• 제목/요약/키워드: design industry

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Status Quo and Revitalization Strategy of Design Industry in Busan

  • Kim, Hyong-Koo;Lee, Young-Sook
    • International Journal of Contents
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    • 제7권1호
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    • pp.65-72
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    • 2011
  • This paper aims to propose ways to revitalize the design industry of Busan by way of analyzing the status of the design and its related industries .We also propose the systematic ways to improve the employment and strengthen the global competitiveness of the design industry of Busan. The basic year of this study is 2010, and the goal years are 2011, 20115 and 2020, each of which represents the short-term, mid-term and long-term goal period, respectively. The content of our study includes the status of the design and its related industries and ways to revitalize them. Our study focuses on ways to revitalize the design industry through the particularization of the design industry in Busan and to strengthen the global competitiveness of Busan's strategic industries. For this, we have read up on the design and its related industries, surveyed the previous research work, and conducted the statistical analysis of design fields for the years of 2006-2008. In order to provide the revitalization plan in a more efficient way, we have also gathered the opinions of the experts through FGI (focus group interview).

패션산업의 디자인 모방에 관한 연구 (A Qualitative Study on Design Copying of Fashion Industry)

  • 홍병숙;석효정;이은진
    • 한국의류산업학회지
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    • 제13권4호
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    • pp.560-571
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    • 2011
  • Copying of designs has been condoned in the fashion industry. However, the industry argues that whether fashion design should be protected by law and what constitute design copying in fashion. This study has been performed by in-dept interviews with employees in the fashion industry. The study finds that respondents perceived copying of design to be some extent beneficial to the industry. While, they also observed that it has a negative effect on the industry due to indiscriminate copying. In regards to standard of drawing the line between copying and inspiration or modification, designers have subjective and discrepant standards. Fashion industry itself, consumer's biased preference, inefficient education and lack of legislation are significantly engaged in design copying.

An AI-based Clothing Design Process Applied to an Industry-university Fashion Design Class

  • Hyosun An;Minjung Park
    • 한국의류학회지
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    • 제47권4호
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    • pp.666-683
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    • 2023
  • This research aims to develop based clothing design process tailored to the industry-university collaborative setting and apply it in a fashion design class. into three distinct phases: designing and organizing our fashion design class, conducting our class at a university, and gathering student feedback. First, we conducted a literature review on employing new technologies in traditional clothing design processes. We consulted with industry professionals from the Samsung C&T Fashion Group to develop an AI-based clothing design process. We then developed in-class learning activities that leveraged fashion brand product databases, a supervised learning AI model, and operating an AI-based Creativity Support Tool (CST). Next, we setup an industry-university fashion design class at a university in South Korea. Finally, we obtained feedback from undergraduate students who participated in the class. The survey results showed a satisfaction level of 4.7 out of 5. The evaluations confirmed that the instructional methods, communication, faculty, and student interactions within the class were both adequate and appropriate. These research findings highlighted that our AI-based clothing design process applied within the fashion design class led to valuable data-driven convergent thinking and technical experience beyond that of traditional clothing design processes.

A Study on the Globaization Starategy of Korean Textile Design

  • Lee, Eun-Oak
    • The International Journal of Costume Culture
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    • 제4권1호
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    • pp.61-70
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    • 2001
  • This study discuses the strategies for the reestabisgment of Korean textile industry by emphasizing the area of textile design which plays an important role in developing textile materials. The textile industry in Korea has been in stagnancy for a long period of time and appears to find no answer to the problem. The big part of the problem is that the industry itself does not realize the importance of textile design and its management does not understand its critical role in contributing the growth of the industry. To develop textile design, first, we need to foster textile designers who have the creativity, an understanding of international trend and a mind f management. This can be achieved through an education system with a close tie to the textile industry. Second, we need to globalize our textile design in three aspects : design, technology and marketing. A balanced and harmonized progression of these three aspects will guarantee a successful globalization of textile design. This progression, however, demands creativity, identity, and interaction on the design side, digital and networking on the technology side, and culture marketing, brand value, and global agent networking on the marketing side.

