• Title/Summary/Keyword: Jump-Oriented Programming

Search Result 7, Processing Time 0.025 seconds

A detection mechanism for Jump-Oriented Programming at binary level (바이너리 수준에서의 Jump-Oriented Programming에 대한 탐지 메커니즘)

  • Kim, Ju-Hyuk;Lee, Yo-Ram;Oh, Soo-Hyun
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.22 no.5
    • /
    • pp.1069-1078
    • /
    • 2012
  • It is known that memory has been frequently a target threatening the computer system's security while attacks on the system utilizing the memory's weakness are actually increasing. Accordingly, various memory protection mechanisms have been studied on OS while new attack techniques bypassing the protection systems have been developed. Especially, buffer overflow attacks have been developed as attacks of Return to Library or Return-Oriented Programing and recently, a technique bypassing the countermeasure against Return-Oriented Programming proposed. Therefore, this paper is intended to suggest a detection mechanism at binary level by analyzing the procedure and features of Jump-Oriented Programming. In addition, we have implemented the proposed detection mechanism and experimented it may efficiently detect Jump-Oriented Programming attack.

Detection Mechanism against Code Re-use Attack in Stack region (스택 영역에서의 코드 재사용 공격 탐지 메커니즘)

  • Kim, Ju-Hyuk;Oh, Soo-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.15 no.5
    • /
    • pp.3121-3131
    • /
    • 2014
  • Vulnerabilities related to memory have been known as major threats to the security of a computer system. Actually, the number of attacks using memory vulnerability has been increased. Accordingly, various memory protection mechanisms have been studied and implemented on operating system while new attack techniques bypassing the protection systems have been developed. Especially, buffer overflow attacks have been developed as Return-Oriented Programing(ROP) and Jump-Oriented Programming(JOP) called Code Re-used attack to bypass the memory protection mechanism. Thus, in this paper, I analyzed code re-use attack techniques emerged recently among attacks related to memory, as well as analyzed various detection mechanisms proposed previously. Based on the results of the analyses, a mechanism that could detect various code re-use attacks on a binary level was proposed. In addition, it was verified through experiments that the proposed mechanism could detect code re-use attacks effectively.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.29 no.1C
    • /
    • pp.157-165
    • /
    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.

Deadline Handling in Real-Time Distributed Object Oriented Programming of TMO

  • Kim, Hee-Chul;Na, Sang-Dong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.6
    • /
    • pp.863-872
    • /
    • 2002
  • Real-time(RT) object-oriented(00) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established 00 programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

High Level Approach Programming in Real Time Distributed Network System

  • Jeong, Chan-Joo;Kim, Gwang-Jun;Lee, Joon;Nam, Ki-Hwan;Bae, Chul-Soo
    • Proceedings of the IEEK Conference
    • /
    • 2002.07b
    • /
    • pp.1105-1108
    • /
    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time tiggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.

  • PDF

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
    • /
    • v.1 no.1
    • /
    • pp.12-22
    • /
    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

Real Time simulation programming in Object Oriented Distributed Computing Systems (객체지향 분산 컴퓨팅 시스템에서 실시간 시뮬레이션 프로그래밍)

  • Bae, Yong-Geun;Chin, Dal-Bok
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.6 no.2
    • /
    • pp.159-168
    • /
    • 2002
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the Real Time Simulation Programing(RTSP) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The RTSP scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The RTSP structuring scheme is a syntactically simple but semantically Powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C+ + and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems.