• Title/Summary/Keyword: flowcharts

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Life Cycle Assessment for the Business Activities of Green Company -1. Analysis of Process Flow and Basic Unit (녹색기업의 사업활동 전 과정에 대한 환경성 평가 -1. 공정 흐름 및 원단위 분석)

  • Shin, Choon-Hwan;Park, Do-Hyun
    • Journal of Environmental Science International
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    • v.22 no.3
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    • pp.269-279
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    • 2013
  • In this paper, an environmental assessment was carried out on the whole process of industrial business activities to establish a basic plan for climate change mitigation and energy independency. The whole process was divided into each discharge process in terms of water, air, solid waste, green house gases and refractory organic compounds. The flowcharts and basic unit of process were analysed for three years (2008-2010), being utilized as basic information for the life cycle assessment. It was found that the unit loading for the whole process significantly depends on changes in the operation rate change and highly concentrated wastewater inflow. About 35% of solid waste production was reduced by improving the incineration method with co-combustion in coal boiler, generating about 57% of electricity used for the whole process, and consequently reducing the energy costs. As the eco-efficiency index was found to be more than 1, compared to the previous years, it can be said that improvement in general has taken place.

A Study on a Computer Program Visualization Method Effective for the e-Learning Contents (이 러닝 콘텐츠에 효과적인 컴퓨터 프로그램 시각화 방안에 대한 연구)

  • Ha, Sang-Ho
    • Journal of Engineering Education Research
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    • v.10 no.3
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    • pp.109-124
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    • 2007
  • With the advance of the Internet and computing technologies, e-learning is now a hot issue worldwide for providing the effective learning on the cyber-space. However, most of existing e-learning contents have been developed mainly based on text, including simple multimedia elements such as images, animations, and voices. This paper suggests a method effective for the computer programming e-learning. The method is based on program visualization using flowcharts. It features the stepwise hierarchical program visualization on the level of statements, the flowchart based visualization for control constructs of languages, visualization over whole programs, visualization compared with source codes, and interaction with users. Finally, we implement a system to realize the suggested method, and execute it for an example program.

Workflow-based Usability Evaluation of Mobile Phone Messaging Functions (작업흐름도 기반 휴대전화 메시지 기능 사용성 평가)

  • Choi, Jae-Hyun;Kong, Yong-Ku;Jung, Myung-Chul
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.4
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    • pp.65-73
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    • 2007
  • This study evaluated the short message service (SMS) and multimedia message service (MMS) usability of mobile phones and wireless internet services by performance failure rates and flowcharts that adopted the concept of state diagrams. Forty-eight participants who had an experience of using mobile phones were recruited by posting an advertisement on websites for the experiment. They carried out both SMS and MMS tasks with the mobile phones of LG Cyon and Samsung Anycall as well as the wireless internet services of LGT ez-i, KTF magicN, and SKT NATE. In general, Cyon had the lower performance failure rate than Anycall for SMS, and ez-i had the lowest performance failure rate than the other services for MMS. More specifically through the workflow analysis, most participants used hot keys to take 7-8 steps to send a SMS including a symbol and had a difficulty in typing the symbol. They also took 10-11 steps to send a MMS after taking and attaching two pictures. Anycall, magicN, and NATE had significantly large error and failure rates due to the limited option of the menu paths that users could take and poor compatibilities of menu names and between menu and navigation keys. This study showed the possibility of use of flowcharts for systematic and specific usability evaluation methods and found the causes of performance errors and failures with mobile phones and wireless internet services to provide insight into their design.

Design of the Unified Peripheral Device with Advanced Functions for Motor Control using VHDL (VHDL을 이용한 향상된 기능을 가지는 모터 제어용 주변장치의 통합 설계)

  • 박성수;박승엽
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.5
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    • pp.354-360
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    • 2003
  • For the convenient use of high performance microprocessor in motor control, peripheral devices are needed for converting its control signals to compatible ones for motor drive. Customized devices are not plentiful far these purposes and their functions do not usually satisfied designers specification. The designers used to implement these functions on FPGA or CPLD using hardware description language. Then, in this case unessential programs are needed for control the peripherals. In this paper, a unified device model that links peripheral devices, including especially the pulse width modulation controller and the quadrature encoder interface device, to an interrupt controller is proposed. Advanced functions of peripherals could be achieved by this model and unessential programs can be simplified. Block diagrams and flowcharts are presented to illustrate the advanced functions. This unified device was designed using VHDL. The simulation results were presented to demonstrate the effectiveness of the proposed scheme.

Power Converter Gating Signal Generation with DSP Software (DSP 소프트웨어에 의한 전력변환기 게이팅 신호 발생)

  • Lee, Hae-Chun;Park, Tae-Yeol;Kim, Gi-Taek
    • Journal of Industrial Technology
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    • v.21 no.A
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    • pp.111-116
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    • 2001
  • Power converters are widely used in the applications of servo drives of ac and dc motors and power supplies. For the control of the converters carious control algorithms have been proposed and realized by gating signal generation. Software control shemes are being applied to implement the control algorithms, but analog circuits are still used for the gating signal generation because it requires very fast and precise timing. In this paper the gating signal generation with DSP software are proposed for the three phase to three phase PWM converter. Design procedures and software flowcharts are presented and some experimental waveforms are also presented to verify the proposed algorithms.