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디자인비즈니스개념적 접근을 통한 담양군 죽세산업의 재활성화방안 사례연구 (Revitalization Case Study Of Bamboo Industry of Damyang Province through Design Business Approach)

  • 김명주;김정필;이진렬
    • 디자인학연구
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    • 제18권3호
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    • pp.75-84
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    • 2005
  • 본 연구는 디자인비즈니스모델의 관점에서 지역의 전략적 특화산업 재활성화방안을 제안하였다. 지역의 전략적 특화산업을 재활성화하기 위해서는 과거의 전통적인 제조기반 산업구조에서 벗어나 산업체는 시장기반 혹은 디자인기반패러다임으로 전환해야 하고 디자이너는 수동적인 디자인개발관점에서 벗어나 능동적으로 디자인개발을 통해 산업체에 제안함으로써 디자인 주도적인 산업구조를 유도하여야 한다. 즉, 디자인중심의 시장지향적 산업전개를 통해 전략적 특화산업의 재창출이 가능하다. 이러한 산업구조의 형성은 디자이너가 디자인비즈니스적인 관점에서 접근하고 또한 산업시스템 내에서 의뢰 받은 디자인에 대한 개발의 수동적인 관점이 아닌 능동적인 역할을 수행할 때 가능하다. 이러한 개념을 제안하기 위하여 본 연구에서는 디자인비즈니스의 개념을 제안하고 이러한 개념을 담양군의 죽세산업에 적용하여 사례연구를 추진하였다. 사례연구를 통하여 디자이너는 주도적으로 디자인개발을 추진하고 산업체탐색과 생산아웃소싱업체의 탐색등 사업추진체제를 구축하는데 주도적인 역할을 수행하며 이에 따라 판매 로열티와 생산로열티 등 다양한 수입원천을 통해 수익을 창출 할 수 있는 가능성을 제안하였다. 아울러 이러한 디자인주도적인 산업전개에 따라 산업체는 시장에서의 성공가능성을 높일 수 있다고 제안하고 있다.

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이태리 섬유산업(纖維産業)의 고부가가치화(高附加價値化) 전략(戰略)에 관한 고찰(考察) - TEXTILE DESIGN을 중심(中心)으로 - (A Study on the Strategy Highvalue-added in Italian Textile Industry - Focusing on Textile Design-)

  • 이은옥
    • 패션비즈니스
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    • 제1권2호
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    • pp.65-73
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    • 1997
  • Over the past, the Korean Textile Industry has been able to establish as one of the most competent textile producer of the world. Today, however, with rapidly changing market requirements, the Korean Textile Industry is requested to improve systems for highvalue textile's market. In this regard, the purpose of this study is to propose suggestions for the strategy recommendations in the Korean Textile Design, researching on the highvalue-added Como Textile Design in Italy. As we analyzed them, the bases of their global success are as follows. 1) Participating in the making of the Global Trend in textile design market, Italian design companies lead to move international market influentially. 2) Dividing target depending on the country's textile market, Italian design companies build up their global marketing capability to increase design sale's effect. 3) Organizing and Participating in the international textile design show and fair, Italian companies attempt to set up Italian image creation as the global advertising. 4) Ensuring an adequate supply of human resource, Industry, Labor Unions, Government and Academy have a cooperative relationship to assist each other. In the basis of the above mentioned, we can suggest the strategies to accelate improvement and development in the Korean Textile and Textile Design Industry. 1) It needes to establish a monitoring system for current information in the International Textile Design Industry. 2) It needs to start building up Korean textile companies global marketing capability to produce adaptable design in market's request. 3) It needs to study and to find our traditional motifs continuosly for creating modern design following the recent Design Trend. Finally, It needs to have a close relationship between industry and education to establish human resource for the Korean Textile Industry's future success in the global market.

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서비스 산업 혁신을 위한 서비스 디자인 경쟁력 강화 전략 (Developing Strategy of Service Design Competitiveness for Service Industry Innovation)

  • 권혁인;주희엽;배수정
    • 한국IT서비스학회지
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    • 제10권3호
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    • pp.285-296
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    • 2011
  • Recently world industry trends is moved from manufacturing to service. As a result product-market ideology is central to the service enabler of the service. And value creation and delivery of consumer-oriented services as the core design industry is gaining popularity abroad. But the Service design to dispose of the whole process from planning to be done systematically is not yet established a clear concept. This study suggested problems of the current service design industry, service plans and strategies for the development of service design through open questionnaire and FGI(Focus Group Interview) for using service model methodology which is presented by HyeogIn Kwon et al.(2010). And we also consider 27 kinds of developing challenges for service design industry innovation by 6 sectors, such as workforce, R&D, legal framework, lay the foundation, knowledge service and collaborative service.

