• Title/Summary/Keyword: Feedback Method

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Feedback Error Quantification in Adaptive Modulation over Fading Channels

  • Choi, Se-Yeong
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.183-186
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    • 2011
  • In this work, we consider imperfectness of feedback channels in the adaptive transmission scheme which was previously studied with an assumption of error-free feedback channels. New method of mapping the modulation index into the feedback channel symbols and quantifying feedback error over fading channels are proposed. The presented method and results are expected to offer valuable tools for the system designer to efficiently implement adaptive diversity schemes to compensate for the performance degradation due to feedback error.

Efficient Distributed Video Coding System without Feedback Channel

  • Moon, Hak-Soo;Lee, Chang-Woo;Lee, Seong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37A no.12
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    • pp.1043-1053
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    • 2012
  • In distributed video coding (DVC) systems, the complexity of encoders is greatly reduced by removing the motion estimation operations in encoders, since the correlation between frames is utilized in decoders. The transmission of parity bits is requested through the feedback channel, until the related errors are corrected to decode the Wyner-Ziv frames. The requirement to use the feedback channel limits the application of DVC systems. In this paper, we propose an efficient method to remove the feedback channel in DVC systems. First, a simple side information generation method is proposed to calculate the amount of parity bits in the encoder, and it is shown that the proposed method yields good performance with low complexity. Then, by calibrating the theoretical entropy with three parameters, we can calculate the amount of parity bits in the encoder and remove the feedback channel. Moreover, an adaptive method to determine quantization parameters for key frames is proposed. Extensive computer simulations show that the proposed method yields better performance than conventional methods.

Web Tension Control Using Output Feedback

  • Oh, Seung-Rohk
    • Journal of IKEEE
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    • v.11 no.4
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    • pp.213-218
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    • 2007
  • We consider a web transport system. The objective of this paper is to design the output feedback controller such that the controller can track a desired tension and processing speed on web transport system. We propose the new design method using observer and feedback linearization technique. The proposed method use a nonlinear feedback to transform to linear system and high gain observer to estimate the state value. We show that the proposed controller can achieve the control object using only output. We show a performance of controller via the simulation.

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An Efficient Channel Feedback Method for Zeroforcing Beamforming Based Multi-User Multiple-Input Multiple-Output System (ZFBF 기반 다중 사용자 MIMO 시스템을 위한 효과적인 채널 피드백 기법)

  • Oh, Tae-Youl;Ahn, Sung-Soo;Choi, Seung-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.9A
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    • pp.673-678
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    • 2009
  • This paper presents a feedback method for improving the system capacity of MU-MIMO system for downlink channel environments. In a typical conventional feedback method, CVQ, in order to enhance the channel capacity, not only the feedback load is increased but also the quantization of the channel vector is increased, because the channel parameter of each user has to be fed back after quantizing one of the pre-defined N-codebook vectors. In this paper, a novel feedback method is proposed which provides an improved system capacity by transferring the channel state information without increasing the feedback load. Performance of the proposed method is compared to the conventional CVQ method through computer simulations. The simulation results show that the proposed method with 3-bit feedback provides a system capacity comparable to the CVQ method of 6-bit feedback when the number of transmit antennas is 2.

Hyper-elastic Model Haptic Feedback Using Finite Element Analysis (유한요소 해석을 이용한 초탄성체 햅틱 피드백 연구)

  • Park, Seunghyun;Kim, Jinhyun
    • Journal of Sensor Science and Technology
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    • v.31 no.4
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    • pp.260-265
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    • 2022
  • In this study, we establish hyper-elastic haptic feedback in a virtual environment using finite element analysis techniques and develop a Force Torque (FT) sensor utilization method for application in tele-operation environments. In general, regarding haptic feedback data, in a tele-operation environment, the user is provided with feedback according to the measured force data when the model is inserted through an FT sensor. Conversely, in a virtual environment, the press-fitting model can be expressed through the spring-damper system rather than an FT sensor to provide feedback. However, unlike rigid and the elastic bodies, the hyper-elastic body represented by a spring-damper system in a virtual environment is a simple impedance model using stiffness and damping coefficients; it is limited in terms of providing actual feedback. Thus, in this study, haptic feedback was implemented using the data obtained from POD-RBF analysis results during hyper-elastic press-fitting experiments. The haptic feedback mechanism developed in this study was verified by comparing the FT sensor feedback data measured and calculated through hyper-elastic press-fitting experiments with spring-damper feedback data. Subsequently, the POD-RBF analysis feedback was compared and evaluated against the feedback mechanism of each environment through the test subject, and the similarities between the POD-RBF analysis feedback and FT sensor data feedback were verified.

