• Title/Summary/Keyword: GUI Editor

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XED: Model-based XML Editor Generator for Data-Centric XML Documents (XED: 데이타 중심 XML문서를 위한 모델 기반의 XML 편집기 생성 도구)

  • 최종명;유재우
    • Journal of KIISE:Software and Applications
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    • v.30 no.10
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    • pp.894-903
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    • 2003
  • Though XML is widely used, it is still hard for end users to write XML documents. A lot of XML documents are data-centric documents which have formal data format. Even novices can easily write the data-centric XML documents if they use form-based GUIs. In this paper, we introduce a new method for generating form-based XML editor for data-centric XML documents automatically and an XML editor generator called XED. The DTD consists of sequence, choice, and repetition, and this structure can be represented with Document Decomposition Graph(DDG). XED allows users to generate an XML editor by applying the presentation rules to DDG. It also permits users to modify generated editor through changing editor`s GUI properties with direct manipulation.

A JCML and a GUI-based Editor for Specifying Job Control Flow on Grid (그리드에서 작업 흐름을 효과적으로 제어하기 위한 JCML과 GUI 기반의 편집기)

  • 황석찬;최재영;이상산
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.3_4
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    • pp.152-159
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    • 2004
  • The Grid system is an emerging computing infrastructure that will substitute for existing distributed systems. However end users have a difficulty in using the Grid because of its complicated usage, which is an inherent characteristic from the heterogeneous mechanism of the Grid. In this paper, we present the JCML(Job Control Markup Language) and its GUI-based editor, which not only provide users with ease of use, improved working environment, but assist users to execute their jobs efficiently The JCML is a job control language that improves the RSL of Globus, which defines global services in Grid. The JCML is designed to support flexibility among various Grid services using standard XML. And it makes use of a graph representation method, GXL(Graph eXchange Language), to specify detailed job properties and dependencies among jobs using nodes and edges. The JCML editor provides users with GUI-based interface. With the JCML editor, a complicated job order can be easily completed using very simple manipulations with a mouse, such as a drag-and-drop.

A Study of Incremental and Multiple Entry Support Parser for Multi View Editing Environment (다중 뷰 편집환경을 위한 점진적 다중진입 지원 파서에 대한 연구)

  • Yeom, Saehun;Bang, Hyeja
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.14 no.3
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    • pp.21-28
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    • 2018
  • As computer performance and needs of user convenience increase, computer user interface are also changing. This changes had great effects on software development environment. In past, text editors like vi or emacs on UNIX OS were the main development environment. These editors are very strong to edit source code, but difficult and not intuitive compared to GUI(Graphical User Interface) based environment and were used by only some experts. Moreover, the trends of software development environment was changed from command line to GUI environment and GUI Editor provides usability and efficiency. As a result, the usage of text based editor had decreased. However, because GUI based editor use a lot of computer resources, computer performance and efficiency are decreasing. The more contents are, the more time to verify and display the contents it takes. In this paper, we provide a new parser that provide multi view editing, incremental parsing and multiple entry of abstract syntax tree.

Development of Hand Shape Editor for Sign Language Motion (수화 동작을 위한 손 모양 편집 프로그램의 개발)

  • Oh, Young-Joon;Park, Kwang-Hyun;Bien, Zeung-Nam
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.216-218
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    • 2007
  • Korean Sign Language (KSL) is a communication method for the Deaf in Korea, and hand shape is one of important elements in sign language. In this paper, we developed a KSL hand shape editor to simply compose hand shape and connect it to a database. We can edit hand shape by a graphical user interface (GUI) on 3D virtual reality environment. Hand shape codes are connected to a sign word editor to synthesize sign motion and to decrease total amount of KSL data.

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Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling (객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발)

  • 전상규;손기헌
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Design and implementation of an object-oriented graphic system configuration editor for access control systems (출입자 통제 시스템을 위한 객체지향 그래픽 시스템 구성편집기의 설계 및 구현)

  • 이정호;정선태;설철규
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.1336-1339
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    • 1996
  • In this paper, we design implement an Object-Oriented Graphic System Configuration Editor for Access Control Systems. 'Visual Builder', with such functions as graphic drawing, system configuration, graphic management, processing of user input through graphics. Visual Builder is designed to be well separated from and independent of S/W parts closely coupled with the underlying H/W and thus to improve its reusability and maintainability.

