• Title/Summary/Keyword: director configuration

Search Result 21, Processing Time 0.031 seconds

Chain Length Dependence of Confined Liquid Crystals Configuration

  • Finotello, Daniele;Jin, Tao
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2003.07a
    • /
    • pp.256-259
    • /
    • 2003
  • The study of confined liquid crystals flourished in the decade of the nineties. Liquid crystals properties have been probed after confinement in well-defined or interconnected geometries as those available in porous media and in polymer networks. In this work we emphasized the power of the nuclear magnetic resonance technique to determine the confined liquid crystal structures. We also present unexpected results on the dependence of the confined liquid crystal configuration on the chain length.

  • PDF

Chain Length Dependence of Confined Liquid Crystals Configuration

  • Finotello, Daniele;Jin, Tao
    • Journal of Information Display
    • /
    • v.4 no.1
    • /
    • pp.14-16
    • /
    • 2003
  • The study of confined liquid crystals flourished in the decade of the nineties. Liquid crystals properties have been probed after confinement in well-defined or interconnected geometries as those available in porous media and in polymer networks. In this work we emphasized the power of the nuclear magnetic resonance technique to determine the confined liquid crystal structures. We also present unexpected results on the dependence of the confined liquid crystal configuration on the chain length.

An improved electrode structure of the Patterned Vertical Alignment Liquid Crystal Cell for high optical property

  • Choi, Yong-Hyun;Son, Jung-Hee;Yang, Jin-Seok;Ji, Seung-Hoon;Lee, Gi-Dong
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2007.08a
    • /
    • pp.502-505
    • /
    • 2007
  • In this paper we propose a novel electrode structure for high transmittance in the Patterned Vertical Alignment (PVA) LC cell. Normally, the transmittance of PVA LC cell is depended on the shape of the electrode and cell gap. We studied the area decreasing the transmittance through the electrode structure for wide viewing angle and proposed new electrode design to change LC director configuration in the area. We use the 'TechWiz LCD' for calculation of the director configuration and optical characteristics. We show the comparison of the calculated optical transmittance between the conventional PVA mode and the proposed PVA mode. From the results, we confirm that the optical transmittance of the proposed structure of the PVA cell becomes higher.

  • PDF

An improved electrode structure of the Patterned Vertical Aligned Liquid Crystal Cell for high transmittance (새로운 전극구조를 통한 수직배향 액정 셀의 투과특성 향상)

  • Choi, Yong-Hyun;Son, Jung-Hee;Lee, Gi-Dong
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.11 no.9
    • /
    • pp.1724-1728
    • /
    • 2007
  • In this paper we propose a novel electrode structure for high transmittance in the Patterned Vertical Alignment (PVA) LC cell. We use the 'TechWiz LCD' for calculation of the director configuration and optical characteristics. We studied the area decreasing the transmittance through the electrode structure for wide viewing angle and proposed new electrode design to change LC director configuration in the area. We show the comparison of the calculated optical transmittance between the conventional PVA mode and the proposed PVA mode. From the results, we confirm that the optical transmittance of the proposed structure of the PVA cell becomes higher.

Defects Nucleation in the Liquid Crystal Director Field from Inhomogeneous Surface

  • Lee, Gi-Dong;Lee, Jong-Wook;Ko, Tae-Woon;Lee, Joun-Ho;Oh, Chang-Ho;Choi, Hyun-Chul;Kim, Jae-Chang
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.1159-1162
    • /
    • 2004
  • A modeling of the nucleation and dynamical behavior of defects from an inhomogeneous surface configuration using fast Q-tensor method is realized. On modeling the defect nucleation and dynamics, A fast Q-tensor method is applied. From the numerical modeling, we confirmed that surface inhomogeneity which makes strong strain energy in the local liquid crystal director field could cause defects. Experimental result has compared with numerical modeling in order to verify the simulation of the defect nucleation.

  • PDF

Periodic Boundary Effect on Multi-Domain Formation in Liquid Crystal Devices

  • Yu, Chang-Jae;Park, Jae-Hong;Kim, Jin-Yool;Jung, Min-Sik;Lee, Sin-Doo
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2003.07a
    • /
    • pp.478-481
    • /
    • 2003
  • We studied a periodic boundary effect in liquid crystal (LC) devices with multi-domains consisting of homeotropic and hybrid alignments. In this configuration, the surface anchoring energy was determined using the LC director-distorted length near the domain boundary, in a linear approximation of the director profile based on the continuum theory. The distorted length was measured in the LC binary diffraction grating.

