• Title/Summary/Keyword: Measured BRDF

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Comparing BRDF Models: Representation of Measured BRDF (BRDF 모델비교: 측정 BRDF의 표현을 중심으로)

  • Lee, Joo-Haeng;Kim, Sung-Soo;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.5
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    • pp.346-354
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    • 2009
  • BRDF (bidirectional reflectance distribution function) is critical in realistic simulation of material appearances since it models the directional characteristics of reflection of light. Although many BRDF models have been proposed so far, it is still not easy to find one specific model that could represent all the reflection properties of real materials such as generalized diffusion, off-specular reflection, Fresnel effect, and back scattering. In this paper, we compare three BRDF models including B-spline volume BRDF (BVB), Cook-Torrance, and Lafortune in their ability to represent the measured BRDF data for physically-based rendering. We show that B-spline volume BRDF surpass the others in quality of data fitting and rendering, especially for materials without specular reflections.

Adaptive B-spline volume representation of measured BRDF data for photorealistic rendering

  • Park, Hyungjun;Lee, Joo-Haeng
    • Journal of Computational Design and Engineering
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    • v.2 no.1
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    • pp.1-15
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    • 2015
  • Measured bidirectional reflectance distribution function (BRDF) data have been used to represent complex interaction between lights and surface materials for photorealistic rendering. However, their massive size makes it hard to adopt them in practical rendering applications. In this paper, we propose an adaptive method for B-spline volume representation of measured BRDF data. It basically performs approximate B-spline volume lofting, which decomposes the problem into three sub-problems of multiple B-spline curve fitting along u-, v-, and w-parametric directions. Especially, it makes the efficient use of knots in the multiple B-spline curve fitting and thereby accomplishes adaptive knot placement along each parametric direction of a resulting B-spline volume. The proposed method is quite useful to realize efficient data reduction while smoothing out the noises and keeping the overall features of BRDF data well. By applying the B-spline volume models of real materials for rendering, we show that the B-spline volume models are effective in preserving the features of material appearance and are suitable for representing BRDF data.

BRDF Measurement and Representation Framework (BRDF 측정 및 표현을 위한 프레임워크)

  • 김해동;최병태;박태용
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.91-94
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    • 2003
  • In this paper, we present a simple framework to measure BRDF(Bidirectional Reflectance Distribution Function) values of objects and to render them using the values more realistically. There are lots of BRDF measurement methods, but the methods have been separated from the effective rendering of the values. Therefore, we suggest the framework which includes the BRDF measurement methods of objects and the effective rendering methods of the measured BRDF data. Before measuring the BRDFs, we do light sources analysis, camera calibration and display device characterization. After measuring them, we apply them to the characterized display device for rendering effectively and realistically.

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Realistic representation based on measured BRDF data (측정 기반 BRDF 데이터를 이용한 실감재질표현 연구)

  • Yoo, Hyun-Jin;Kim, Kang-Yeon;Kim, Hoe-Min;Seo, Myoung-Kook;Ko, Kwang-Hee;Lee, Kwan-H.
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.1019-1024
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    • 2007
  • 그래픽스 분야에서 다양한 재질을 사실감 있게 표현하려는 연구가 활발히 진행되고 있는 가운데, 다양한 재질의 반사특성을 측정하는 방법들이 시도되고 있다. 본 연구에서는 디지털 카메라를 이용하여 영상 기반 양방향 반사 분포함수(BRDF: Bidirectional Reflectance Distribution Function)를 획득할 수 있는 측정 시스템을 구축하였다, 이를 통한 BRDF 모델은 경험적(empirical)혹은 물리(physical)기반의 모델에 비해 보다 사실성 높은 표현이 가능하다. 영상 기반으로 양방향 반사 분포함수를 생성하는 과정에서 노출시간을 달리한 여러 장의 영상을 가지고 HDR(High Dynamic Range) 영상을 생성하였다. 또한 원색재현을 위해 표준광원을 사용하고 컬러차트와 회귀분석을 통해 컬러 보정을 수행하였다. 본 연구에서는 플라스틱이나 금속재질같이 불투명한 등방성(isotropic) 재질을 사용하였고, 이러한 재질의 BRDF데이터를 통해 산업제품에서 많이 사용되는 재질의 모델을 보다 실감나게 렌더링(rendering)할 수 있다.

