• Title/Summary/Keyword: Reproducing Sound

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Study to Propose the Suitable Reproducing Sound Level of SAFRS (능동형 음장조성시스템 연출음의 적정 소리레벨 제시를 위한 기초적 연구)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kook, Chan;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.05a
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    • pp.515-518
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    • 2007
  • SAFRS(Spontaneous Acoustic Field Reproduction System) is a system to sense changes of surroundings and produce sounds which can go well with environment elements sensed by the system in to the space. The sounds were judged by individual evaluation and, the classification of the preferred sounds according to the mood of the space was suggested in the former study. Effectiveness of SAFRS with field application was validated by prior studies which dealt with researching acoustic environment, evaluating images of sounds, and rating environment with existence and nonexistence of sound resources such as fountains and the system after applied in D university. In this study, for more effective field application of SAFRS, research for the acoustic environment around sound resources and subjective evaluation of the preference of the sounds from the resources were made and it was considered that the results of the experiments should be primary information to propose proper sound level to be offered by the system. The results of the study are as follows; 1) It was considered that the ambience of the center road was dependent upon produced sounds by the system and water sounds of the fountain and that of walk way was mostly dependent upon produced sounds. 2) The results of the subjective evaluation showed that the distance from sound resources was suggestive; the more distant from produced sounds the less full and clear the sounds, the less distant from the sounds of water the more delight and idyllic ambience, and the less distant from the forest the more idyllic ambient and diversity. 3) The results upwards were telling that an average value of six elements for the evaluation was even at the place set back 10.2m from center road and walk way. And harmony of all sounds of the place should be considered to propose suitable sound level of SAFRS.

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Study to Propose the Suitable Reproducing Sound Level of SAFRS (능동형 음장조성시스템 연출음의 적정 소리레벨 제시를 위한 연구)

  • Jeon, Ji-Hyeon;Shin, Yong-Gyu;Kook, Chan;Jang, Gil-Soo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.17 no.6 s.123
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    • pp.547-552
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    • 2007
  • SAFRS(spontaneous acoustic field reproduction system) is a system to sense changes of surroundings and produce sounds which can go well with environment elements sensed by the system in to the space. The sounds were judged by individual evaluation and, the classification of the preferred sounds according to the mood of the space was suggested in the former study. Effectiveness of SAFRS with field application was validated by prior studies which dealt with researching acoustic environment, evaluating images of sounds, and rating environment with existence and nonexistence of sound resources such as fountains and the system after applied in D university. In this study, for more effective field application of SAFRS, research for the acoustic environment around sound resources and subjective evaluation of the preference of the sounds from the resources were made and it was considered that the results of the experiments should be primary information to propose proper sound level to be offered by the system. The results of the study are as follows; 1) It was considered that the ambience of the center road was dependent upon produced sounds by the system and water sounds of the fountain and that of walk way was mostly dependent upon produced sounds. 2) The results of the subjective evaluation showed that the distance from sound resources was suggestive; the more distant from produced sounds the less full and clear the sounds, the less distant from the sounds of water the more delight and idyllic ambience, and the less distant from the forest the more idyllic ambient and diversity. 3) The results upwards were telling that an average value of six elements for the evaluation was even at the place set back 10.2m from center road and walk way. And harmony of all sounds of the place should be considered to propose suitable sound level of SAFRS.

Variation of the Sound Insulation Performance of Window in the Apartment House depending on the Sound Source Characteristics (공동주택에서 음원특성에 따른 외부창호 차음성능 변화)

  • Park, Hyeon-Ku;Lee, Ok-Kyun;Han, Dong-Hwa;Song, Hyuk;Kim, Sun-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2000.06a
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    • pp.1735-1740
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    • 2000
  • The aim of this study is to analyze the sound insulation performance of windows depending on the sound source types and to propose the noise control method in the apartment house. The regions where apartment houses are constructed are varied in the dominant noise sources such as aircraft noise, railway noise and road traffic noise. For the experiment, nine noise sources including pink noise were selected and recorded, which was used in the experiment by reproducing. As a result of this study, the sound insulation performance of window was found that when the frequency contents of the noise were high level in all frequency bands the difference of sound insulation performance was negligible, but when the frequency contents were low level at particular frequency band the difference of sound insulation performance was shown very differently.

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A Multivariate Analysis of Variance Applied to the Subjective Test of the Sound Quality of the Car Audio (차량 음향 시스템의 음질평가를 위한 다변량 분산분석)

  • Choi, Kyung-Mee;Doo, Se-Jin
    • The Korean Journal of Applied Statistics
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    • v.20 no.3
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    • pp.475-485
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    • 2007
  • In this work we measured and analyzed the subjective opinions of consumers towards the sound quality of car audios through a questionnaire. First of all, we chose eight controllable factors which had been known to affect the quality of reproduced sound. An orthogonal design of experiments was used to imitate the objective sound environments by reproducing the combinations of 8 sound characteristics, each with two levels. Then we defined 8 corresponding response variables to measure the subjective opinions towards the quality of reproduced sound. Finally, we applied the Multivariate Analysis of Valiance to explore the significant sound characteristics which affected the subjective opinions towards the quality of reproduced sound.