A Robust Output Feedback Controller Design for Uncertain Linear Systems Using LQG/LTR (LQG/LTR 기법을 이용한 불확실한 선형 시스템의 견실한 출력 되먹임 제어기의 설계)

  • Jang, Tae-Jeong
    • Journal of Industrial Technology
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    • v.15
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    • pp.209-215
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    • 1995
  • In this paper, a controller design method for uncertain linear systems by output feedback is proposed. This method utilizes the LQG/LTR procedure for systems with uncertainties described in the time domain. It is assumed that the uncertainties satisfy the matching conditions and their bounds are known. First, a robust state feedback controller design method is introduced. Then, it is asymtotically recovered for the output feedback system by the loop transfer recovery(LTR) method under a certain condition.

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Subspace Method Based Preceding for Spatial Multiplexing with Limited Feedback (제한된 피드백 정보를 사용하는 공간 다중화를 위한 부 공간 방식 기반 Precoding 기법)

  • Mun Cheol;Seo Jeong-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10A
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    • pp.906-911
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    • 2005
  • In this paper, for spatial multiplexing with limited feedback, we propose subspace method based preceding in which the active bases are selected at the receiver from a finite number of basis sets Down at both receiving and transmitting ends, conveyed to the transmitter using limited feedback, and assembled into a preceding matrix at the transmitter. The selected bases are conveyed to the transmitter using feedback information on both the index of the selected basis set, which defines the most appropriate set of coordinates for describing a multiple-input multiple-output (MIMO) channel, and the principal bases maximizing the capacity in the selected basis set. We show that the proposed subspace method based preceding provides a capacity similar to that of the closed-loop MIMO even with limited feedback.

AN IMMERSED BOUNDARY METHOD WITH FEEDBACK FORCING FOR SIMULATION OF FLOW AROUND AN ARBITRARILY MOVING BODY (임의로 움직이는 물체 주위의 유동 해석을 위한 피드백 강제 외력을 이용한 가상경계방법)

  • Shin, S.J.;Huang, W.X.;Sung, H.J.
    • Journal of computational fluids engineering
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    • v.12 no.2
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    • pp.14-20
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    • 2007
  • We present an improved immersed boundary method for computing incompressible viscous flow around an arbitrarily moving body on a fixed computational grid. The main idea is to incorporate feedback forcing scheme of virtual boundary method with Peskin's regularized delta function approach in order to use large CFL number and transfer quantities between Eulerian and Lagrangian domain effectively. From the analysis of stability limits and effects of feedback forcing gains, optimum regions of the feedback forcing are suggested.

AN IMMERSED BOUNDARY METHOD WITH FEEDBACK FORCING FOR SIMULATION OF FLOW AROUND AN ARBITRARILY MOVING BODY (임의로 움직이는 물체 주위의 유동 해석을 위한 피드백 강제 외력을 이용한 가상경계방법)

  • Shin, S.J.;Huang, W.X.;Sung, H.J.
    • 한국전산유체공학회:학술대회논문집
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    • 2007.04a
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    • pp.23-29
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    • 2007
  • We present an improved immersed boundary method for computing incompressible viscous flow around an arbitrarily moving body on a fixed computational grid The main idea is to incorporate feedback forcing scheme of virtual boundary method with Peskin's regularized delta function approach in order to use large CFL number and transfer quantities between Eulerian and Lagrangian domain effectively. From the analysis of stability limits and effects of feedback forcing gains, optimum regions of the feedback forcing are suggested.

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An Arrangement Method of Voice and Sound Feedback According to the Operation : For Interaction of Domestic Appliance (조작 방식에 따른 음성과 소리 피드백의 할당 방법 가전제품과의 상호작용을 중심으로)

  • Hong, Eun-ji;Hwang, Hae-jeong;Kang, Youn-ah
    • Journal of the HCI Society of Korea
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    • v.11 no.2
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    • pp.15-22
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    • 2016
  • The ways to interact with digital appliances are becoming more diverse. Users can control appliances using a remote control and a touch-screen, and appliances can send users feedback through various ways such as sound, voice, and visual signals. However, there is little research on how to define which output method to use for providing feedback according to the user' input method. In this study, we designed an experimental study that seeks to identify how to appropriately match the output method - voice and sound - based on the user input - voice and button. We made four types of interaction with two kinds input methods and two kinds of output methods. For the four interaction types, we compared the usability, perceived satisfaction, preference and suitability. Results reveals that the output method affects the ease of use and perceived satisfaction of the input method. The voice input method with sound feedback was evaluated more satisfying than with the voice feedback. However, the keying input method with voice feedback was evaluated more satisfying than with sound feedback. The keying input method was more dependent on the output method than the voice input method. We also found that the feedback method of appliances determines the perceived appropriateness of the interaction.