• Title/Summary/Keyword: Heuristic Function

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On the Multi-Stage Group Scheduling with Dependent Setup Time (종속적 준비시간을 갖는 다단계 그룹가공 생산시스템에서의 그룹스케듈링에 관한 연구)

  • 황문영
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.17 no.31
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    • pp.115-123
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    • 1994
  • Group scheduling, which is a kind of operations scheduling based on the GT concept is analyzed in a multi-stage manufacturing system. The purpose of this research is to develop and evaluate a heuristic algorithm for determining gro up sequence and job sequence within each group to minimize a complex cost function, i.e. the sum of the total pe-nalty cost for tardiness and the total holding cost for flow time, in a multi-stage manufacturing system with group setup time dependent upon group sequence. A heuristic algorithm for group sc heduling is developed, and a numerical example is illustrated. For the evaluation of the pro-posed heuristic algorithm, the heuristic solution of each of 63 problems is compared with that of random scheduling. The result shows that the proposed heuristic algorithm provides better solution in light of the proposed cost function.

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A Distributed Nearest Neighbor Heuristic with Bounding Function (분기 함수를 적용한 분산 최근접 휴리스틱)

  • Kim, Jung-Sook
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.7
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    • pp.377-383
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    • 2002
  • The TSP(Traveling Salesman Problem) has been known as NP-complete, there have been various studies to find the near optimal solution. The nearest neighbor heuristic is more simple than the other algorithms which are to find the optimal solution. This paper designs and implements a new distributed nearest neighbor heuristic with bounding function for the TSP using the master/slave model of PVM(Parallel Virtual Machine). Distributed genetic algorithm obtains a near optimal solution and distributed nearest neighbor heuristic finds an optimal solution for the TSP using the near optimal value obtained by distributed genetic algorithm as the initial bounding value. Especially, we get more speedup using a new genetic operator in the genetic algorithm.

A Study on the Farming Decision-making Process of Onion and Garlic Farmers by the Perspective of Behavioral Economics (양파와 마늘 농가의 행동경제학적 영농 의사결정 과정에 관한 연구)

  • Lee, Su-Mi;Kim, Ho
    • Korean Journal of Organic Agriculture
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    • v.32 no.1
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    • pp.25-37
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    • 2024
  • This study is to apply behavioral economics-an economics that studies actual human behavior based on cognitive psychology-to the farming decision-making process of onion and garlic farmers. Of behavioral economic theories, dual system theory and prospect theory (value function), heuristic and bias were surveyed and examined in the field. The reference point of farmers was farming experience of the previous year, and so they showed reference dependence and anchoring heuristic, not rational thinking on production cost plan. And they showed status quo bias that cultivated continuously the previous year or the present crop. This status quo bias is related to loss aversion propensity. Farmers did not usually change cultivating crops, in other words, they showed diminishing sensitivity-insensitive to those that the more revenue or loss was increased. This diminishing sensitivity is related to loss aversion propensity and status quo bias. Also, farmers had representativeness heuristic because they regarded auction price of Garakdong wholesale market as the standard price level despite various prices by production region. And farmers had the affect heuristic that they depended on producers' organization data more than the state-run research institute ones about cultivation intentions and actual situations.

A Look-ahead Heuristic Algorithm for Large-scale Part-Machine Grouping Problems (대단위 부품-기계 군집 문제를 위한 Look-ahead 휴리스틱 알고리듬)

  • Baek Jong-Kwan;Baek Jun-Geol;Kim Chang Ouk
    • Journal of the Korean Operations Research and Management Science Society
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    • v.30 no.3
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    • pp.41-54
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    • 2005
  • In this paper, we consider a multi-objective machine cell formation problem. This problem Is characterized as determining part route families and machine cells such that total sum of inter-ceil part movements and maximum machine workload imbalance are simultaneously minimized. Together with the objective function, alternative part routes and the machine sequences of part routes are considered In grouping Part route families. Due to the complexity of the problem, a two-phase heuristic algorithm is proposed. And we developed an n-stage look-ahead heuristic algorithm that generalizes the roll-out algorithm. Computational experiments were conducted to verify the performance of the algorithm.

A Pathfinding Algorithm Using Path Information (경로 정보를 이용한 길찾기 알고리즘)

  • Cho, Sung Hyun
    • Journal of Korea Game Society
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    • v.13 no.1
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    • pp.31-40
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    • 2013
  • A* algorithm is a well known pathfinding algorithm. However, there may be a limit to use A* algorithm in real-time in a map where many interactions occur between objects or many obstacles exist. Therefore, it may be necessary to find a naturally looking path quickly instead of finding a shortest path in games. In this paper, we propose a new heuristic function to exploit path information in a map. We also show that the pathfinding algorithm based on the proposed heuristic function can find a good path much faster than A* algorithm on several grid maps.

