• 제목/요약/키워드: Rapid Prototyping

검색결과 571건 처리시간 0.029초

SLS 쾌속조형장치를 위한 고속 패킹 알고리즘 개발 (A Rapid Packing Algorithm for SLS Rapid Prototyping System)

  • 김부영;김호찬;최홍태;이석희
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 춘계학술대회 논문집
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    • pp.561-564
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    • 2002
  • With Rapid Prototyping system, the efficient packing in a fixed work volume reduces build time when multiple parts are built in a process. In this paper, an efficient and rapid packing algorithm is developed for SLS system that has cylindrical workspace. A genetic algorithm is implemented to place as many part as possible in a vat. For fast computation, a collision detection algorithm "k-DOPs Tree" is implemented.

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자동설계 프로그램을 이용한 급속성형에 관한 연구 (A Study on the Rapid Prototyping using Automatic Design Program)

  • 김세민;이승수;김민주;주만식;전언찬
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2001년도 춘계학술대회 논문집(한국공작기계학회)
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    • pp.365-370
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    • 2001
  • This study is the selection of optimum forming condition for RP system using ADS. Program using ADS reduces the required time for feedback between design and manufacturing of workpiece. When we produce rapid prototype using RP system, we investigate the relationship between Facetres in system variable number of AutoCAD and circularity of rapid prototype, and we will find optimum forming condition in RP system.

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A Study on Rapid Prototyping using VRML Model

  • Kim, Ho-Chan;Park, Hong-Tae;Lee, Hyoung-Kook;Lee, Seok-Hee
    • International Journal of Precision Engineering and Manufacturing
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    • 제3권2호
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    • pp.5-14
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    • 2002
  • Internet becomes very common tool far communication and data sharing. Virtual readily(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering fields. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL formal can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a mare realistic observation of an object for an RP system from a long remote sites in a more systematic way.

쾌속조형 제품 오차 보정에서 역설계 활용에 관한 연구 (The Study on Application of Reverse Engineering on Correction of a Product Error by Rapid Prototyping)

  • 전언찬;김수용;한민식;김태호
    • 한국기계가공학회지
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    • 제6권4호
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    • pp.8-14
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    • 2007
  • Recently, the variation of industry has been changed faster and faster than before. It is using Rapid Prototyping Method to cope with fast change. This technology used to make a prototype, master pattern of manufactured product by vacuum casting, and so on. But this method has errors by contraction as a necessity. this error has been caused because the shape of prototype is smaller than CAD data. So we must solve the problem about precision of product. Therefore in this study, we will reduce the errors like contraction of material by manufacturing of rapid prototype product. Through these courses, we will enhance a precision of product.

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부품방향의 선정을 통한 광조형물의 후가공면적 최소화 (Minimization of Post-processing area for Stereolithography Parts by Selection of Part Orientation)

  • 김호찬;이석희
    • 대한기계학회논문집A
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    • 제26권11호
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    • pp.2409-2414
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    • 2002
  • The surfaces of prototypes become rough due to the stair-stepping which is the inevitable phenomenon in the Rapid Prototypes are not used only for the verification of feature. The grinding, coating, or the composition of them is a main operation in post-processing in which lots of costs and long build time are needed. The solution is proposed to increase the efficiency of rapid prototyping by minimizing or removing the composition of them is a main operation in post-processing in which lots of costs and long build time are needed. the solution is proposed to increase the efficiency of rapid prototyping by minimizing or removing the regions for post-processing. the factors to cause the surface roughness and their effects are analyzed through the experiments. Software modules are developed to predict the surface roughness of each face in the prototyping with the result. An experimental compensation method is developed to apply the modules to various RP equipments, materials and build styles. The build direction is searched with use of genetic algorithm to maximize the total areas of the surface of which roughness is better than the user-defined value.

쾌속 조형 기술을 이용한 바이오리액티의 개발 (Development of Bioreactor by Rapid Prototyping Technology)

  • 박정훈;이승재;이인환;조동우;이종원
    • 한국정밀공학회지
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    • 제26권3호
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    • pp.137-143
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    • 2009
  • It has been reported that mechanical stimulation takes a role in improving eel/ growth in skeletal system. Various research groups have been showed their own bioreactors which stimulate cell-seed three-dimensional scaffold. In this study, we hypothesized that the various conditions of mechanical stimulation would affect cell growth and proliferation. To prove our hypothesis, we designed a custom-made bioreactor capable of applying controlled compression to cell-encapsulated scaffolds. This device consisted of a circulation system and a compression system. Each parts of the bioreactor was fabricated using the rapid prototyping technology By using the rapid prototyping technology, we can modify and improve the bioreactor very rapidly For dynamic cell-culture, cell-encapsulated agarose gel was fabricated in 2% concentration. We performed dynamic cell-culture using this agarose gel and developed bioreactor in 3 days.

적층과 절삭을 복합적으로 수행하는 새로운 개녕의 판재 적층식 쾌속 시작 시스템의 개발(I);공정 및 기반구조 (Development of New Rapid Prototyping System Performing both Deposition and Machining(I);Process and Framework)

  • 허정훈;황재철;이건우;김종원;한동철;주종남;박종우
    • 대한기계학회논문집A
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    • 제24권8호
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    • pp.1958-1967
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    • 2000
  • Rapid Prototyping( RP ) has been increasingly applied in the process of design and development of new products. RP can shrink the time and expense required to bring a new product from initial concept to production. However, the necessity of using RP for short-run manufacturing is continuously driving a development of a cost-effective technique that will produce completely-finished quality parts in a very short time. To meet these demands, the improvements in production speed, accuracy materials, and cost are crucial. Thus, a new hybrid-RP system performing both deposition and machining in a station is proposed in this paper. It incorporates both material deposition in layers and material removal from the outer surface of the layer to produce the required surface finish. The new hybrid-RP system can dramatically reduce the total build time and fabricate largo-sized and freeform objects because it uses very thick layers, i.e.

쾌속조형 시스템을 위한 3차원 기하학적 형상인 STL의 디지털 워터마킹 (A Digital Watermarking of 3D Geometric Model STL for Rapid Prototyping System)

  • 김기석;천인국
    • 한국멀티미디어학회논문지
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    • 제5권5호
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    • pp.552-561
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    • 2002
  • 본 논문은 쾌속조형(rapid prototyping) 시스템에서 사용되며 3D 기하학적 형상을 가지는 STL 파일에 워터마크를 삽입하고 추출하는 방법에 관한 연구이다. 제안된 알고리즘은 3D 형상의 왜곡이 없도록 하기위해, 패싯의 법선 영역과 꼭지점 영역에 워터마크를 삽입한다. 워터마크 비트들은 법선의 위치와 꼭지점의 순서 정보를 이용하여 삽입된다 제안된 알고리즘은 패싯의 저장 순서에 대한 종속성이 없으며, 워터마크의 비가시성 (invisibility)을 충족한다. 제안된 알고리즘으로 3D 기하학적 형상에 워터마크를 삽입하고 추출하는 실험 결과들은 STL로 표현된 3D원형상에 영향을 주지 않고 워터마크의 삽입과 추출이 가능함을 보여준다.

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