• Title/Summary/Keyword: Distributed Video Coding

Search Result 96, Processing Time 0.023 seconds

Distributed Video Coding for Illumination Compensation of Multi-view Video

  • Park, Sean-Ae;Sim, Dong-Gyu;Jeon, Byeung-Woo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.4 no.6
    • /
    • pp.1222-1236
    • /
    • 2010
  • In this paper, we propose an improved distributed multi-view video coding method that is robust to illumination changes among different views. The use of view dependency is not effective for multi-view video because each view has different intrinsic and extrinsic camera parameters. In this paper, a modified distributed multi-view coding method is presented that applies illumination compensation when generating side information. The proposed encoder codes DC values of discrete cosine transform (DCT) coefficients separately by entropy coding. The proposed decoder can generate more accurate side information by using the transmitted DC coefficients to compensate for illumination changes. Furthermore, AC coefficients are coded with conventional entropy or channel coders depending on the frequency band. We found that the proposed algorithm is about 0.1~0.5 dB better than conventional algorithms.

Depth Map Based Distributed Multi-view Video Coding Scheme through an Efficient Side Information Generation (효율적인 보조 정보 생성을 통한 깊이지도 기반의 분산 다시점 비디오 코딩 기법)

  • Yoo, Ji-Hwan;Lee, Dong-Seok;Kim, Tae-June;Yoo, Ji-Sang
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.10B
    • /
    • pp.1093-1103
    • /
    • 2009
  • In this paper, we propose a new depth map based distributed multi-view video coding algorithm through an efficient side information generation. A distributed video coding scheme corrects errors between an original image and side information generated at a decoder by using channel coding techniques. Therefore, the more accurate side information is generated, the better performance of distributed video coding scheme is achieved. In the proposed algorithm, a distributed video coding scheme is applied to multi-view video coding based on depth map. Side information is also generated from images of adjacent views through 3D warping by using a depth map and is also combined with MCTI(motion compensated temporal interpolation) which uses images on a temporal axis, and 3D warping. Experimental results show that side information generated by using the proposed algorithm has 0.97dB better average PSNR compared with using MCTI and 3D warping separated. In addition, 8.01% of average bit-rate has been decreased while the same PSNR in R-D curves is kept.

Distributed Coding Scheme for Multi-view Video through Efficient Side Information Generation

  • Yoo, Jihwan;Ko, Min Soo;Kwon, Soon Chul;Seo, Young-Ho;Kim, Dong-Wook;Yoo, Jisang
    • Journal of Electrical Engineering and Technology
    • /
    • v.9 no.5
    • /
    • pp.1762-1773
    • /
    • 2014
  • In this paper, a distributed image coding scheme for multi-view video through an efficient generation of side information is proposed. A distributed video coding technique corrects the errors in the side information, which is generated with the original image, by using the channel coding technique at the decoder. Therefore, the more correct the generated side information is, the better the performance of distributed video coding. The proposed technique is to apply the distributed video coding schemes to the image coding for multi-view video. It generates side information by selectively and efficiently using both 3-dimensional warping based on the depth map with spatially adjacent frames and motion-compensated temporal interpolation with temporally adjacent frames. In this scheme the difference between the adjacent frames, the sizes of the motion vectors for the adjacent blocks, and the edge information are used as the selection criteria. From the experiments, it was observed that the quality of the side information generated by the proposed technique was improved by the average peak signal-to-noise ratio of 0.97dB than the one by motion-compensated temporal interpolation or 3-dimensional warping. The result from analyzing the rate-distortion curves revealed that the proposed scheme could reduce the bit-rate by 8.01% on average at the same peak signal-to-noise ratio value, compared to previous work.

Adaptive Motion Vector Smoothing for Improving Side Information in Distributed Video Coding

  • Guo, Jun;Kim, Joo-Hee
    • Journal of Information Processing Systems
    • /
    • v.7 no.1
    • /
    • pp.103-110
    • /
    • 2011
  • In this paper, an adaptive motion vector smoothing scheme based on weighted vector median filtering is proposed in order to eliminate the motion outliers more effectively for improving the quality of side information in frame-based distributed video coding. We use a simple motion vector outlier reliability measure for each block in a motion compensated interpolated frame and apply weighted vector median filtering only to the blocks with unreliable motion vectors. Simulation results show that the proposed adaptive motion vector smoothing algorithm improves the quality of the side information significantly while maintaining low complexity at the encoder in frame-based distributed video coding.

A study on performance evaluation of DVCs with different coding method and feasibility of spatial scalable DVC (분산 동영상 코딩의 코딩 방식에 따른 성능 평가와 공간 계층화 코더로서의 가능성에 대한 연구)

  • Kim, Dae-Yeon;Park, Gwang-Hoon;Kim, Kyu-Heon;Suh, Doug-Young
    • Journal of Broadcast Engineering
    • /
    • v.12 no.6
    • /
    • pp.585-595
    • /
    • 2007
  • Distributed video coding is a new video coding paradigm based on Slepian-Wolf and Wyner-Ziv's information theory Distributed video coding whose decoder exploits side information transfers its computational burden from encoder to decoder, so that encoding with light computational power can be realized. RD performance is superior than that of standard video coding without motion compensation process but still has a gap with that of coding with motion compensation process. This parer introduces basic theory of distributed video coding and its structure and then shows RD performances of DVCs whose coding style is different from each other and of a DVC as a spatial scalable video coder.

A Skip-mode Coding for Distributed Compressive Video Sensing (분산 압축 비디오 센싱을 위한 스킵모드 부호화)

  • Nguyen, Quang Hong;Dinh, Khanh Quoc;Nguyen, Viet Anh;Trinh, Chien Van;Park, Younghyeon;Jeon, Byeungwoo
    • Journal of Broadcast Engineering
    • /
    • v.19 no.2
    • /
    • pp.257-267
    • /
    • 2014
  • Distributed compressive video sensing (DCVS) is a low cost sampling paradigm for video coding based on the compressive sensing and the distributed video coding. In this paper, we propose using a skip-mode coding in DCVS under the assumption that in case of high temporal correlation, temporal interpolation can guarantee sufficiently good quality of nonkey frame, therefore no need to transmit measurement data in such a nonkey frame. Furthermore, we extend it to use a hierarchical structure for better temporal interpolation. Simulation results show that the proposed skip-mode coding can save the average subrate of whole video sequence while the PSNR is reduced only slightly. In addition, by using the proposed scheme, the computational complexity is also highly decreased at decoder on average by 43.75% for video sequences that have strong temporal correlation.

A Stabilization of MC-BCS-SPL Scheme for Distributed Compressed Video Sensing (분산 압축 비디오 센싱을 위한 MC-BCS-SPL 기법의 안정화 알고리즘)

  • Ryu, Joong-seon;Kim, Jin-soo
    • Journal of Korea Multimedia Society
    • /
    • v.20 no.5
    • /
    • pp.731-739
    • /
    • 2017
  • Distributed compressed video sensing (DCVS) is a framework that integrates both compressed sensing and distributed video coding characteristics to achieve a low complexity video sampling. In DCVS schemes, motion estimation & motion compensation is employed at the decoder side, similarly to distributed video coding (DVC), for a low-complex encoder. However, since a simple BCS-SPL algorithm is applied to a residual arising from motion estimation and compensation in conventional MC-BCS-SPL (motion compensated block compressed sensing with smoothed projected Landweber) scheme, the reconstructed visual qualities are severly degraded in Wyner-Ziv (WZ) frames. Furthermore, the scheme takes lots of iteration to reconstruct WZ frames. In this paper, the conventional MC-BCS-SPL algorithm is improved to be operated in more effective way in WZ frames. That is, first, the proposed algorithm calculates a correlation coefficient between two reference key frames and, then, by selecting adaptively the reference frame, the residual reconstruction in pixel domain is performed to the conventional BCS-SPL scheme. Experimental results show that the proposed algorithm achieves significantly better visual qualities than conventional MC-BCS-SPL algorithm, while resulting in the significant reduction of the decoding time.