  • PDF

Comparative Study on Tensor and Vector Approaches for 3D-FEM Numerical Simulator

  • Cho, Sang-Young;Yang, Seung-Soo;Yoon, Hyoung-Jin;Won, Tae-Young
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2007.08a
    • /
    • pp.517-519
    • /
    • 2007
  • We report our study on the implementation of Q tensor approach into three-dimensional finite element method (FEM) numerical solver. The comparative simulation results demonstrated the possibility of a different director configuration in between Q tensor method and vector method. The comparative study confirmed that Q Tensor implementation is more appropriate for OCB analysis than the vector method.

  • PDF

A Study on effective directive technique of 3D animation in Virtual Reality -Focus on Interactive short using 3D Animation making of Unreal Engine- (가상현실에서 효과적인 3차원 영상 연출을 위한 연구 -언리얼 엔진의 영상 제작을 이용한 인터렉티브 쇼트 중심으로-)

  • Lee, Jun-soo
    • Cartoon and Animation Studies
    • /
    • s.47
    • /
    • pp.1-29
    • /
    • 2017
  • 360-degree virtual reality has been a technology that has been available for a long time and has been actively promoted worldwide in recent years due to development of devices such as HMD (Head Mounted Display) and development of hardware for controlling and executing images of virtual reality. The production of the 360 degree VR requires a different mode of production than the traditional video production, and the matters to be considered for the user have begun to appear. Since the virtual reality image is aimed at a platform that requires enthusiasm, presence and interaction, it is necessary to have a suitable cinematography. In VR, users can freely enjoy the world created by the director and have the advantage of being able to concentrate on his interests during playing the image. However, the director had to develope and install the device what the observer could concentrate on the narrative progression and images to be delivered. Among the various methods of transmitting images, the director can use the composition of the short. In this paper, we will study how to effectively apply the technique of directing through the composition of this shot to 360 degrees virtual reality. Currently, there are no killer contents that are still dominant in the world, including inside and outside the country. In this situation, the potential of virtual reality is recognized and various images are produced. So the way of production follows the traditional image production method, and the shot composition is the same. However, in the 360 degree virtual reality, the use of the long take or blocking technique of the conventional third person view point is used as the main production configuration, and the limit of the short configuration is felt. In addition, while the viewer can interactively view the 360-degree screen using the HMD tracking, the configuration of the shot and the connection of the shot are absolutely dependent on the director like the existing cinematography. In this study, I tried to study whether the viewer can freely change the cinematography such as the composition of the shot at a user's desired time using the feature of interaction of the VR image. To do this, 3D animation was created using a game tool called Unreal Engine to construct an interactive image. Using visual scripting of Unreal Engine called blueprint, we create a device that distinguishes the true and false condition of a condition with a trigger node, which makes a variety of shorts. Through this, various direction techniques are developed and related research is expected, and it is expected to help the development of 360 degree VR image.

Light Leakage Comparison in a Homogeneously Aligned Nematic Liquid Crystal Display Depending on an Angle between Polarizer Axis and Optic Axis of a Liquid Crystal

  • Song, I.S.;Baik, I.S.;Won, H.K.;Kim, D.S.;Soh, H.S.;Kim, W.Y.;Lee, S.H.
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.1182-1184
    • /
    • 2004
  • We have studied contrast ratio of a homogeneously aligned nematic liquid crystal (LC) display as a function of the angle between the polarizer axis and LC director. The results show that a cell configuration in which a polarizer axis facing a light source coincides with a short LC axis has a better process margin in terms of high contrast ratio than that of the cell coinciding with a long LC axis.

  • PDF

Liquid Crystal Device associated with Fringe-Field Driven Optically Compensated Splay

  • Jung, B.S.;Kim, S.J.;Oh, S.M.;Lee, S.H.;Kim, H.Y.;Kim, S.Y.;Lim, Y.J.
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.1197-1199
    • /
    • 2004
  • We have studied an optically compensated splay (OCS) mode driven by fringe electric field. The OCS configuration obtained by applying voltage to vertically aligned LCs shows a dark state when an optic axis of the OCS cell coincides with one of crossed polarizer axis. When the fringe electric field is applied, the LC director rotates in plane above whole electrode surface, giving rise to the high transmittance, the low operating voltage and wide viewing angle simultaneously.

  • PDF