• Title/Summary/Keyword: Marker Recognition

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Simple Frame Marker: Implementation of In-Marker Image and Character Recognition and Tracking Method (심플 프레임 마커: 마커 내부 이미지 및 문자 패턴의 인식 및 추적 기법 구현)

  • Kim, Hye-Jin;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.558-561
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    • 2009
  • In this paper, we propose Simple Frame Marker(SFMarker) to support recognition of characters and images included in a marker in augmented reality. If characters are inserted inside of marker and are recognised using Optical Character Recognition(OCR), it doesn't need marker learning process before an execution. It also reduces visual disturbance compared to 2D barcode marker due to familarity of characters. Therefore, proposed SFMarker distinguishes Square SFMarker that embeds images from Rectangle SFMarker with characters according to ratio of marker and applies different recognition algorithms. Also, in order to reduce preprocessing of character recognition, SFMarker inserts direction information in border of marker and extracts it to execute character recognition fast and correctly. Finally, since the character recognition for every frame slows down tracking speed, we increase the speed of recognition process using the result of character recognition in previous frame when frame difference is low.

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A Method to Enhance the Recognition Rate of Marker Images in Augmented Reality (증강현실 마커 이미지의 인식률 개선 방안)

  • Park, Chan;Lee, Wan-Bok
    • Journal of Convergence for Information Technology
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    • v.12 no.1
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    • pp.1-6
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    • 2022
  • As augmented reality technology becomes more common and prevelant, marker-based AR contents are applied in various ways. However AR contents are still hardly utilized due to the low recognition rate of marker images. In order to increase the recognition rate of AR marker images, this paper experiment and analyzed how much the recognition rate of markers could be improved when image correction and design changes was applied. The experimental result shows that the image correction task could significantly improve the number of image characteristics and the recognition grade if the image was modified in a way its saturation value is increased. Moreover, the recognition rate was improved even more when regular pattern design was added to the original marker image. In conclusion, it was possible to make the marker well recognized through proper correction of the image and additional process of pattern design in the process of producing the marker image.

Enhancement of the Correctness of Marker Detection and Marker Recognition based on Artificial Neural Network (인공신경망을 이용한 마커 검출 및 인식의 정확도 개선)

  • Kang, Sun-Kyung;Kim, Young-Un;So, In-Mi;Jung, Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.1
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    • pp.89-97
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    • 2008
  • In this paper, we present a method for the enhancement of marker detection correctness and marker recognition speed by using artificial neural network. Contours of objects are extracted from the input image. They are approximated to a list of line segments. Quadrangles are found with the geometrical features of the approximated line segments. They are normalized into exact squares by using the warping technique and scale transformation. Feature vectors are extracted from the square image by using principal component analysis. Artincial neural network is used to checks if the square image is a marker image or a non-marker image. After that, the type of marker is recognized by using an artificial neural network. Experimental results show that the proposed method enhances the correctness of the marker detection and recognition.

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Wearable User Interface based on EOG and Marker Recognition (EOG와 마커인식을 이용한 착용형 사용자 인터페이스)

  • Kang, Sun-Kyoung;Jung, Sung-Tae;Lee, Sang-Seol
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.6 s.44
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    • pp.133-141
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    • 2006
  • Recently many wearable computers have been developed. But they still have many user interface problems from both an input and output perspective. This paper presents a wearable user interface based on EOG(electrooculogram) sensing circuit and marker recognition. In the proposed user interface, the EOG sensor circuit which tracks the movement of eyes by sensing the potential difference across the eye is used as a pointing device. Objects to manipulate are represented human readable markers. And the marker recognition system detects and recognize markers from the camera input image. When a marker is recognized, the corresponding property window and method window are displayed to the head mounted display. Users manipulate the object by selecting a property or a method item from the window. By using the EOG sensor circuit and the marker recognition system, we can manipulate an object with only eye movement in the wearable computing environment.

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Marker Recognition System for the User Interface of a Serious Case (중증환자 인터페이스를 위한 마커 인식 시스템)

  • So, In-Mi;Kang, Sun-Kyung;Kim, Young-Un;Jung, Sung-Tae
    • The KIPS Transactions:PartB
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    • v.14B no.3 s.113
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    • pp.191-198
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    • 2007
  • In this paper, we present a marker detection and recognition method from camera image for a disabled person to interact with a server system which can control appliance of surrounding environment. It converts the camera image to a binary image by using multi-threshold and extracts contours of objects in the binary image. After that, it approximates the contours to a list of line segments. It finds rectangular markers by using geometrical features which are extracted from the approximated line segments. It normalizes the shape of extracted markers into exact squares by using the warping technique. It extracts feature vectors from marker image by using principal component analysis and then recognizes the marker. The proposed marker recognition system is robust for light change by using multi-threshold. Also, it is robust for angular variation of camera by using warping technique and principal component analysis. Experimental results show that the proposed method achieves 100% recognition rate at maximum for 21 markers and execution speed of 12 frames/sec.

