• 제목/요약/키워드: Industrial Life Cycle theory

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A Study on the Numerical Approach for Industrial Life Cycle: Empirical Evidence from Korea

  • LEE, Kangsun;CHOI, Kyujin;CHO, Daemyeong
    • The Journal of Asian Finance, Economics and Business
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    • 제8권5호
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    • pp.667-678
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    • 2021
  • The industrial life cycle theory was extended to the product life cycle theory and the corporate life cycle theory, but a conceptual life cycle was presented, and quantitative empirical evidence for this was insufficient. It is intended to improve appropriate resource planning and resource allocation by quantitatively predicting the industrial cycle and its position (age) in the cycle. Human resources, tangible assets, and industrial output analysis were conducted based on 28 years of actual data of 39 industries in Korea by applying the Gompertz model, which is a population ecology prediction model. By predicting with the Gompertz model, the coefficient of determination R2 value was 97% or more, confirming the high suitability with the actual cumulative sales value of the industry. A numerical model for calculating the life cycle of each industry, calculating the saturation of input resources for each industry, and diagnosing the financial stability of the industry was presented. These results will contribute to the decision-making of industrial policy officers for budget planning appropriately for each stage of industry development. Future research will apply the numerical model of this study to foreign national industries, complete an inter-industry convergence diagnostic model (e.g. ease of convergence, suitability of convergence, etc.) for renewal of fading industries.

A Study on the Revitalization Pattern of Industry in Decline: Focusing on Korean Shoe Industry

  • LEE, Kang-Sun;CHOI, Kyu-Jin;KANG, Sung-Wook;CHO, Dae-Myeong
    • 동아시아경상학회지
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    • 제10권4호
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    • pp.75-90
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    • 2022
  • Purpose - This study aims to study the activation pattern of declining industries by applying the Gompertz growth model using available resources based on the theory of industrial life cycle, classifying declining industries among Korean manufacturing industries, and identifying resource input characteristics. Research design and methodology - This study was conducted by combining the Gompertz growth model that predicts the limit of output based on available resources under the industrial life cycle theory. Using Gompertz model, this study analyzed the life cycle of 39 Korean manufacturing industries from the perspective of domestic production, number of employees, and fixed assets Results - According to a life cycle analysis of 39 manufacturing industries in Korea, the computer, textile, and shoe industries were classified as declining industries. Among them, research on resource input characteristics on the shoe industry showed that domestic production and the number of employees decreased, while the proportion of domestic R&D personnel and the number of research departments gradually increased. Conclusion - Among the declining industries in Korea, the shoe industry is considered to revitalize the industry, that is, to extend the life of the declining industry by offshoring its production site and improving constitution with a "R&D center for global" support.

Implementation and Performance Evaluation of a Firm's Green Supply Chain Management under Uncertainty

  • Lin, Yuanhsu;Tseng, Ming-Lang;Chiu, Anthony S.F.;Wang, Ray
    • Industrial Engineering and Management Systems
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    • 제13권1호
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    • pp.15-28
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    • 2014
  • Evaluation of the implementation and performance of a firm's green supply chain management (GSCM) is an ongoing process. Balanced scorecard is a multi-criteria evaluation concept that highlights implementation and performance measures. The literature on the framework is abundant literature but scarce on how to build a hierarchical framework under uncertainty with dependence relations. Hence, this study proposes a hybrid approach, which includes applied interpretive structural modeling to build a hierarchical structure and uses the analytic network process to analyze the dependence relations. Additionally, this study applies the fuzzy set theory to determine linguistic preferences. Twenty dependence criteria are evaluated for a GSCM implemented firm in Taiwan. The result shows that the financial aspect and life cycle assessment are the most important performance and weighted criteria.

자동차 가속수명 시험과 신뢰성 성장관리 기술 개발 (Accelerated Life Test and Reliability Growth Management Technique Within a Car Program)

  • Jung, Won
    • 한국산업정보학회논문지
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    • 제7권2호
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    • pp.33-39
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    • 2002
  • Accelerated life testing of a car is used to get information quickly on its life distribution. Test cars are no under severe conditions and fail sooner than under usual conditions. A model is fitted to the accelerated failure times and then extrapolated to estimate the life distribution under usual conditions. This paper presents an accelerated test md the reliability growth theory, and applies it to some subsystems of cars during their prototype and pilot testing. The data presented illustrates explicitly the prediction of the reliability growth in the product development cycle. The application of these techniques is a part of the product assurance function that plays an important role in product reliability improvement.

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산업수명주기론 관점으로 본 웹툰에이전시 역할에 관한 연구 (A Study on the Role of Web-Toon Agency from the View point of Industrial Life Cycle theory)

  • 강은원
    • 만화애니메이션 연구
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    • 통권51호
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    • pp.225-254
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    • 2018
  • 국내 웹툰산업은 기술의 발전과 플랫폼의 증가, 웹툰의 유료화, 글로벌화등 다양한 내외적 요인에 따라 성장하면서 새로운 산업 환경이 조성되었다. 웹툰의 성장과 함께 등장한 웹툰에이전시는 웹툰기반형성기나 도입기 당시에는 에이전시의 역할이 크게 부각되지 못하였으나 웹툰산업이 확대기에 접어들면서 그 활동이 본격화되기 시작한다. 웹툰산업의 확대기는 스마트폰의 등장으로 시간과 장소에 구애받지 않고 웹툰을 소비할 수 있게 되면서 웹툰산업은 급속히 성장하게 된다. 이후 웹툰IP를 활용한 2차 콘텐츠의 제작이 활발하게 진행되고 웹툰작가의 활동영역이 다양해지면서 전문화된 웹툰에이전시의 필요성이 본격적으로 제기되기 시작하였다. 본 연구는 웹툰산업을 산업수명주기론에 따라 만화산업과도기, 웹툰 기반형성기, 웹툰산업도입기, 확대기, 성장기로 1차 분류하였다. 그 결과 웹툰산업이 산업의 확대기로 접어들면서 웹툰에이전시가 등장하였으며 웹툰산업이 성장기를 거치는 동안 에이전시도 성장하고 있음 알 수 있었다. 이에 웹툰에이전시산업을 웹툰산업과 분리하여 산업수명주기론에 따라 에이전시 도입기, 웹툰에이전시산업 성장기로 분류하였으며 산업의 성장기에 있는 웹툰에이전시가 산업의 쇠퇴기로 가지 않기 위해 필요한 역할은 무엇인지 연구하고자 한다.

퍼지 서비스 FMEA를 이용한 서비스 시스템 설계 (Service System Design Using Fuzzy Service FMEA)

  • 김준홍;유정상
    • 산업경영시스템학회지
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    • 제31권4호
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    • pp.162-167
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    • 2008
  • FMEA (failure mode and effect analysis)is a widely used technique to assess or to improve reliability of product not only at early stage of design and development, but at the process and service phase during the product life cycle. In designing a service system, this study proposes a fuzzy service FMEA with the service blueprints as a tool which describes customer actions, onstage contact employees actions, backstage contact employees actions, support processes, and physical evidences, in order to analyse and inform service delivery system design. We fuzzified only two risk factors, occurrence and severity, to more effectively assess the potential failure modes in service. Proposed fuzzy risk grades are applied to Gaussian membership function, defuzzified into Fuzzy Inference System, and eventually identified the ranks on the potential fail points.

Research on the Structure and Application of Fuzzy Environmental Impact Assessment Model

  • Tien, Shiaw-Wen;Hsneh, Chia-Hsiang;Chung, Yi-Chan;Tsai, Chih-Hung;Yu, Yih-Huei
    • International Journal of Quality Innovation
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    • 제5권2호
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    • pp.45-62
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    • 2004
  • Any business activities may have impact on environment to a certain extent. Enterprises must find appropriate approaches to measure the impact on these environmental aspects, which can be used as the basis to direct enterprises' efforts to improve the environmental impact. The method used to evaluate significant factors in life cycle assessment standards is the one most commonly used by enterprises in general to measure environmental impact. By this method, the decisive factors of each environmental aspect are given scores according to the preset scoring standard of the organization. The scores are added up for each aspect and ranked to assess major environmental aspects. The drawback of this assessment method, that is, it ignores the degree to which each of these factors affects the environment, results in poor credibility. Therefore, this study attempts to solve some qualitative problems by applying to fuzzy theory, in particular, by identifying appropriate fuzzy numbers through fuzzy sets and membership function. Moreover, the study seeks to obtain a crisp value in the process of defuzzifization in order to make up for the shortfall of the original method in dealing with relative weight of decisive factors and thus increase its applicability and credibility. The department of light production of an electronics company is used as an example in this study to measure environmental aspects by employing both the traditional significant factor method and the fuzzy environmental impact assessment model proposed in this study. Based on verification and comparison of results, the model proposed in this study is more feasible as it reduces partiality in decision-making by taking the relative weights of decisive factors into consideration.