전시디자인기업 구성원의 마음챙김이 자기효능감 직무만족을 통해 직무성과에 미치는 영향 (he Effect of Mindfulness of Exhibition Design Employees on Jab Performance Through Self-Efficacy, Jab Satisfaction)

  • 정수형;황찬규
    • 디지털산업정보학회논문지
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    • 제14권1호
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    • pp.57-75
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    • 2018
  • The growth of the Exhibition Design Industry has been exponential both internationally and domestically since the composition and fusion of Artistic Culture and information. Since the introduction of various Display Techniques, such as, augmented reality, Virtual Reality, and 3D interactive applications, the Exhibition Display Industry has seen innovative development. Furthermore, this has transpired a new wave of change and globalization in social network and thru creative Exhibition Design this has become a turning point in the Exhibition Design Industry. The aim of this research is to find Influencing factors of domestic Exhibition Design Industry members. These factors thru self-efficacy and job satisfaction will study objectively to find what influences duty result and help members of Exhibition Design Industries to work comfortably and to increase productivity we are proposing effective and efficient development methods. To do this, we are suggesting a research model applied on variables of the mindfulness theory which is based on the emphasized unconsciousness which represents the existence of the mind. To objectively verify this research model, we have conducted surveys on Exhibition Design Industry workers and a Material Designer in Seoul.

제과산업에서의 유통정보 시스템 설계 방향 (A Framework for the Information System Design to support Distribution System in the Confectionery Industry)

  • 박순달;김우제
    • 산업공학
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    • 제5권2호
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    • pp.101-109
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    • 1992
  • The purpose of this paper is to establish a framework of the information system design for the distribution management in the confectionery industry. First, we present the characteristics of distribution information system and the distribution information flow in the confectionery industry. Next, we present a sketch of the computer-communication system as the mechanism for improving communication within the distribution system and design the subsystems of distribution information system. And we design the data structure for manipulating distribution information. Finally, we present the case study in which we design the distribution information system in the confectionery industry.

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을지로와 홍대앞 디자인산업 클러스터 비교 연구 - 창조산업클러스터 관점을 중심으로 - (Design Industry Clusters of Euljiro and Hongdae Area in Seoul - A Creative Industry Cluster Perspective)

  • 문희라;서우석
    • 문화경제연구
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    • 제21권3호
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    • pp.89-124
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    • 2018
  • 창조산업의 핵심 분야인 디자인산업은 창조산업클러스터를 형성하면서 도시의 문화경제에 상당한 비중을 차지하고 있으나 그동안 별다른 학술적 관심을 받지 못하였다. 본 논문은 중구 을지로와 마포구 홍대앞 두 지역을 중심으로 창조산업클러스터 형성에 관여하는 지역적 요인을 집적경제, 파생효과, 제도적 환경의 차원에서 파악하였다. 연구방법으로는 "서울시사업체현황" 자료를 분석하고 14명의 디자이너를 대상으로 인터뷰를 수행하였다. 분석결과 을지로의 디자인산업클러스터는 인쇄업에 대한 의존이 강하여 전통적 의미의 클러스터에 머물러 직접적이고 경제적인 산출 외에 도시경제에 미치는 영향이 제한적이었던 반면, 홍대앞 디자인산업클러스터는 대학과 예술시장, 복합 문화소비 공간의 창출, 디자이너의 능동적인 활동을 중심으로 창조산업클러스터의 특징을 가지면서 다양한 방식으로 도시경제에 기여한 것으로 볼 수 있다. 이와 같은 비교분석 결과는 창조산업 클러스터의 형성과정에서 지역의 산업적 배경 못지않게 창조적 개인들의 활동과 유입을 자극할 수 있는 대학 등의 환경 요인이 가지는 중요성을 보여준다.