Distributed video coding complexity balancing method by phase motion estimation algorithm (단계적 움직임 예측을 이용한 분산비디오코딩(DVC)의 복잡도 분배 방법)

  • Kim, Chul-Keun;Kim, Min-Geon;Suh, Doug-Young;Park, Jong-Bin;Jeon, Byeung-Woo
    • Journal of Broadcast Engineering
    • /
    • v.15 no.1
    • /
    • pp.112-121
    • /
    • 2010
  • Distributed video coding is a coding paradigm that allows complexity to be shared between encoder and decoder, in contrast with conventional video coding. We propose that complexity balancing method of encoder/decoder by phase motion estimation algorithm. The encoder performs partial motion estimation. The result of the partial motion estimation is transferred to the decoder, and the decoder performs motion estimation within the narrow range. When the encoder can afford some complexity, complexity balancing is possible. The method proposed is able to know relativity between complexity balancing and coding efficiency. The coding efficiency increase rate by the encoder complexity increases is higher than that by the decoder complexity increases. The proposed method can control the complexity and coding efficiency according to devices' resources and channel conditions.

Multi-Sever based Distributed Coding based on HEVC/H.265 for Studio Quality Video Editing

  • Kim, Jongho;Lim, Sung-Chang;Jeong, Se-Yoon;Kim, Hui-Yong
    • Journal of Multimedia Information System
    • /
    • v.5 no.3
    • /
    • pp.201-208
    • /
    • 2018
  • High Efficiency Video Coding range extensions (HEVC RExt) is a kind of extension model of HEVC. HEVC RExt was specially designed for dealing the high quality images. HEVC RExt is very essential for studio editing which handle the very high quality and various type of images. There are some problems to dealing these massive data in studio editing. One of the most important procedure is re-encoding and decoding procedure during the editing. Various codecs are widely used for studio data editing. But most of the codecs have common problems to dealing the massive data in studio editing. First, the re-encoding and decoding processes are frequently occurred during the studio data editing and it brings enormous time-consuming and video quality loss. This paper, we suggest new video coding structure for the efficient studio video editing. The coding structure which is called "ultra-low delay (ULD)". It has the very simple and low-delayed referencing structure. To simplify the referencing structure, we can minimize the number of the frames which need decoding and re-encoding process. It also prevents the quality degradation caused by the frequent re-encoding. Various fast coding algorithms are also proposed for efficient editing such as tool-level optimization, multi-serve based distributed coding and SIMD (Single instruction, multiple data) based parallel processing. It can reduce the enormous computational complexity during the editing procedure. The proposed method shows 9500 times faster coding speed with negligible loss of quality. The proposed method also shows better coding gain compare to "intra only" structure. We can confirm that the proposed method can solve the existing problems of the studio video editing efficiently.

Reliability-Based Deblocking Filter for Wyner-Ziv Video Coding

  • Dinh, Khanh Quoc;Shim, Hiuk Jae;Jeon, Byeungwoo
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.5 no.2
    • /
    • pp.129-142
    • /
    • 2016
  • In Wyner-Ziv coding, video signals are reconstructed by correcting side information generated by block-based motion estimation/compensation at the decoder. The correction is not always accurate due to the limited number of parity bits and early stopping of low-density parity check accumulate (LDPCA) decoding in distributed video coding, or due to the limited number of measurements in distributed compressive video sensing. The blocking artifacts caused by block-based processing are usually conspicuous in smooth areas and degrade the perceptual quality of the reconstructed video. Conventional deblocking filters try to remove the artifacts by treating both sides of the block boundary equally; however, coding errors generated by block-based processing are not necessarily the same on both sides of the block boundaries. Such a block-wise difference is exploited in this paper to improve deblocking for Wyner-Ziv frameworks by designing a filter where the deblocking strength at each block can be non-identical, depending on the reliability of the reconstructed pixels. Test results show that the proposed filter not only improves subjective quality by reducing the coding artifacts considerably, but also gains rate distortion performance.