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Implementation Methods of GUI Development Environments Using GUI Editor Retargeting (GUI 편집기 재목적을 통한 GUI 개발환경 구현 방법)

  • Jang, Han-Il;Woo, Gyun;Kim, Won-Young;Choi, Wan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.685-688
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    • 2006
  • 응용프로그램의 쉽고 빠른 개발을 위한 개발도구의 중요성이 대두되고 있다. 이중 GUI 개발환경은 개발자의 편의성과 신속한 개발을 위해서 필수적이나 다양한 언어와 플랫폼을 위한 GUI 개발환경을 개발하는데 어려움을 겪고 있는 실정이다. 그리하여 본 논문에서는 여러 언어와 플랫폼을 위한 GUI 개발환경을 신속히 얻기 위해 기존의 GUI 편집기를 재목적하여 GUI 개발환경을 구현하는 방법을 제안한다. 기존에 개발된 FarPy GUI 편집기를 전단부로 하고 GUI를 구성하는 GroovyMarkup 코드를 생성하는 방법을 사용하여 Groovy를 위한 GUI 개발환경을 쉽고 빠르게 얻을 수 있었다.

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An MVP-based XML Language for User Interfaces (사용자 인터페이스를 위한 MVP기반의 XML 언어)

  • 최종명;신경희;유재우
    • Journal of KIISE:Software and Applications
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    • v.29 no.12
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    • pp.947-956
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    • 2002
  • It is advantageous to use XML in developing user interfaces, since XML is independent from platforms and languages and it is easy to learn and use. The existing XML-based languages do not adopt formal model, and they are developed in ad hoc manner. Moreover, they provide limited facilities to handle user events, and combine user interface components with internal logics. In this paper, we introduce an extended MVP (EMVP) model, which is extended from MVP (Model-View-Presenter), and XUIML, which is a new XML application based on the EMVP to support user interface. XUIML provides useful methods to build user interface, including methods to describe actions on user events, data flows between objects, and internal logics. The XUIML system provides two style editors - text editor and graphic editor. It also provides two code generators. One generates Java source, and the other generate C# code from XUIML document. The XUIML graphic editor allows users to manipulate XML elements directly, and we can gain high productivity with the graphic editor.

Vibration Pattern Editor and Controller for Sound-driven Vibration System (사운드 기반 진동 시스템을 위한 진동 패턴 에디터와 컨트롤러)

  • Oh, Sung-Jin;Cho, Dong-Hyun;You, Yong-Hee;Sung, Mee-Young;Jun, Kyung-Koo
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.564-568
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    • 2008
  • In this paper, we develop a vibration pattern editor and a vibration pad controller for a sound-driven vibration system, which can generate diverse vibration effects in realtime by analyzing signals from the sound output of PC. It consists of a DSP system to analyze the sound, a wrist-wearable vibration pad, and its controller. For the vibration pattern editor, we define four elements to describe the pattern the locations of vibrating elements, start time, duration, and vibration intensity. The editor provides a GUI through which users can create such patterns fast and easily, and store them for reuse. We also propose a pattern-interpreting controller. It is able to interpret patterns created by the editor and control the pad accordingly. It can avoid the need to change the controller firmware whenever desired patterns change.

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Object Oriented Design and Implementation of HMI GUI Design Tool

  • Chung Soon Bo;Sun Bok Keun;Han Kwang Rok;Kim Soo Hi
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.751-754
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    • 2004
  • Nowadays a large number of PLCs are being used in automatic machines for factory automation in industry, and HMI is essential for the effective and convenient operation of PLCs. Each screen displayed in actual EMI equipment should be created, modified and deleted using a PC-based editor and it should be composed of necessary display components to express desired OUI. Based object-oriented development methodology, this study designed screen objects representing a editing screen, display components forming the UI of screens and data management objects necessary for data exchange with HIM system and, based on the objects, implemented a HMI screen editor.

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