• 제목/요약/키워드: Sports and Leisure

검색결과 703건 처리시간 0.029초

Relationship between Immersion and Fun Perception of Leisure Sports Participants Leisure Attitude

  • Meng Xu;Sunmun Park
    • International Journal of Advanced Culture Technology
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    • 제11권1호
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    • pp.94-102
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    • 2023
  • The purpose of this study is to identify the effects of leisure sports participants' leisure attitudes on immersion and fun perception. As of 2021, the subject of this study was set as a population of adult males and females aged 20 and over who participate in leisure sports in Gwangju and the South, and then the cluster random sampling method was used. A total of 300 people, 150 boys and 150 women, were collected. A questionnaire was used as a survey tool, and a questionnaire whose validity and reliability were recognized in previous studies was modified and secured according to this study. In addition, all questionnaires were constructed on a 5-point scale. The statistical analysis used for data analysis was frequency analysis, exploratory factor analysis, reliability analysis, and multiple regression analysis using SPSS Windows 21.0 Version. The conclusions obtained in this study through data analysis by such methods and procedures are as follows. First, it was found that leisure sports participants' leisure attitudes partially affect immersion. Second, leisure sports participants' leisure attitudes were found to have a partial effect on their perception of fun. Third, it was found that the immersion of leisure sports participants partially affects the perception of fun.

The Effect of Exercise Commitment on the Quality of Life According to Motivation for Participation in Leisure Sports

  • Tak, Eunjung;Park, Sunmun
    • International journal of advanced smart convergence
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    • 제10권1호
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    • pp.125-133
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    • 2021
  • The purpose of this study is to investigate the effect of the elderly's motivation to participate in ball games In order to clarify the purpose of this study, leisure sports participants over the age of 20 residing in the Jeonnam region in 2020 were selected as the population. In addition, 150 males, 150 females, and 300 total subjects were selected using the convenient sampling method. In addition, as a survey tool, a questionnaire was used centering on the motivation for participation in leisure sports, exercise commitment, and quality of life, and the data collected using this was processed statistically according to the purpose of analysis using SPSS 20.0 version. The results obtained through this research process are as follows. First, it was found that the motivation to participate in leisure sports has a partial effect on exercise commitment. Second, it was found that the motivation to participate in leisure sports partially affects the quality of life. Third, it was found that the commitment to exercise in leisure sports has a partial effect on the quality of life.

Qualitative Content Analysis: The Meaningful Association between the Extension of Sports Leisure Culture and the Spread of Wearable Devices

  • KIM, Ji-Hye;KANG, Eungoo
    • 동아시아경상학회지
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    • 제10권4호
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    • pp.29-38
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    • 2022
  • Purpose - The present research aims to assess the meaningful association between the extension of sports leisure culture and the spread of wearable devices. The research will discuss the current utilization of wearable devices in sports leisure and the present and future application of wearable devices in sports perspectives. Research design, Data, and methodology - We have investigated and conducted the qualitative content analysis (QCA) to obtain the adequate textual dataset in the current literature and conducted an in-depth analysis of the incorporation of cloud computing in the leisure sports industry by focusing on the development of wearable technologies. Result - From the QCA, it is evident that there is a meaningful connection between the extension of sports leisure culture and the spread of wearable devices, figuring out four kinds of associations as follows: (1) Monitoring the Impact of Sporting Activities, (2) Benefits of Sensor Technology, (3) Reducing Sedentary Behaviors, and (4) Measuring Workload done in Sport Leisure. Conclusion - The present research concludes that wearable devices positively influence individuals to participate in sports and leisure activities. Various technologies are very effective in motivating individuals to adopt sports leisure culture mainly because there is a certain degree of satisfaction that individuals gain in seeing the level of physical activities.

The Impact of Recreational Sports Enthusiasts' Willingness to Engage in the Leisure Consumption

  • Dong-Ho SEONG
    • 산경연구논집
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    • 제15권2호
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    • pp.31-39
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    • 2024
  • Purpose: The present research guides to a middle ground where recreational sports and enjoyment justify the basic concept of leisure consumption, exploring an exciting field of study, where participation is the motivational source of recreational sports fans for transferring into the motivation of leisure activities and leisure consumption. Research design, data and methodology: This research took a close look at the current literature to investigate impacts of recreational sports enthusiasts' willingness to engage in the leisure consumption. The screening and excluding procedure took a place to select a qualified prior resources and the present author finally obtained a total of 19 highly relevant papers. Results: The evaluation of the presented research shows that the enthusiasts' participation in avocational sports has four significant implications on their lifestyle and leisure consumption. These impacts are categorized as follows: Economic influence, Psychological influence, Social influence, and Environmental influence. Conclusions: In sum, this study has shown the various ways and magnitude in which willingness to participate in leisure affects its consumption by the recreational sports enthusiast. These impacts have brought critical implications for the viability of the sport leisure business in the industry, particularly in urging it to be the right strategic direction to cater to this market segment.

