• Title/Summary/Keyword: Smoothing-NURBS

Search Result 5, Processing Time 0.019 seconds

NURBS Interpolation Strategies of Complex Surfaces in High Speed Machining

  • Ameddah, Hacene;Assas, Mekki
    • International Journal of CAD/CAM
    • /
    • v.11 no.1
    • /
    • pp.27-32
    • /
    • 2011
  • The increase in the productivity and the assurance of quality machining on the NC machines depends on, amongst other things, the perfection of the programming using adequate methods of interpolation. The programming language is until now based on the code ISO 6983 which defines the principles of the code G. This latter is not well adapted to the new strategies of machining imposed by the machining of complex surfaces and machining at high speed with the increasingly more severe requirements of precision. The CNC which adopt the interpolation of NURBS (Non Uniform Rational B-spline) are very rare (FANUC Siemens${\ldots}$). Based on the advantages of NURBS (continuity, flexibility, smoothing$.{\ldots}$), new formats G are currently developed but their use is still very limited. Our work consists on putting forward these new approaches of programming using the interpolation of NURBS. For this reason, a program capable to trace NURBS trajectories under Visual BASIC 6.0 was developed. This program was used thereafter in CAM software for the generation of NURBS formats like their new formats NC.

  • PDF

Real-time Line Interpolation of a NURBS Curve based on the Acceleration and Deceleration of a Servo Motor (서보 모터의 가감속을 고려한 NURBS 곡선의 실시간 직선 보간)

  • 이제필;이철수
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
    • /
    • 2001.04a
    • /
    • pp.405-410
    • /
    • 2001
  • In this paper, a new parametric curve interpolator is proposed based on a 3D(3-dimensional) NURBS curve. A free curve is generally divided into small linear segments or circular arcs in CNC machining. The method has caused to a command error, the limitation of machining speed, and the irregular machining surface. The proposed real-time 3D NURBS interpolator continuously generates a linear segment within the range of allowable acceleration/deceleration in the motion controller. Therefore, the algorithm calculates the curvature and the remained distance of a command curve for the smoothing machining. It is expected to attaining high speed and high precision machining in CNC Machine Tool.

  • PDF

Automatic NURBS Surface Generation from Unorganized Point Cloud Data (임의의 점 군 데이터로부터 NURBS 곡면의 자동생성)

  • Yoo, Dong-Jin
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.23 no.9 s.186
    • /
    • pp.200-207
    • /
    • 2006
  • In this paper a new approach which combines implicit surface scheme and NURBS surface interpolation method is proposed in order to generate a complete surface model from unorganized point cloud data. In the method a base surface was generated by creating smooth implicit surface from the input point cloud data through which the actual surface would pass. The implicit surface was defined by a combination of shape functions including quadratic polynomial function, cubic polynomial functions and radial basis function using adaptive domain decomposition method. In this paper voxel data which can be extracted easily from the base implicit surface were used in order to generate rectangular net with good quality using the normal projection and smoothing scheme. After generating the interior points and tangential vectors in each rectangular region considering the required accuracy, the NURBS surface were constructed by interpolating the rectangular array of points using boundary tangential vectors which assure C$^1$ continuity between rectangular patches. The validity and effectiveness of this new approach was demonstrated by performing numerical experiments for the various types of point cloud data.

Path Generation Algorithm Development for Ultrafast/Wide Area Laser Processing (초고속/대면적 레이저 가공을 위한 경로 생성 알고리즘 개발)

  • Kim, Kyung-Han;Yoon, Kwang-Ho;Lee, Jae-Hoon
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.27 no.10
    • /
    • pp.34-39
    • /
    • 2010
  • We developed a path algorithm for ultrafast/wide area laser processing. Demands for high precision laser processing with a wide area has been increasing for a number of applications such as in solar cell battery, display parts, electronic component and automobile industry. Expansion of the area in which laser processing is an important factor to handle the ultrafast/wide area processing, it will require a processing path. Processing path is path of 2- axis stage and stage of change in velocity can be smooth as possible. In this paper, we proposed a smoothingnurbs method of improved speed profile. This method creates soft path from edge part, it is main purpose that scan area ($50mm{\times}50mm$) inside processing path makes path of topology of possible straight line. We developed a simulation tool using Visual C++.

Digital Restoration of Ring-Pommeled Sword by Using Technology of 3D Shape Information Processing (3차원 형상정보 처리기술을 이용한 환두대도의 디지털 원형복원)

  • Kim Young-Won;Jun Byung-Hwan
    • The Journal of the Korea Contents Association
    • /
    • v.5 no.4
    • /
    • pp.133-140
    • /
    • 2005
  • Culture Technology is the basic technology which produces cultural contents in a narrow sense. All nations do their best in order to create new contents which can form international and cultural sympathy. If a variety of contents are created by applying Korean proper cultural heritages, they will be creative and competitive internationally. Therefore, technology of original cultural restoration is an essential and crucial skill. In this paper, 'gilt bronze dragon-phoenix ring-pommeled sword', a cultural heritage of baekje age, will be restored to the original form digitally on the basis of three-dimensional shape-information processing technology and the scientifically analyzed data. First of all, data from three-dimensional scanning is revised using stuffing and smoothing methods after sampling, extracting characteristics, and align. Then, they are modeled in a curved surface with NURBS and B-Spline. Secondly, textures are edited by estimating the color of components and the quality of materials, and then they are mapped. Original form model which was made was revised and corrected by specialists' examinations. The digitally revised ring-pommeled sword was combined with information technology, and it can be used to revise damaged cultural heritages by constructing formal database of ring-pommeled sword with regard to age, area and type. It can be also used as educational contents in archaeology or preservation science and cultural contents such as movies, broadcasts, games, animations and so on.

  • PDF