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Dynamic simulation models for seismic behavior of soil systems - Part I: Block diagrams

  • Sahin, Abdurrahman
    • Geomechanics and Engineering
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    • v.9 no.2
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    • pp.145-167
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    • 2015
  • Digital simulation has recently become the preferred method for designing complex and dynamic systems. Simulation packages provide interactive, block-diagram environment for modeling and simulating dynamic models. The block diagrams in simulation models are flowcharts which describe the components of dynamic systems and their interaction. This paper is the first part of the study for determining the seismic behavior of soil systems. The aim of this part is to present the constructed block diagrams for discrete-time analysis of seismic site amplification in layered media for vertically propagating shear waves. Detailed block diagrams are constructed for single and multiple soil layers by considering wave propagation with and without damping, respectively. The block diagrams for recursive filter to model attenuation in discrete-time form are also constructed. Finite difference method is used for strain calculation. The block diagrams are developed by utilizing Simulink which is a software add-on to Matlab.

Factor Analysis of Visual Literacy Influencing Diagram Understanding and Drawing in Computer Science Education

  • Park, Chan Jung;Hyun, Jung Suk
    • Journal of Advanced Information Technology and Convergence
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    • v.9 no.1
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    • pp.67-76
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    • 2019
  • Recently, with the advent of the software-based society, many organizations have been providing software developing education, such as coding, to Computer Science majors and non-Computer Science majors. When implementing a program, teachers can let students draw a variety of diagrams, such as flowcharts, UML diagrams, and ERD diagrams ahead. As the importance of computational thinking is increasingly emphasized, abstracting algorithms into diagrams is considered an important educational element. In this paper, we examined the visual literacy and abstract/concrete way of thinking of novice programmers in order to analyze factors affecting the abstraction process of drawing diagrams, and how they influence students' ability to understand diagrams and ability to draw. If we understand what factors influence the abstraction process in this study, we can suggest educational alternatives for future strategies in which teachers will teach students.

Study on Extraction of Sub-element and Construction of System Model for the Technological Communication Skills (기술적 의사소통능력의 하위요소 추출과 체제모형 구축)

  • Kim, Ju Hyun;Lee, Yong Jin
    • 대한공업교육학회지
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    • v.40 no.1
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    • pp.105-120
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    • 2015
  • The purpose of this study was to extract of Sub-elements of technological communication skills and to construct of a system model. In order to achieve the goal of the study, it was carried out in two steps: (1)Extraction sub-elements and definitions of technological communication skills, (2)Development of a system model of technological communication skills. Obtained conclusions by the process of this research were as follows. First, sub-elements of the technological communication skills were extracted and they were images, sketches, flowcharts, drawings, prototyping, symbols tables graphs and presentations. Second, using the 'technological communication tools' based on the "collaborative activities in online and offline', technological communication skills were defined as communication skills to be raised through the process of 'Idea through the Communication', 'Realization through the Communication', 'Wrap up through the Communication'. Third, technological communication skills were described as the system, in which 'Idea through the Communication(images, sketches, flowcharts)', 'Realization through the Communication(design, prototyping)', 'Wrap up through the Communication(symbol table graph, presentation)' were collaboratively activated. Fourth, checking tool for the technological communication skills was developed, based on checking tool for the existing communication skills and system model for technological communication skills. And it was improved by the expert validity test.

Analysis of Forest Valuation Process for the Forestry Household Economy Survey in Korea (우리나라 임가경제조사를 위한 입목자산가치 평가업무 프로세스 분석)

  • Kim, Young-Hwan;Won, Hyun-Gyu;Lee, Ho-Sang;Chong, Se-Kyung;Shin, Man-Yong
    • Journal of Korean Society of Forest Science
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    • v.97 no.3
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    • pp.274-284
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    • 2008
  • For forest valuation, various input data were generally required: for example, slope, timber stocks, logging costs, hauling costs, market values of timber, afforestation costs, thinning costs, and so on. To enhance the efficiency of forest valuation process, it would be helpful to guide how and where to acquire such data sets. Moreover, to make an appraisal of timber assets through the Forestry Household Economy Survey, it would be inevitable to use standardized input data by region or tree species. Therefore, this research intended to develop a methodology of standardizing each input data, and to present its available data sources. Also, a guidance was presented to explain how to control input data within the appraisal process. Then, the appraisal process were analyzed and summarized in four types of information such as system flowchart, process flowcharts, detail flowcharts, and skimmer data, which are essential elements in developing an appraisal software, named EnVAST (Engine of Valuation System for Timber Assets). The software was designed to generate 'the standard forest valuation table' by species and province as the final output that is applicable for the forest valuation through the Forestry Household Economy Survey in Korea.

Education of Algorithms Using the RAPTOR Programming Educational Tool (RAPTOR 프로그래밍 교육도구를 이용한 알고리즘 교육)

  • KIM, SungYul;LEE, JongYun
    • The Journal of Korean Association of Computer Education
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    • v.18 no.6
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    • pp.23-31
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    • 2015
  • The main aim in software education is to improve problem-solving ability based on computational thinking with the healthy information ethics. For this purpose, many institutions have attempted various educational programs such as Educational Programming Language, Physical Computing, and Robot education. However, it is possible to obscure the essence of computer education for computational thinking if the computer education focuses on using certain special education programming language and products. Therefore, this paper suggests a method of algorithm education using RAPTOR which is a visual programming development environment and is based on flowcharts. In order to verify the effectiveness of the algorithms education using the RAPTOR, 16 high-school students were applied to an educational program for twelve hours on five steps and then we obtained positive results.