실사용에 의한 학습효과가 컴퓨터 시스템의 수용에 미치는 영향에 관한 연구 (A Study on Influence of Usage Learning Effect for Computer System Acceptance)

  • 김종수
    • 산업경영시스템학회지
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    • 제33권3호
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    • pp.176-183
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    • 2010
  • The benefits of information technology cannot be obtained unless potential users utilize it for their work. This led to a lot of research works on computer system acceptance. But most of the works address the early stage of system introduction, leaving the learning effect on system acceptance unexplored. In this longitudinal study, two groups of novice and experienced users have been empirically investigated and compared for their acceptance of computer system and for the learning effect of actual usage. A research model based on the technology acceptance theory has been proposed and applied to the two groups. The result shows that the factor job relevance gets more important and the effect of user training on system acceptance diminishes as time passes. This finding may help introducing computer systems which can be easily accepted by users over the whole life cycle period of computer systems.

동태적 혁신이론 기반의 기술 융합 의료서비스 공학모델 (A Technology Convergent Medical Service Engineering Model based on the Dynamic Innovation Theory)

  • 김종호
    • 산업공학
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    • 제21권2호
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    • pp.209-220
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    • 2008
  • Recently, innovative medical services are fast emerging, which include customized medical services based on bio-informatics, composition of cure and well-being exploiting ubiquitous technology, hospital supply chain management using RFID, and so forth. However, conventional approaches for new service development hardly give us systematic model to analyze and produce creative medical services. Because most of them are static and concentrate on microscopic tools or techniques. Thus, it is highly desirable to suggest an integrative framework to organize the whole transformation process from technology to medical service. The objective of this study is to propose a medical service engineering model based on the dynamic innovation theory. The proposed model contains objectives of service system, strategies of hospital, stages, activities required to deal with medical service life cycle, which incorporates the acquisition of new technology, transformation to the product, penetration into market, and adoption of consumers. In addition, the usefulness and applicability of the newly proposed model are provided using catholic medical center example.

환경심리행태학에 기반한 아동기의 독서습관 증진을 위한 거실가구 디자인에 관한 연구 - 60~90 ㎡대 아파트 거주자를 중심으로 - (A Study on Living Room Furniture Design to Promote Children's Reading - Based on The Theory of Environmental Psychology and Behavior - Focused on The 60~90 ㎡ Apartment Dwellers -)

  • 정태연;박경진
    • 한국가구학회지
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    • 제27권2호
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    • pp.111-121
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    • 2016
  • In the structure of modern houses, a living room is the space most frequently used by family members. In a living room, they rest, talk together, watch TV, study, read books and enjoy hobbies. A living room is furnished with a TV cabinet, a storage closet, a sofa, a bookshelf, a desk and etc. depending on the purposes of activities in it, which can be different in each house. Furniture is the required tool for indoor architectural space and humans to lead a life. In most families, a man and a woman marry each other and become man and wife, go through the honeymoon phase, give birth to one or two children and become a family with three or four members. According to the children's growth cycle from birth to infancy, early childhood, childhood, adolescence, youth and adulthood, furniture layout and kinds of furniture in a living room change. Depending on the family life cycle, most parents of young children try to help their children to form good habits of reading books and studying for their future. As for the environmental elements interrupting reading and studying, watching TV and using smart phones excessively are being regarded as problems. As the number of two-income families is increasing in this era when many women are participating in the social activities with the government's encouragement, children are having more time.