• Title/Summary/Keyword: decision problem

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Decision-making Problems for the Operation of Container Terminals (컨테이너터미널 운영을 위한 의사결정문제의 소개)

  • Kim, Kap Hwan
    • Journal of Korean Institute of Industrial Engineers
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    • v.33 no.3
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    • pp.290-302
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    • 2007
  • This paper introduces several decision-making problems that need to be solved in order to facilitate the efficient operation of container terminals. These decision-making problems include the berth planning problem, the quay crane scheduling problem, the unload/load sequencing problem, the yard allocation problem, and the short-term scheduling of transporters and yard cranes. These problems can be classified into strategic decision problems, tactical decision problems, and real time operational decision problems. This paper proposes definitions of the problems that can be used to develop mathematical models for the problems.

Medical Newcomb Problem and Causal Decision Theory (의학의 뉴컴 문제와 인과적 결정 이론)

  • Yeo, Yeong-Seo
    • Korean Journal of Logic
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    • v.12 no.2
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    • pp.89-114
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    • 2009
  • We have many causal beliefs, and they play an important role in our decision making. Unlike evidential decision theory, causal decision theory claims that an account of rational choice must use causal beliefs to identify the considerations that make a choice rational. I claim that evidential decision theory is refuted by the original Newcomb's problem but not by the medical Newcomb problem. The latter is taken to be the best example to point out the weakness of evidential decision theory. However, by the explicit statement about causal relations, I argue that the medical Newcomb problem loses its strength in refuting evidential decision theory. With this argument, this paper clarifies the difference between evidential decision theory and causal decision theory.

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A Fuzzy-Goal Programming Approach For Bilevel Linear Multiple Objective Decision Making Problem

  • Arora, S.R.;Gupta, Ritu
    • Management Science and Financial Engineering
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    • v.13 no.2
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    • pp.1-27
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    • 2007
  • This paper presents a fuzzy-goal programming(FGP) approach for Bi-Level Linear Multiple Objective Decision Making(BLL-MODM) problem in a large hierarchical decision making and planning organization. The proposed approach combines the attractive features of both fuzzy set theory and goal programming(GP) for MODM problem. The GP problem has been developed by fixing the weights and aspiration levels for generating pareto-optimal(satisfactory) solution at each level for BLL-MODM problem. The higher level decision maker(HLDM) provides the preferred values of decision vector under his control and bounds of his objective function to direct the lower level decision maker(LLDM) to search for his solution in the right direction. Illustrative numerical example is provided to demonstrate the proposed approach.

Cognitive Competency, Problem-Solving Skills and Decision-Making: A Case Study of Students' Extracurricular Activities in The Distribution Chains Sector

  • Thuc Duc TRAN;Thai Dinh TRUONG;Thong Van PHAM;Dien Huong PHAM
    • Journal of Distribution Science
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    • v.22 no.2
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    • pp.71-82
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    • 2024
  • Purpose: Despite significant research on decision-making, researchers struggle to comprehend the decision-making process. This paper aims to not only examine the relationship between problem-solving skills, cognitive competency, and decision-making but also develop measurement instruments for cognitive competency and problem-solving skills to better model decision-making. Research Design, Methodology and Approach: A cross-sectional study was conducted by surveying 292 university students in HCM City, Vietnam, via email sent randomly by Google Forms. This study identifies the conceptual framework and tests the hypotheses using a deductive approach. The SPSS program was used to evaluate the scales' reliability, and the SmartPLS program was used to assess the measurement and structural models. Results: The results show that the research model better modelled the relationship between problem-solving skills, cognitive competency, and decision-making. Although thinking ability has no direct impact on decision-making, both creativity and problem-solving skills have a positive impact on decision-making. The mediating role of problem-solving skills is also determined by the positive relationship between cognitive competency and decision-making. Conclusions: This study highlights decision-making efficiency through the cognitive process from low to high levels and provides for policymakers and managers to explain the decision-making process in a variety of sectors, such as distribution chains, marketing, and human resource distribution.

Typical Consideration On The Basic Model of Decision Making (의사결정의 기본 MODEL에 관한 유형적 고찰)

  • 김면성
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.6 no.9
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    • pp.111-124
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    • 1983
  • The basic model of decision problem the enterprise is conforonted with includes the following 3 elements ; 1) Elements that can not be controlled by the decision maker : In the thesis elements are named environmental variables, and varied itself according to the change of environmental condition. 2) Elements that can be controlled by the decision maker ; These elements are called decision elements in the thesis and variable according to the event. 3) object of decision making : The degree of achievement to the object is identified by taking various criteria- The index indicating the degree of achievement to the object whatever criterion is applied is called object function in the thesis. It's the fanetion of environmental variable, decision variable and object function. The relation between them brings forth the relation formula that characterize the each problem. The basic types of decision making model use in the thesis are as following ; 1) The problem of decision making under conditions of certainty. 2) The problem of decision making under conditions of risk. 3) The problem of decision making under conditions of uncertainty. 4) The problem of decision making under competitive condition. in general case that the Profit of two decision makers varies, what we regard the decision that make the sum of profit of two men maximum as the best choice for two men has a reasonability in certain case. When the sum of profit two men is zero, by taking toe promise that ail of them art according to the min-max criteria and by extending the object of choice to the mixed strategy. We certify the existance of equilibrium solution and admit them as the best solution of competitive model in general.

