• 제목/요약/키워드: Sketching

검색결과 54건 처리시간 0.021초

애니메이션 저작도구를 위한 음성 기반 음향 스케치 (Voice Driven Sound Sketch for Animation Authoring Tools)

  • 권순일
    • 한국콘텐츠학회논문지
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    • 제10권4호
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    • pp.1-9
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    • 2010
  • 애니메이션 캐릭터의 동작을 만들어내기 위해 펜으로 스케치하는 형식의 인터페이스를 이용하는 저작 도구들이 연구되어 왔지만, 아직까지 음향적인 요소에 있어서 직관적인 인터페이스를 사용하여 만들어내는 방법은 연구되지 않았다. 본 논문에서는 사용자가 음향과 대응되는 의성어의 발성을 통하여 표현하면 이에 대응되는 음향샘플이 선택되어 삽입되는 방법을 제안하고자 한다. 일반적으로 사용되는 통계적 모델을 기반으로 하는 패턴인식 방법을 이용하여 의성어 발성만으로 대응되는 음향샘플을 어느 정도 인식할 수 있는지를 실험해본 결과 의성어의 음성샘플을 이용한 경우 최대 97%의 인식률을 얻을 수 있었다. 또한 새로운 음향샘플 등록 시에 발생하는 음성데이터 수집의 어려움을 극복하기 위하여 음성모델을 만드는 대신에 의성어의 음성샘플 하나만 사용하는 GLR Test를 활용해보니 기존의 방법과 거의 대등한 인식률을 실험적으로 확인할 수 있었다.

패션 드로잉을 위한 기초교육에 관한 연구 (A Study on the Basic Education Program of Fashion Drawing)

  • 장동림
    • 패션비즈니스
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    • 제1권1호
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    • pp.84-98
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    • 1997
  • This study is to develop a fashion drawing education program which is based on the theory of 'Split-brain' by Roger W. Sperry and 'Drawing on the Right Side of the Brain' by Betty Edwards. Students in Fashion Design start their training by developing a foundation in drawing and studing the tools, materials and methods of the Industry. Ideas are then developed on paper, later translated into three-dimensional shapes and finally into finished garments. Fashion drawing and design techniques train the hand and eye to all the nuances of fashion design and illustration. Fashion drawing course deals with the sketching of fashion models for the purpose of understanding the model figure, basic anatomy, movement and figure attitudes. Having mastered the basic skills, students take advanced drawing course which is developing awareness of design, needs, of fashion market' using various media for the purpose of developing a designer's sketch, with emphasis on the drawing and designs. Featured aspects of this study include the following; 1. Drawing the negative space; basic visual concepts 2. Contour drawing; constructs, visual measurement, movement 3. Model drawing; the classical method, proportion, symmetry. The primary aim of this study is to develop a sensitive, animated line based on observed form. It is important to let the students Imagine that they are actually touching the model, for in this way they can benefit from simulating the child's learning process. Instead of actually touching the model they are using their eyes as an extension of their sense of touch.

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공간 JND의 가시성 기반 자동 게인옵셋 (Auto Gain/offset Based on Visibility of Spatial JND)

  • 김미혜;장익훈;김남철
    • 대한전자공학회논문지SP
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    • 제46권4호
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    • pp.16-22
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    • 2009
  • 본 논문에서는 HVS의 가시성과 영상의 히스토그램 특성을 동시에 고려하는 자동 게인옵셋법을 제안한다. 제안한 방법에서는 대비 신장된 영상의 평균 가시성이 최대가 되도록 클리핑의 상하한 역치를 정하고 이들로부터 유도된 게인 및 옵셋으로 영상의 대비를 신장한다. 가시성 함수는 불균일한 밝기의 주변화소들로부터 중심화소의 밝기 변화를 인간 시각이 인지하는 데 필요한 최소 변화량인 공간 JND를 사용하여 정의한다. 실험결과에서 제안한 방법에 의하여 대비 신장된 영상을 기존의 방법들의 결과 영상에 비하여 전역 대비와 국부 대비가 좋게 개선됨을 보인다.

Sketch-based Solid Prototype Modeling System with Dual Data Structure of Point-set Surfaces and Voxels

  • Takeuchi, Ryota;Watanabe, Taichi;Yamakawa, Soji
    • International Journal of CAD/CAM
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    • 제11권1호
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    • pp.18-26
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    • 2011
  • This paper proposes a new solid-shape modeling system based on a lusterware-image illustration. The proposed method reconstructs a three dimensional solid shape from a set of rough sketches that are typically drawn in the early stages of the design process. The sketches do not have to be strictly accurate, and this tolerance to the roughness of the input sketches is one of the major advantages of the proposed method. The proposed system creates an initial shape based on the silhouette of the input lusterware-images. Then the user can edit the initial shape with intuitive cutting and dishing-up operations, which are based on sketching user interface. To achieve the goal, the system retains the geometric model with two representations: a point-set data and a volume data. This dual data structure allows the program to create an initial shape from the input images with little computational cost, and the user can apply cutting and dishing-up operations without substantially increasing computational and memory requirements. In this research, we have tested the proposed system by reconstructing solid models of some mechanical parts from rough sketches. The experimental results indicate that the proposed method is useful for the prototyping of a solid shape.