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B-spline Volume BRDF Representation and Application in Physically-based Rendering (물리기반 렌더링에서의 비스플라인 볼륨 BRDF 표현과 응용)

  • Lee, Joo-Haeng;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.6
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    • pp.469-477
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    • 2008
  • Physically-based rendering is an image synthesis technique based on simulation of physical interactions between light and surface materials. Since generated images are highly photorealistic, physically-based rendering has become an indispensable tool in advanced design visualization for manufacturing and architecture as well as in film VFX and animations. Especially, BRDF (bidirectional reflectance distribution function) is critical in realistic visualization of materials since it models how an incoming light is reflected on the surface in terms of intensity and outgoing angles. In this paper, we introduce techniques to represent BRDF as B-spline volumes and to utilize them in physically-based rendering. We show that B-spline volume BRDF (BVB) representation is suitable for measured BRDFs due to its compact size without quality loss in rendering. Moreover, various CAGD techniques can be applied to B-spline volume BRDFs for further controls such as refinement and blending.

An Experimental Approach for Modeling the Appearance of Metallic Painted Surfaces (메탈릭 페인트로 코팅된 재질의 모델링 방법에 관한 연구)

  • Chowdhury, Mijanur Rahaman;Kim, Kang-Yeon;Yoo, Hyun-Jin;Ko, Kwang-Hee;Lee, Kwan-H.
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.1037-1044
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    • 2007
  • Metallic paint is one of the most widely used coating in automotive, cosmetic and other applications because of its well-known ability to give a product realistic look which creates widespread consumer appeal. But, this coating has complicated subsurface structure which includes pigments, flakes, and transparent clearcoat. Though various analytic reflection models are available to simulate appearance of various surfaces, it is difficult to select an appropriate reflection model with faithful parameters for simulating this coating due to the complex subsurface structure of metallic paints. This paper presents a framework for accurate modeling of metallic coating by determining an appropriate reflection model among various existing BRDF (Bidirectional Reflectance Distribution Function) models. The selection of the appropriate model is achieved by measuring BRDF of various metallic paint samples using a BRDF measuring device i.e. gonioreflectometer and fitting an existing model to the measured data. Then, this model is effectively realized by rendering metallic painted surfaces. We believe that this framework can serve as a guide for those who wants to render metallic painted surfaces accurately with analytic BRDF model without expending time on extracting BRDF data using gonioreflectometer from real metallic paint sample.

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Analysis of BRD Components Over Major Land Types of Korea

  • Kim, Sang-Il;Han, Kyung-Soo;Park, Soo-Jea;Pi, Kyoung-Jin;Kim, In-Hwan;Lee, Min-Ji;Lee, Sun-Gu;Chun, Young-Sik
    • Korean Journal of Remote Sensing
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    • v.26 no.6
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    • pp.653-664
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    • 2010
  • The land surface reflectance is a key parameter influencing the climate near the surface. Therefore, it must be determined with sufficient accuracy for climate change research. In particular, the characteristics of the bidirectional reflectance distribution function (BRDF) when using earth observation system (EOS) are important for normalizing the reflected solar radiation from the earth's surface. Also, wide swath satellites like SPOT/VGT (VEGETATION) permit sufficient angular sampling, but high resolution satellites are impossible to obtain sufficient angular sampling over a pixel during short period because of their narrow swath scanning. This gives a difficulty to BRDF model based reflectance normalization of high resolution satellites. The principal objective of the study is to add BRDF modeling of high resolution satellites and to supply insufficient angular sampling through identifying BRDF components from SPOT/VGT. This study is performed as the preliminary data for apply to high-resolution satellite. The study provides surface parameters by eliminating BRD effect when calculated biophysical index of plant by BRDF model. We use semi-empirical BRDF model to identify the BRD components. This study uses SPOT/VGT satellite data acquired in the S1 (daily) data. Modeled reflectance values show a good agreement with measured reflectance values from SPOT satellite. This study analyzes BRD effect components by using the NDVI(Normalized Difference Vegetation Index) and the angle components such as solar zenith angle, satellite zenith angle and relative azimuth angle. Geometric scattering kernel mainly depends on the azimuth angle variation and volumetric scattering kernel is less dependent on the azimuth angle variation. Also, forest from land cover shows the wider distribution of value than cropland, overall tendency is similar. Forest shows relatively larger value of geometric term ($K_1{\cdot}f_1$) than cropland, When performed comparison between cropland and forest. Angle and NDVI value are closely related.

