• Title/Summary/Keyword: battlefield operating system

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Analysis of Organic Composition Principles and Operating System of Ancient Battle Formation in the Late Joseon Dynasty (조선후기 군사 전술의 진법(陣法) 구성과 운영체계 분석)

  • Kwon, Byung-Woong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.5
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    • pp.200-210
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    • 2017
  • This Research is focused on ancient battle formation basing on the layout drawing of Yijinchongbang (manuals of learning military formations) in a strategy book in the late Joseon dynasty. The research topic is the principles of organic composition of battle formation and battlefield operating system by reforming the basic model of ancient battle formation. The research method is comparative analysis by reforming the battlefield operating system of types of disposition such as Obangjindisposition(Bangnjin; battle formation, Jikjin; direct battle formation, Gokjin; bend battle formation, Wonjin; round battle formation, and Yejin; keen battle formation), and Hyunmoojindo; turtle battle formation, Paljindo; all-rounder battle formation, Yookhwajindo; six flowers battle formation, Gugunjindo; nine forms battle formation. From the study results, Standoff Bombing of the battle formation in the late Joseon Dynasty basically started out from magic battle formation, but was then transformed into square, rectangle, pentagon, and circle. Also, the battle array composition used a 5-linear structure and was composed of 5 systems of circulation such as rectangle, square, diagonal, curve, and circle. The research findings elucidate the battlefield of the Joseon dynasty by establishing the real battle formation, and thus have military and academic value in suggesting possible tactics that can be used by modern training of military.

Adaptive Mission Control Architecture with Flexible Levels of Autonomy (유연한 자율화 수준의 적응형 임무통제 아키텍처)

  • Wonik Park;Hojoo Lee;Joonsung Choi;Tokson Choe;Chonghui Kim
    • Journal of the Korea Institute of Military Science and Technology
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    • v.27 no.2
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    • pp.265-276
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    • 2024
  • The future battlefield operation concept does not focus on advanced and complete weapon systems, but requires a new battlefield operation concept that can effectively demonstrate offensive power by combining a large number of low-cost, miniaturized weapons. Recently, research on the autonomous application of major technologies that make up the mission control system is actively underway. However, since the mission control system is still dependent on the operator's operating ability when operating multiple robots, there are limitations to simply applying the automation technology of the existing mission control system. Therefore, we understand how changes in operator capabilities affect multi-robot operation and propose an adaptive mission control architecture design method that supports multi-robot integrated operation by adjusting the level of autonomy of the mission control system according to changes in operator capability.

A Improved Method of the Interoperability through the Improvement of Interoperation System when Operating KVMF-based Weapon System (KVMF 기반하 무기체계 운용시 연동방식 개선을 통한 상호운용성 향상)

  • Kwon, Dong-Ho;Lee, Sang-Ho;Kim, Seung-Chun
    • Journal of Information Technology and Architecture
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    • v.10 no.3
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    • pp.305-313
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    • 2013
  • Ground troops as part of the implementation of the real-time visualization of battlefield tactics to ensure the exchange of information sharing and situational awareness for the ground tactical data link system development is underway. However, with the existing inorganic KVMFbased weapon systems and tactics Quarterly problem occurs because the information has not been in development or in the development of future weapons systems based KVMF share battlefield information to enable interoperability building measures is presented.

Event-Driven Real-Time Simulation Based On The RM Scheduling and Lock-free Shared Objects

  • Park, Hyun Kyoo
    • Journal of the military operations research society of Korea
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    • v.25 no.1
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    • pp.199-214
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    • 1999
  • The Constructive Battle Simulation Model is very important to the recent military training for the substitution of the field training. However, real battlefield systems operate under real-time conditions, they are inherently distributed, concurrent and dynamic. In order to reflect these properties by the computer-based simulation systems which represent real world processes, we have been developing constructive simulation model for several years. Conventionally, scheduling and resource allocation activities which have timing constraints, we elaborated on these issues and developed the simulation system on commercially available hardware and operating system with lock-free resource allocation scheme and rate monotonic scheduling.

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A Study on the Moral Responsibility of Lethal Autonomous Weapon Systems (LAWS): Focused on Robert Sparrow's "Responsibility Gap" Theory (치명적 자율무기체계의 도덕적 책임 문제 연구 : 로버트 스패로우의 '책임간극' 이론에 대한 고찰)

  • Hyunyoung Moon;Sangsu Kim
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.375-381
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    • 2023
  • In an increasingly hyperconnected battlefield, the reliance on battlefield networks and AI-based autonomous weapons systems creates uncertainty and raises ethical concerns. This article explores the responsibility gap in operating autonomous weapons systems, using Robert Sparrow's theory. By analyzing Sparrow's arguments, we propose overcoming the responsibility gap in lethal autonomous weapon systems (LAWS). Our objective is to establish a framework of responsibility that aligns with the evolving battlefield, promoting the development and use of responsible weapon systems.