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패션디자인 개발을 위한 스캠퍼 기법의 적용 연구 -스캠퍼 문항 개발을 중심으로- (A Study on the Application of SCAMPER Techniques for the Development of Fashion Design -Focusing on the Development of the SCAMPER Questions-)

  • 서승희
    • 패션비즈니스
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    • 제23권3호
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    • pp.1-9
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    • 2019
  • The purpose of this study was to develop questions for fashion design development, by applying 7 elements of the scamper to the fashion design elements, and to present a scamper checklist of fashion design elements, and item structures. In this study, the scope of research was limited to clothing design among various fashion products, and among various design development stages. Fashion design development focusing on design sketching, was limited to the research scope. The research method was based on an empirical study that derived scamper questions through FGI (Focus Group Interview), consisting of 5 fashion experts. Fashion design elements applied to development of scamper questions consisted of silhouettes, constructive lines, structural details, decorative details, patterns and textures of fabrics, and item structures, derived by applying these elements to the individual 7 elements of the scamper: substitute, combine, adjust, modify, put to other uses, eliminate, and reverse. Results of the study included 7 questions for substituting, 8 questions for combining, 6 questions for applying, 15 questions for modifying, 4 questions for putting to other uses, 4 questions for eliminating, and 7 questions for reversal. The scamper checklist for fashion design elements and item structures drew to 5 lists of silhouette variations, 7 lists of constructive line variations, 11 lists of structural detail variations, 10 lists of decorative detail variations, 11 lists of fabric variations, and 9 lists of structural modifications of items.

디자이니어 양성 커리큘럼 및 캡스톤 디자인 응용 사례연구: 로봇청소기의 디자인적 사고 프로세스 사례를 중심으로 (A Case Study: Designeer Education Program and Application of Capstone Design - Focusing on Design Thinking Process of a Robot Vacuum Cleaner)

  • 임덕신;안정현
    • 공학교육연구
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    • 제22권2호
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    • pp.61-70
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    • 2019
  • This paper deals with a 'Designeer' education program that has a specific objective of educating design to undergraduate students in mechanical engineering with the aim of enhancing their ability of collaboration with designers when they are going to work in the field after graduation. The entire curriculum of the Designeer education program is introduced first, the end of which two-semester Capstone Design Courses for senior students is offered to let them practice all the knowledge and skills in a project-based learning environment. Learning specific matters such as sketching & visual thinking, prototyping and user experience design is one thing and practicing those knowledge and skills into a Capstone Design project is another. At this point, design thinking process needs to be in place to give students a foresight of one-year journey and to ensure that they will produce a desirable, feasible and viable product at the end of the year when they define the right problem at the beginning. Their frustrations and discoveries while applying design thinking throughout the year is explained by taking an example of a Robot Vacuum Cleaner design project. Finally, we provide real examples of effective methods to practice divergent and convergent phases.

르 꼬르뷔제의 형성기에 관한 연구 - 라쇼드퐁 시절, 1887-1917 - (A Study on the Formative Years of Le Corbusier -La Chaux-de-Fonds, 1887-1917-)

  • 류전희
    • 건축역사연구
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    • 제7권3호
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    • pp.151-170
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    • 1998
  • This study is about Le Corbusier's early years of loarning and training at La Chaux-de-Fonds. It is an attempt to show how Le Corbusier's groundwork was laid which characterize his work throughout the life. Charles Edouard Jeanneret was trained as a watch engraver and wished to be a painter. C. L'Eplattenier was to play a decisive role in shaping the young introspective boy's future. He encouraged Jeanneret's habit of the close study and observation of nature. Jeanneret was not the product of an established school, but instead made the unusual choice of educating himself. He found two indispensible sources of inspiration in study the past and in contemplating nature. His four years of self-education consisted of extensive reading, summer travels and winter layovers in larger cities-Vienna, Paris, Berlin-while sketching in museums or apprenticing local architects-Pellet, Behrens-. All these impressions then blended together to become part of a comprehensive source book of knowledge and imagination of the later Le Corbusier. A largely self-taught man, he never stopped making notes, drawing and writing, always aspiring to a clearer understanding of the meaning and underlying principles of objects and architecture. Jeanneret's five villas in La Chaux-de-Fonds are barometers which show the sequences of his development and change as an architect. In 1917, being thirty, he uprooted himself from his hometown to get a wider range of opportunities and moved to Paris. By that time Jeanneret was almost ready to blossom into Le Corbusier It was during this formative years of his life that Le Corbusier established the working method, mind-set and philosophical basis that determined the course of an architect in the making.