Scholarly Assessment of Aruco Marker-Driven Worker Localization Techniques within Construction Environments (Aruco marker 기반 건설 현장 작업자 위치 파악 적용성 분석)

  • Choi, Tae-Hun;Kim, Do-Kuen;Jang, Se-Jun
    • Journal of the Korea Institute of Building Construction
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    • v.23 no.5
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    • pp.629-638
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    • 2023
  • This study introduces an innovative approach to monitor the whereabouts of workers within indoor construction settings. While traditional modalities such as GPS and NTRIP have demonstrated efficacy for outdoor localizations, their precision dwindles in indoor environments. In response, this research advocates for the adoption of Aruco markers. Leveraging computer vision technology, these markers facilitate the quantification of the distance between a worker and the marker, subsequently pinpointing the worker's instantaneous location with heightened accuracy. The methodology's efficacy was rigorously evaluated in a real-world construction scenario. Parameters including system stability, the influence of lighting conditions, the extremity of measurable distances, and the breadth of recognition angles were methodically appraised. System stability was ascertained by maneuvering the camera at a uniform velocity, gauging its marker recognition prowess. The impact of varying luminosity on marker discernibility was scrutinized by modulating the ambient lighting. Furthermore, the camera's spatial movement ascertained both the upper threshold of distance until marker recognition waned and the maximal angle at which markers remained discernible.

Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands

  • Chun, Jun-Chul;Lee, Byung-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.4
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    • pp.618-632
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    • 2010
  • This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is known that one of the promising ways to develop a marker-less AR system is using human's body such as hand or face for replacing traditional fiducial markers. This paper introduces a real-time method to manipulate the overlaid virtual objects dynamically in a marker-less AR system using both hands with a single camera. The left bare hand is considered as a virtual marker in the marker-less AR system and the right hand is used as a hand mouse. To build the marker-less system, we utilize a skin-color model for hand shape detection and curvature-based fingertip detection from an input video image. Using the detected fingertips the camera pose are estimated to overlay virtual objects on the hand coordinate system. In order to manipulate the virtual objects rendered on the marker-less AR system dynamically, a vision-based hand control interface, which exploits the fingertip tracking for the movement of the objects and pattern matching for the hand command initiation, is developed. From the experiments, we can prove that the proposed and developed system can control the objects dynamically in a convenient fashion.

Performance Enhancement of Marker Detection and Recognition using SVM and LDA (SVM과 LDA를 이용한 마커 검출 및 인식의 성능 향상)

  • Kang, Sun-Kyoung;So, In-Mi;Kim, Young-Un;Lee, Sang-Seol;Jung, Sung-Tae
    • Journal of Korea Multimedia Society
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    • v.10 no.7
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    • pp.923-933
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    • 2007
  • In this paper, we present a method for performance enhancement of the marker detection system by using SVM(Support Vector Machine) and LDA(Linear Discriminant Analysis). It converts the input image to a binary image and extracts contours of objects in the binary image. After that, it approximates the contours to a list of line segments. It finds quadrangle by using geometrical features which are extracted from the approximated line segments. It normalizes the shape of extracted quadrangle into exact squares by using the warping technique and scale transformation. It extracts feature vectors from the square image by using principal component analysis. It then checks if the square image is a marker image or a non-marker image by using a SVM classifier. After that, it computes feature vectors by using LDA for the extracted marker images. And it calculates the distance between feature vector of input marker image and those of standard markers. Finally, it recognizes the marker by using minimum distance method. Experimental results show that the proposed method achieves enhancement of recognition rate with smaller feature vectors by using LDA and it can decrease false detection errors by using SVM.

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An Immersive Augmented-Reality-Based e-Learning System Based on Dynamic Threshold Marker Method

  • Lim, Sukhyun;Lee, Junsuk
    • ETRI Journal
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    • v.35 no.6
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    • pp.1048-1057
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    • 2013
  • In recent years, augmented reality (AR) technologies have been the subject of great interest among many communities. In education applications, old-fashioned materials (or textbooks) are still used, despite remarkable AR developments in the industrial area. We present an AR system for education. Our system consists of an authoring tool that can be used to create educational content, a viewer that plays that content, and an engine to manage the tool and viewer. In our system, a marker unit recognizes a marker printed on a plane or a cubic plane by adaptively adjusting the threshold to have an excellent recognition rate in diverse environments and acquires corresponding data of the marker. Based on the system, we test 142 elementary school students for increased educational benefits using our system.

Development of a Detection and Recognition System for Rectangular Marker (사각형 마커 검출 및 인식 시스템 개발)

  • Kang Sun-Kyung;Lee Sang-Seol;Jung Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.97-107
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    • 2006
  • In this paper, we present a method for the detection and recognition of rectangular markers from a camera image. It converts the camera image to a binary image and extracts contours of objects in the binary image. After that. it approximates the contours to a list of line segments. It finds rectangular markers by using geometrical features which are extracted from the approximated line segments. It normalizes the shape of extracted markers into exact squares by using the warping technique. It extracts feature vectors from marker image by using principal component analysis. It then calculates the distance between feature vector of input marker image and those of standard markers. Finally, it recognizes the marker by using minimum distance method. Experimental results show that the Proposed method achieves 98% recognition rate at maximum for 50 markers and execution speed of 11.1 frames/sec for images which contains eleven markers.

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