A Study on the Analysis of the Cost-Effectiveness for the New Generation Multiple Launcher Rocket System Using AHP & Parametric Estimating (AHP & 모수추정법을 이용한 차기 다련장로켓의 비용대 효과분석)

  • Cho, Ki-Hong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.1
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    • pp.84-90
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    • 2010
  • Korean army currently considers the development of the new generation MLRS(Multiple Launcher Rocket System) as a new alternative, which responses on the renovation of the artillery and future battlefield environment. This study suggests that it presents cost-effectiveness of MLRS based on the Analytic Hierarchy Process and Parametric Estimating(PRICE H). According to this study, the cost-effectiveness of new generation MLRS presented that alternative A is 2.30 times and alternative B is 1.70 times, which are better than currently operating M270A1. Therefore, The best acquisition is alternative A that launcher is carried on currently operating 10ton standard truck but final acquisition alternative should be politically decided to consider viability of operator, performance and the latest of equipment.

The Real-Time Constructive Simulation With the RM scheduling and Lock-free Shared Objects (RM 스케쥴링과 Lock-Free 공유개체에 의한 실시간 시뮬레이션)

  • 박현규
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.519-522
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    • 1998
  • The Constructive Battle simulation Model is very important to the recent military training for the substitution of the field training. However, real battlefield systems operate under rea-time conditions, they are inherently distributed, concurrent and dynamic. In order to reflect these properties by the computer-based simulation systems which represent real world processes, we have been developing constructive simulation model for several years. The constructive simulation system is one of the famous real-time system software, nd the one common feature of all real-time systems is defined as the correctness of the system depend not only on the logical result of computation, but also on the time at which the results are produced. Conventionally, scheduling and resource allocation activities which have timing constraints are major problem of real-time computing systems. To overcome these constraints, we elaborated on these issues and developed the simulation system on commercially available hardware and operating system with lock-free resource allocation scheme and rae monotonic scheduling.

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Echelons Scale Identification Scheme of Surveillance and Reconnaissance Sensor Network (감시정찰 센서네트워크에서 제대규모 식별 기법)

  • Choi, Ji-Hye;Kwon, Tae-Wook
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.3
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    • pp.438-444
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    • 2010
  • Surveillance and reconnaissance sensor network system is an application system based on ubiquitous sensor network technology. This technique is to avoid accidental close combat, to minimize the consumption of limited military resources and personnel, and to provide battlefield situational awareness information for the unit's future combat missions. In this paper, we have proposed a echelons scale identification scheme based on information obtained from surveillance and reconnaissance sensor network system.

The implication derived from operating control organization and feasible weapon system analysis of Zumwalt(DDG-1000) Class Destroyer (Zumwalt(DDG-1000)급 구축함의 운용 시스템 및 탑재 가능 무기체계 분석을 통한 시사점 도출)

  • Lee, Hyung-Min
    • Strategy21
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    • s.34
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    • pp.178-206
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    • 2014
  • The battlefield environment in the maritime has been changed by advanced IT technology, variation of naval warfare condition, and developed military science and technology. In addition, state-of-the-art surface combatants has become to multi-purpose battleship that is heavily armed in order to meet actively in composed future sea battlefield condition and perform multi-purpose missions as well as having capability of strategic strike. To maximize the combat strength and survivability of ship, it is not only possible for Zumwalt(DDG-1000) class combatant to conduct multi-purpose mission with advanced weapon system installation, innovative hull form and upper structure such as deckhouse, shipboard high-powered sensor, total ship computing environment, and integrated power control but it was designed so that can be installed with energy based weapon systems in immediate future. Zumwalt class combatant has been set a high value with enormous threatening surface battleship in the present, it seems to be expected that this ship will be restraint means during operation in the littoral. The advent of Zumwalt class battleship in the US Navy can be constructed as a powerful intention of naval strength building for preparing future warfare. It is required surface ship that can be perform multi-purpose mission when the trend of constructed surface combatants was analyzed. In addition, shipboard system has been continuously modernized to keep the optimized ship and maximize the survivability with high-powered detection and surveillance sensor as well as modularity of combat system to efficient operation.

A Study on Improvement Methods for Encrytion and Authentication in Batt le Field Management System(C4I) (전장관리체계(C4I)에서의 암호 및 인증방법 개선 방안에 관한연구)

  • Lee, Won Man;Koo, Woo Kwon;Park, Tae Hyeong;Lee, Dong Hoon
    • Convergence Security Journal
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    • v.12 no.6
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    • pp.39-50
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    • 2012
  • Battlefield management systems are operated by the Public Key Infrastructure (PKI) and cryptographic equipment is distributed through the personal delivery to the enemy has deodorizing prone to structure. In addition, Per person each battlefield management system (C4I) encryption key operate and authentication module to manage multiple encryption so, encryption key operating is restrictions. Analysis of the problems of this public key infrastructure(PKI), Identity-Based Cryptosystem(IBC) and Attribute-Based Cryptosystem(ABC) to compare construct the future of encrypt ion and authentication system were studied. Authentication method for the connection between the system that supports data encryption and secure data communication, storage, and communication scheme is proposed.