고기능성 스포츠레저웨어의 프리미엄가격 지각에 대한 연구 - 스포츠레저활동도, 웰빙 건강 의식 및 인구통계적 특성과 관련성을 중심으로 - (A Study on the Premium Price Perception for High Functional Sports/Leisure Wear related to Sports/Leisure Activity, Well-being Health Consciousness, and Demographic Variables)

  • 정인희
    • 한국의류학회지
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    • 제33권9호
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    • pp.1506-1518
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    • 2009
  • This study identifies the relationships among demographic variables, well-being health consciousness, sports/leisure activity, and the perceived premium price for high functional sports/leisure wear. An empirical study was conducted with the data collected by questionnaires distributed to male and female respondents aged 15 and over. Descriptive statistics, factor analysis, MANOVA, two-way ANOVA, and regressions were used to analyze 244 answers. As a result, 3 factors were determined for well-being health consciousness: nature-friendly life, premium consumption for health, and health care. The older group pursued a nature-friendly life more than the younger group, the female group pursued premium consumption for health more than male group, and older women and younger men pursued health care more than their counterparts. Sports/leisure activity was relatively intensive in the male group and in the younger group. Sports/leisure activity was explained by male characteristic and health care factors. Sports/leisure activity was the only element for predicting the perceived premium price ratio for high functional sports/leisure wear.

해양스포츠 참여자의 여가태도, 촉진, 제약, 만족, 재참가 의도 간의 구조적 관계 (The Structural Relationship between Leisure Attitude, Facilitation, Constraint, Satisfaction, and Re-participate Intention among Marine Sports Participants)

  • 안병욱;권영훈
    • 한국산학기술학회논문지
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    • 제20권12호
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    • pp.772-779
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    • 2019
  • 본 연구는 해양스포츠 참여자를 대상으로 여가태도, 여가촉진, 여가제약, 여가만족, 그리고 재참가 의도 간의 관계를 규명하는데 목적이 있다. 연구대상의 추출법은 비확률적 표본추출법 중 편의표본추출법을 사용하였으며, 연구대상자는 서울, 인천, 경기, 충청도에 거주하고 현재 해양스포츠 활동을 하고 있는 성인남녀 542명을 선정하였다. 연구방법은 설문조사를 실시하였으며, 설문은 자기평가기입법으로 내용에 응답하도록 하였다. 본 연구에서 사용한 설문지 구성의 적합도 판단을 위해 타당도와 신뢰도를 측정하였다. 내용타당도 검사는 사회체육학 전공교수 3인과 사회체육학 박사과정생 3인 등 총, 6명에게 검증받았다. 이후 확인적 요인분석을 실시하여 집중타당성과 판별타당성을 검증하였다. 본 연구의 자료처리는 SPSS 21.0과 AMOS 18.0을 이용하여 연구대상자의 인구사회학적 변인에 대한 빈도분석, 연구도구의 신뢰도 분석, 확인적 요인분석, 연구변인 간의 상관관계분석과 구조방정식 모형분석을 실시하였다. 본 연구의 결과는 다음과 같다. 첫째, 해양스포츠 참여자의 여가태도는 여가촉진에 영향을 미치지 않았다(p>.05). 둘째, 해양스포츠 참여자의 여가태도는 여가제약에 부(-)적인 영향을 미쳤다(p<.05). 셋째, 해양스포츠 참여자의 여가태도는 여가만족에 영향을 미쳤다(p<.05). 넷째, 해양스포츠 참여자의 여가촉진은 여가만족에 영향을 미치지 않았다(p>.05). 다섯째, 해양스포츠 참여자의 여가제약은 여가만족에 영향을 미치지 않았다(p>.05). 여섯째, 해양스포츠 참여자의 여가만족은 재참가 의도에 영향을 미쳤다(p<.05).

여가제약 협상노력과 레저스포츠참가의 관계 (The Relationship Between Negotiating Efforts on Leisure Restriction and Participation in Leisure Sports)