A Reflectance Normalization Via BRDF Model for the Korean Vegetation using MODIS 250m Data (한반도 식생에 대한 MODIS 250m 자료의 BRDF 효과에 대한 반사도 정규화)

  • Yeom, Jong-Min;Han, Kyung-Soo;Kim, Young-Seup
    • Korean Journal of Remote Sensing
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    • v.21 no.6
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    • pp.445-456
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    • 2005
  • The land surface parameters should be determined with sufficient accuracy, because these play an important role in climate change near the ground. As the surface reflectance presents strong anisotropy, off-nadir viewing results a strong dependency of observations on the Sun - target - sensor geometry. They contribute to the random noise which is produced by surface angular effects. The principal objective of the study is to provide a database of accurate surface reflectance eliminated the angular effects from MODIS 250m reflective channel data over Korea. The MODIS (Moderate Resolution Imaging Spectroradiometer) sensor has provided visible and near infrared channel reflectance at 250m resolution on a daily basis. The successive analytic processing steps were firstly performed on a per-pixel basis to remove cloudy pixels. And for the geometric distortion, the correction process were performed by the nearest neighbor resampling using 2nd-order polynomial obtained from the geolocation information of MODIS Data set. In order to correct the surface anisotropy effects, this paper attempted the semiempirical kernel-driven Bi- directional Reflectance Distribution Function(BRDF) model. The algorithm yields an inversion of the kernel-driven model to the angular components, such as viewing zenith angle, solar zenith angle, viewing azimuth angle, solar azimuth angle from reflectance observed by satellite. First we consider sets of the model observations comprised with a 31-day period to perform the BRDF model. In the next step, Nadir view reflectance normalization is carried out through the modification of the angular components, separated by BRDF model for each spectral band and each pixel. Modeled reflectance values show a good agreement with measured reflectance values and their RMSE(Root Mean Square Error) was totally about 0.01(maximum=0.03). Finally, we provide a normalized surface reflectance database consisted of 36 images for 2001 over Korea.

DEVELOPING A VISIBLE CHANNEL CALIBRATION ALGORITHM FOR COMS OVER OCEAN AND DESERT TARGETS

  • Sohn, B.J.;Chun, Hyoung-Wook;Kim, Jung-Geun
    • Proceedings of the KSRS Conference
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    • 2007.10a
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    • pp.53-56
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    • 2007
  • The Korean Geostationary satellite (COMS) to fly in year 2009 will carry a meteorological sensor from which visible channel measurements will be available. We developed a method utilizing satellite-derived BRDFs for the solar channel calibration over the bright desert area. The 6S model has been incorporated to account for directional effects of the surface using MODIS-derived BRDF parameters within the spectral interval in interest. Simulated radiances over the desert targets were compared with MODIS and SeaWiFS measured spectral radiances in order to examine the feasibility of the developed calibration algorithm. We also simulated TOA radiance over ocean targets to verify the consistency and reliability of the result. It was shown that simulated 16-day averaged radiances are in good agreement with the satellite-measured radiances within about ${\pm}5%$ uncertainty range for the year 2005, suggesting that the developed algorithm can be used for calibrating the COMS visible channel within about 5% uncertainty level.

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Realtime Fabric Rendering with Deformed Anisotropic Reflectance (이방성 반사의 변형을 통한 실시간 옷감 렌더링)

  • Kang, Young-Min
    • Journal of Korea Game Society
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    • v.10 no.4
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    • pp.81-90
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    • 2010
  • In this paper, an efficient method is proposed to produce photorealistic images of woven fabrics without empirical data such as the measured BRDFs(bidirectional reflectance distribution functions). The proposed method is applicable both to ray tracer based offline renderers and to realtime applications such as games. The proposed method models the reflectance properties of woven fabric with alternating anisotropy and deformed MDF(microfacet distribution function). The procedural modeling of the yarn structure effectively and efficiently reproduces plausible rendering of woven fabric. The experimental results show the proposed method can be successfully applied to photorealistic rendering of diverse woven fabric materials even in interactive applications.