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Free-Hand 선화로부터 점진적 3차원 물체 복원 (Progressive Reconstruction of 3D Objects from a Single Freehand Line Drawing)

  • 오범수;김창헌
    • 한국정보과학회논문지:시스템및이론
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    • 제30권3_4호
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    • pp.168-185
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    • 2003
  • 본 논문은 하나의 스케치 면도인 선화로부터 면 인식의 탐색 영역을 축소하고 다양한 3차원 물체를 빠르게 복원하는 점진적인 알고리즘을 제안한다. 복원 과정의 입력으로 사용되는 스케치 면도는 파선이 제거되지 않은 모서리-꼭지점 그래프인 2차원 스케치 면도로서 3차원 와이어프레임 물체의 부정확한 free-hand 스케치이다. 알고리즘은 두 단계로 수행된다. 면 인식 단계에서는 스케치 면도로부터 모든 가능 한 면을 생성하고 탐색 공간을 축소하기 위한 기하학적 위상학적 제약 조건을 이용하여 면을 불가능한 면, 기본 면, 최소 면으로 분류한다. 제안 알고리즘은 물체를 구성하는 실제 면을 빠르게 인식하기 위하여 최소 면만을 탐색한다 물체 생성 단계에서는 면의 스케치 순서에 따라 물체의 꼭지점 좌표를 최적화함으로써 3차원 구조를 점진적으로 계산한다. 점진적 방법은 복원 과정에서 물체와 스케치 도면 사이의 관계로부터 유도된 3차원 제약 조건을 적용함으로써 최적 3차원 물체를 빠르게 복원한다. 또한, 스케치 도중에 시점 이동을 허용한다. 점진적 복원 알고리즘을 기술하고 실제 구현 결과를 보인다.

공학설계능력의 평가 요소 구명 (Investigation of the Components for Assessing the Ability of Engineering Design)

  • 김태훈;이소이;노태천
    • 공학교육연구
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    • 제8권3호
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    • pp.49-56
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    • 2005
  • 이 연구는 공학설계능력의 평가를 위한 공학설계능력의 평가 요소를 추출하고 추출된 공학설계능력 평가 요소에 대한 타당도. $\cdot$ 사회적 능력 : 의사소통, 팀웍 $\cdot$ 절차적 능력 : 문제확인 및 정의 검증을 목적으로 하고 있다. 일차적으로 문헌분석과 연구진 자체 검토를 통하여 공학설계능력의 평가 요소를 추출하고 전문가 집단을 통하여 내용타당도를 검증하였다. 그 결과로 제시된 평가 영역과 평가 요소는 다음과 같다하기, 계획 및 관리하기, 정보 수집하기, 아이디어 도출하기, 아이디어 평가하기 $\cdot$ 경험 : 공학적 경험, 과학적 경험 $\cdot$ 지식 : 공학적 지식, 과학적 지식, 수학적 지식 $\cdot$ 시각화 능력 : 스케치, 제도 $\cdot$ 사고력 : 수렴적 사고, 귀납적 사고, 직관적 사고

작약감초탕(芍藥甘草湯)의 연구동향(硏究動向) 분석(分析) (A Review Study of Researches on Jakyakgamcho-tang)

  • 신영섭;이숭인
    • 대한한의학방제학회지
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    • 제25권2호
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    • pp.271-302
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    • 2017
  • Objectives : Jakyakgamcho-tang has been used to treat muscular tension, spasm and pain. On this study, new clinical uses of Jakyakgamcho-tang were confirmed and the other pharmacological results were summarized by analysing trends of modern experimental studies and clinical studies. Methods : Papers related to Jakyakgamcho-tang were searched on PUBMED, RISS, and National Assembly Library, and classified by categories and effects of clinical application and a variety of experiment around abstract. Also, figures were used for sketching out a timeline of expressing when these papers were read and core research content was described as a digest for identifying research trends. Results : Until today, there are 104 researches about the antispasmodic, analgesic, anti-inflammatory effects of Jakyakgamcho-tang. In total, 91 papers were analyzed in this study. In matter of subject, researches on the antispasmodic effects were 17 cases, researches on the analgesic effects were 14 cases, researches on gynecological therapeutics were 14 cases, researches on pharmacokinetics were 12 cases, researches on the constituent identification were 7 cases, studies about constituents efficacy were 6 cases, studies about interactions with drugs were 6 cases. Conclusion : The traditional use of Jakyakgamcho-tang on muscle tension, spasm and pain has proven to have effects through the experimental evidences. Other effects of Jakyakgamcho-tang such as gynecological therapeutics, anti-inflammatory effects, are now emerging as a new area in clinical use. Futhermore as an auxiliary treatment, Jakyakgamcho-tang is a good alternative for muscle cramps during maintenance of hemodialysis, myalgia or arthralgia induced by anticancer drugs, amenorrhea induced by neuroleptics.