Discrete Optimization of Structural System by Using the Harmony Search Heuristic Algorithm with Penalty Function (벌칙함수를 도입한 하모니서치 휴리스틱 알고리즘 기반 구조물의 이산최적설계법)

  • Jung, Ju-Seong;Choi, Yun-Chul;Lee, Kang-Seok
    • Journal of the Architectural Institute of Korea Structure & Construction
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    • v.33 no.12
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    • pp.53-62
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    • 2017
  • Many gradient-based mathematical methods have been developed and are in use for structural size optimization problems, in which the cross-sectional areas or sizing variables are usually assumed to be continuous. In most practical structural engineering design problems, however, the design variables are discrete. The main objective of this paper is to propose an efficient optimization method for structures with discrete-sized variables based on the harmony search (HS) meta-heuristic algorithm that is derived using penalty function. The recently developed HS algorithm was conceptualized using the musical process of searching for a perfect state of harmony. It uses a stochastic random search instead of a gradient search so that derivative information is unnecessary. In this paper, a discrete search strategy using the HS algorithm with a static penalty function is presented in detail and its applicability using several standard truss examples is discussed. The numerical results reveal that the HS algorithm with the static penalty function proposed in this study is a powerful search and design optimization technique for structures with discrete-sized members.

A Heuristic Algorithm for the Two-Dimensional Bin Packing Problem Using a Fitness Function (적합성 함수를 이용한 2차원 저장소 적재 문제의 휴리스틱 알고리즘)

  • Yon, Yong-Ho;Lee, Sun-Young;Lee, Jong-Yun
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.403-410
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    • 2009
  • The two-dimensional bin packing problem(2D-BPP) has been known to be NP-hard, and it is difficult to solve the problem exactly. Many approximation methods, such as genetic algorithm, simulated annealing and tabu search etc, have been also proposed to gain better solutions. However, the existing approximation algorithms, such as branch-and-bound and tabu search, have shown the low efficiency and the long execution time due to a large of iterations. To solve these problems, we first define the fitness function to simplify and increase the utility of algorithm. The function decides whether an item is packed into a given area, and as an important information for a packing strategy, the number of subarea that can accommodate a given item is obtained from the variant of the fitness function. Then we present a heuristic algorithm BF for 2D bin packing, constructed by the fitness function and subarea. Finally, the effectiveness of the proposed algorithm will be expressed by the comparison experiments with the heuristic and the metaheuristic of the literatures. As comparing with existing heuristic algorithms and metaheuristic algorithms, it has been found that the packing rate of algorithm BP is the same as 97% as existing heuristic algorithms, FFF and FBS, or better than them. Also, it has been shown the same as 86% as tabu search algorithm or better.

Facial Features Detection Using Heuristic Cost Function (얼굴의 특성을 반영하는 휴리스틱 평가함수를 이용한 얼굴 특징 검출)

  • Jang, Gyeong-Sik
    • The KIPS Transactions:PartB
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    • v.8B no.2
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    • pp.183-188
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    • 2001
  • 이 논문은 눈의 형태에 대한 정보를 이용하여 눈동자를 효과적으로 찾는 방법과 얼굴 특성을 반영하는 평가함수를 이용하여 눈동자, 입의 위치와 같은 얼굴 특징들을 인식하는 방법을 제안하였다. 색 정보를 이용하여 입술과 얼굴 영역을 추출하고 눈동자와 흰자위간의 명도 차를 이용하는 함수를 사용하여 눈동자를 인식하였다. 마지막으로 얼굴 특성을 반영하느 평가함수를 정의하고 이를 이용하여 최종적인 얼굴과 눈, 입을 인식하였다. 제안한 방법을 사용하여 여러 영상들에 대해 실험하여 좋은 결과를 얻었다.

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Development of Heuristic Algorithm Using Data-mining Method (데이터마이닝 방법을 응용한 휴리스틱 알고리즘 개발)

  • Kim, Pan-Soo
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.28 no.4
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    • pp.94-101
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    • 2005
  • This paper presents a data-mining aided heuristic algorithm development. The developed algorithm includes three steps. The steps are a uniform selection, development of feature functions and clustering, and a decision tree making. The developed algorithm is employed in designing an optimal multi-station fixture layout. The objective is to minimize the sensitivity function subject to geometric constraints. Its benefit is presented by a comparison with currently available optimization methods.

A Heuristic for Efficient Scheduling of Ship Engine Assembly Shop with Space Limit (공간제약을 갖는 선박용 엔진 조립공장의 효율적인 일정계획을 위한 발견적 기법)

  • Lee, Dong-Hyun;Lee, Kyung-Keun;Kim, Jae-Gyun;Park, Chang-Kwon;Jang, Gil-Sang
    • IE interfaces
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    • v.12 no.4
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    • pp.617-624
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    • 1999
  • In order to maximize an availability of machine and utilization of space, the parallel machines scheduling problem with space limit is frequently discussed in the industrial field. In this paper, we consider a scheduling problem for assembly machine in ship engine assembly shop. This paper considers the parallel machine scheduling problem in which n jobs having different release times, due dates and space limits are to be scheduled on m parallel machines. The objective function is to minimize the sum of earliness and tardiness. To solve this problem, a heuristic is developed. The proposed heuristic is divided into three modules hierarchically: job selection, machine selection and job sequencing, solution improvement. To illustrate its effectiveness, a proposed heuristic is evaluated with a large number of randomly generated test problems based on the field situation. Through the computational experiment, we determine the job selection rule that is suitable to the problem situation considered in this paper and show the effectiveness of our heuristic.

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