  • 김경식;진은희;구경자
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2009년도 춘계 종합학술대회 논문집
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    • pp.449-453
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    • 2009
  • 본 연구의 목적은 여가제약 협상노력과 레저스포츠참가의 관계를 규명하기 위하여 2009년 2월 9일부터 3월6일까지 26일간 걸쳐서 수도권지역 만 19세의 성인을 대상으로 일반인, 동우회, 클럽회원으로 설정한 다음 유의표집법(purposive Sampling methid)으로 250명을 표본 추출하였다. 본 연구는 레저스포츠참가자활동의 비참가자를 배제하기 위하여 레저스포츠시설들을 방문하여 표본조사를 실시하였다. 수집된 자료는 SPSSWIN15.0 프로그램을 이용하여 요인분석, 신뢰도 분석, 다중회귀분석, 경로분석 등의 방법을 활용하였다. 결론은 다음과 같다. 첫째, 여가제약 협상노력은 레저스포츠 참가 빈도에 영향을 미친다. 즉 여가활동 열망변화 노력이 커질수록 참가 빈도는 높아진다. 둘째, 여가제약 협상노력은 레저스포츠참가 기간에 영향을 미친다. 이는 여가활동 에너지충전을 잘 할수록 강도조절을 잘 할수록 참가 기간이 길어진다. 셋째, 여가제약 협상노력은 레저스포츠참가 강도에 영향을 미친다. 이는 여가활동을 위해 노력이 커질수록 참가 강도가 높아진다.

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Marketing Strategy to lead Leisure sporting goods consumption to improve the leisure life of sports participants

  • SEONG, Dong-Ho
    • 동아시아경상학회지
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    • 제10권3호
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    • pp.105-114
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    • 2022
  • Purpose - The sports business industry and contemporary sports marketing is an exemplary wide field that primarily comprises specific activities, numerous individuals, organizations, and business ventures. This research aims to provide a marketing strategy to lead Leisure sporting goods consumption to improve the leisure life of sports participants. Research design, Data, and methodology - The Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) was conducted to obtain the appropriate literature resources and total 15 previous resources selected by the present author after excluding papers based on screening process. Result - The literature analysis revealed that marketing practitioners in the sports and leisure industry should remember three significant solutions which are suggested. These solutions the following: (1) Brand Visibility, (2) Suitable Business Designs, and (3) Customers Support. They will enhance the perspective of consumption goods that foster leisure life to sporting participants following a well-advanced market strategy Conclusion - The sporting activities are generally inspiring, emotion provoking, immersive, rapidly growing profits and revenues, and engaging; hence, it is a great adventure of advancing customer orientation and a platform for growing the market. Therefore professionals have the responsibility to design sporting events in synergy with different stakeholders in ensuring improved and enjoyable experiences based on the marketing solutions of the current research.

노년 여성 레포츠 점퍼에 대한 만족도 및 형태적합성 연구 (A Study on Satisfaction and Formative Appropriateness of Leisure Sports Jumpers For Elderly Women)

  • 이효진;김진
    • 한국생활과학회지
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    • 제19권1호
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    • pp.119-126
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    • 2010
  • We need to develop a target market for elderly women by increasing the ratio of functional apparel. The purpose of this study was to provide basic data for developing a Leisure Sports Jumper and improving the quality of life of clothing for female elderly consumers. This study reviewed the current situation on the production of the functional Leisure Sports Jumper for the elderly women in literature. For the experimental study, we selected Leisure Sports Jumpers from five apparel brands, and evaluated a sensory test on 20 subjects representing the average body shape of the elderly women aged from 65 to 75. After the first sensory test, we manipulated the patterns for samples of the Leisure Sports Jumper. In the second sensory test, visual and cognitive appropriateness of the Leisure sports jumpers were assessed by the elderly women. The results of the study were as follows: the Leisure Sports Jumper of brand 'C' showed the highest appropriateness in terms of neck, armholes, and sleeves among the 5 brands. The Leisure Sports Jumper of brands 'B' and 'D' showed the lowest appropriateness in the width of the armpits among the 5 brands. Except for the length of the Leisure Sports Jumper, the margin, location of the pocket, and armholes had the lowest score in the first test showing over 3.5 points.

해양스포츠참여자의 여가만족이 운동지속에 미치는 영향 (The Effects of Exercise Adherence due to the Leisure Satisfaction of Marine Sports Participants)

  • 배영훈;김용재
    • 수산해양교육연구
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    • 제23권3호
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    • pp.468-476
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    • 2011
  • This research is to investigate the effects of exercise adherence due to the leisure satisfaction of marine sports participants. In this paper, we will provide a basic database to vitalize marine sports. In order to analyze the result, we conducted a survey targeting 326 participants from 2010 Busan metropolitan city marine sports. The following results are obtained after analyze the data using SPSS/PC+ Win. 15.0 with a correlation analysis and a multiple regression analysis. First, all of the sub-factors from leisure satisfaction and exercise adherence show a positive correlation after analyzing the relationship between the leisure satisfaction and the exercise adherence of marine sports participants. Second, after analyzing the effects of exercise adherence according to the leisure satisfaction of marine sports participants, the result showed that the egoistic satisfaction influences the exercise capacity. Therefore, the data shows that the psychological satisfaction affects exercise environment, exercise companion, exercise habits and exercise attention.