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Development of Decision Support System Using Decision Analysis Cycle (의사결정분석사이클을 활용한 기업경영 의사결정지원체계 (DSS) 개발 : DACUL)

  • Choe, Su-Dong;Kim, Jae-Gyeong;Jeong, Byeong-Ho;Kim, Seong-Hui
    • IE interfaces
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    • v.2 no.1
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    • pp.47-58
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    • 1989
  • Many decision problems in the real world have uncertainty and complexity. In many cases, decision makers do not have decision-analytic knowledge enough to solve a given decision problem. This paper developes a Decision Support System(DSS) that can be used for structuring decision problem into decision tree based on the concept of influence diagram and analyzing the decision problem by following Decision Analysis Cycle. This study suggests a DSS system(DACUL) in order to implement Decision Analysis Cycle using Lotus1-2-3. DACUL system has been developed in IBM XT/AT compatible PC.

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R&D Project Portfolio Selection Problem (R&D Project Portfolio 선정 문제)

  • Ahn, Tae-Ho;Kim, Myung-Gwan
    • Korean Management Science Review
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    • v.25 no.1
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    • pp.1-9
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    • 2008
  • This paper investigates the R&D project portfolio selection problem. Despite its importance and impact on real world projects, there exist few practical techniques that help construct an non-dominated portfolio for a decision makers satisfaction. One of the difficulties constructing the portfolio is that such project portfolio problem is, in nature, a multi-attribute decision-making problem, which is an NP-hard class problem. This paper investigates the R&D project portfolio selection problem. Despite its importance and impact on real world projects, there exist few practical techniques that help construct an non-dominated portfolio for a decision makers satisfaction. One of the difficulties constructing the portfolio is that such project portfolio problem is, in nature, a multi-attribute decision-making problem, which is an NP-hard class problem. In order to obtain the non-dominated portfolio that a decision maker or a user is satisfied with, we devise a user-interface algorithm, in that the user provides the maximum/minimum input values for each project attribute. Then the system searches the non-dominated portfolio that satisfies all the given constraints if such a portfolio exists. The process that the user adjusts the maximum/minimum values on the basis of the portfolio found continues repeatedly until the user is optimally satisfied with. We illustrate the algorithm proposed, and the computational results show the efficacy of our procedure.

Decision Making from the 5th Grade' III-Structured Problem of Data Analysis (자료분석에 관한 비구조화된 문제해결모형 적용에서 나타난 초등학교 5학년 학생들의 의사결정에 관한 연구)

  • Kim, Min-Kyeong;Lee, Ji-Young;Hong, Jee-Yun;Joo, Hyun-Jung
    • Communications of Mathematical Education
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    • v.26 no.2
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    • pp.221-249
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    • 2012
  • The purpose of this study is to investigate students decision-making progress through ill-structured problem solving process. For this study, 25 fifth graders in an elementary school were observed by applying ABCDE model (Analyze - Browse - Create - Decision making - Evaluate), and analyzed their decision-making progress analyzing framework which follows 3 steps - making their own decision, discussing/revising with peers, and lastly decision making/solving problem. Upper two groups with better performance in ill-structured problem solving model among 6 groups showed active discussion in group and decision making process with 3 steps (making their own decision, discussing/revising with peers). Even though their decisions are not good-fit to mathematical reasoning result, development and application of ill-structured problems would bring better ability of high level thinking and problem solving to students.

Analyzing a Class of Investment Decisions in New Ventures : A CBR Approach (벤쳐 투자를 위한 의사결정 클래스 분석 : 사례기반추론 접근방법)

  • Lee, Jae-Kwang;Kim, Jae-Kyeong
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 1999.10a
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    • pp.355-361
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    • 1999
  • An application of case-based reasoning is proposed to build an influence diagram for identifying successful new ventures. The decision to invest in new ventures in characterized by incomplete information and uncertainty, where some measures of firm performance are quantitative, while some others are substituted by qualitative indicators. Influence diagrams are used as a model for representing investment decision problems based on incomplete and uncertain information from a variety of sources. The building of influence diagrams needs much time and efforts and the resulting model such as a decision model is applicable to only one specific problem. However, some prior knowledge from the experience to build decision model can be utilized to resolve other similar decision problems. The basic idea of case-based reasoning is that humans reuse the problem solving experience to solve a new decision. In this paper, we suggest a case-based reasoning approach to build an influence diagram for the class of investment decision problems. This is composed of a retrieval procedure and an adaptation procedure. The retrieval procedure use two suggested measures, the fitting ratio and the garbage ratio. An adaptation procedure is based on a decision-analytic knowledge and decision participants knowledge. Each step of procedure is explained step by step, and it is applied to the investment decision problem in new ventures.

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A Study on the Simulation Game Design for the Problem Solving of Regional Environment Problems (지역 환경 문제 해결을 위한 시뮬레이션 게임)

  • 유혜연;이동엽;최석진
    • Hwankyungkyoyuk
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    • v.15 no.1
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    • pp.125-136
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    • 2002
  • The ultimate goal of environmental education is to train the civilian who positively participates in solving environmental problems. To do above, not only accurate knowledge but also right value about environmental problems are needed. It is reasonable decision making that choose the first of all alternatives to solve the problems by accurate knowledge and right value of an individual. Teaching reasonable decision making in environmental education is related to raise the participant civilian toward regional environmental problem solving Simulation game helps that students have a opportunity to practice decision making skills about regional problems and give self-confidence to their decision making ability. So, the aim of this study is to present simulation games which is fit to elementary environmental education. The first one is for group decision making, the second one is for individual decision making. These can make a conclusion, winner and loser of games. But last one is open-ended game and aims to make explicit a variety of opinions, issues and conflicts to problem.

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