Design of Spontaneous Acoustic Field Reproducing System (능동형 음장조성시스템의 설계)

  • Kook, Chan;Jang, Gil-Soo;Jang, Gyung-Sung;Kim, Sun-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.05a
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    • pp.611-614
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    • 2005
  • The introduction of the sound based on the soundscape concept has the effect to offer comfortable sound environments at the public spaces by masking undesired ones and to identify the spaces. Sound installation, sound sculptor and the soundscape are used for these purpose, but the most important factors to be considered therein are to determine what kind of sounds to offer and how to adjust them to the changing circumstances. But, installing, maintaining and adjusting the soundscape system directly in the field will ensue numerous problems as well as high costs. And, even if it was epochal and novel when the soundscape is first installed at a space, new different sound environment is necessary to continue the effectiveness as time goes. Thus, this study aims at devising the instrument system that has the artificial intelligence, enables to remote control, with a great ease, numerous variables, reproduce most agreeable sound sources, and can produce the proper sound fit to the space automatically and spontaneously.

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Objective and Subjective Test of a Virtual Sound Reproduction Using a Headphone (헤드폰을 이용한 가상음향 재현의 주관적, 객관적 평가)

  • 최원재;김상명
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2003.05a
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    • pp.611-616
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    • 2003
  • The headphone is regarded as the most effective means for reproducing 3-dimentional virtual sound due to its channel separation property. However, there still exist several serious problems in headphone reproduction, such as, 'front-back confusion' and in-head localization'. These well-known problems are in general assessed by the subjective test that is based on human judgment. In this paper, an objective test is conducted in parallel with the subject test in order to validate the objective reproduction performance. Such a combined approach may be a more scientific and systematic approach to the reproduction performance.

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Real-time 3D Audio Downmixing System based on Sound Rendering for the Immersive Sound of Mobile Virtual Reality Applications

  • Hong, Dukki;Kwon, Hyuck-Joo;Kim, Cheong Ghil;Park, Woo-Chan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.12
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    • pp.5936-5954
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    • 2018
  • Eight out of the top ten the largest technology companies in the world are involved in some way with the coming mobile VR revolution since Facebook acquired Oculus. This trend has allowed the technology related with mobile VR to achieve remarkable growth in both academic and industry. Therefore, the importance of reproducing the acoustic expression for users to experience more realistic is increasing because auditory cues can enhance the perception of the complicated surrounding environment without the visual system in VR. This paper presents a audio downmixing system for auralization based on hardware, a stage of sound rendering pipelines that can reproduce realiy-like sound but requires high computation costs. The proposed system is verified through an FPGA platform with the special focus on hardware architectural designs for low power and real-time. The results show that the proposed system on an FPGA can downmix maximum 5 sources in real-time rate (52 FPS), with 382 mW low power consumptions. Furthermore, the generated 3D sound with the proposed system was verified with satisfactory results of sound quality via the user evaluation.

The study on the development of vehicle warning sounds for improving Emotional Quality (감성품질 향상을 위한 자동차 경고음 개발)

  • Park, Dong-Chul;Hong, Seok-Gwan;Jung, Hae-Yang
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2011.10a
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    • pp.540-543
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    • 2011
  • The vehicle's warning sounds are one of the important parts of overall vehicle quality, so the study of these sounds is increasing. In this study, the experiment of reproducing performance related to speaker position was studied. Based on the result of jury test, sound analysis method was developed to reflect the perception of warning sound according to vehicle speed and the development process of warning sounds was suggested.

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Design of Spontaneous Acoustic Field Reproducing System (II) (능동형 음장조성시스템의 설계(II))

  • Kook, Chan;Jang, Gil-Soo;Chon, Ji-Hyun;Shin, Yong-Gyu;Min, Byoung-Chul
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.05a
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    • pp.964-969
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    • 2006
  • The soundscape is a novel attempt to offer comfortable sound environments at the urban public spaces by adding pleasant sounds and removing unagreeable ones. Most important factors to be considered therein are to determine what kind of sounds to offer and how to adjust them to the changing circumstances. But nowadays, the audio system provided in the almost every urban public spaces is just only a PA system with CD player or radio broadcasting music, the provided sound is only intended by the operator. Furthermore, providing the soundscape which fits to the situation and the atmospheric conditions needs enormous effort and time, it is almost impossible with the existing PA systems which installed in the public spaces nowadays. Thus, the new sounds cape reproduction system was developed on the basis of the prior VAFSS(Virtual Acoustic Field Simulation System) systems, which has the artificial intelligence to read out the mood of the field and select the appropriate soundscape to reproduce. In this new system, various environmental sensors with standard voltage, current or resistance output are available simultaneously, and the monitoring with video and sound became available via the TCP/IP communication protocol. The update and control of this system can be very convenient, so the money, time and the effort of maintaining and providing soundscape on the public spaces can be enormously saved. This new soundscape reproducing system was named as Virtual Acoustic Field Simulation System II (V AFSS II).

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Classification of Climatic Conditions to Select Preferred Sounds (선호음 선택을 위한 기후조건의 유형화)

  • Jeon, Ji-Hyeon;Park, Sa-Keun;Lee, Tae-Gang;Kook, Chan;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.05a
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    • pp.722-725
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    • 2006
  • Studies on the ways to construct agreeable sound-amenity have been processed in Korea recently and Virtual Acoustics Field Simulation System (VAFSS) which is an active acoustics reproducing system has been made as a technique to realize the results of the study. This system catches the changes of surroundings and produce sounds which go well with the mood of the space. The fact that a man thinks a sound goes well with factors of the environment should be an individual evaluation. Thus, the standards to classify factors influencing the preference of the sound, which can be judged by the environment, are needed. This study suggests the standards of factors to provide agreeable sound for people according to changes of the time and other elements. Among the factors influencing environment, the temperature, the humidity and the wind were suggested as standards of discomfort Index and wind chin temperature. Besides, only the intensity of illumination has been chosen to estimate the intensity of radiation as a part of factors of the whether.

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