• Title/Summary/Keyword: lookup table and real time processing

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Image Distortion Correction Processing System Realization for Fisheye Lens Camera (어안렌스 카메라의 영상왜곡보정처리 시스템 구현)

  • Ryu, Kwang-Ryol;Kim, Ja-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.11
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    • pp.2116-2120
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    • 2007
  • A realization for image distortion correction processing system with DSP processor is presented in this paper. The image distortion correcting algorithm is realized by DSP processor for focusing on more real time processing than image quality. The lens and camera distortion coefficients are processed by the Lookup Tables and the correcting algorithm is applied to reverse mapping method for geometrical transform. The system experimentation results in the processing time about 31.3 msec $720{\times}480$ wide range image, and the image is stable and spontaneous to be about 8.3% average PSNR variation with changing a wide angle.

Corner Point Detection on digital Contoours using directional Angle and Area Deviation (방향각과 면적편차를 이용한 윤곽선의 코너점 추출)

  • Jeong, Kwang-Woong;Lee, Sang-Hak;Kim, Jin-Hong;Kim, Doo-Yong
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.3
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    • pp.824-832
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    • 1998
  • In this paper, wc proposed new method for corner point detection on digital contours using directional angle and area dcviation_ First of all, dircctional angle was detccted according to contours by lookup table, then corner point was detected using arca deviation aftcr the pixels over standard value had selected as a candidate point. This method has the advantage the rcduction of processing time for real time processing and the reduction of round-off error on digital image reprcsentation. For vcrification of the proposed method simulation results which applied on various tcst pattern were compared with existing methods.

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Realization for Image Distortion Correction Processing System with Fisheye Lens Camera

  • Kim, Ja-Hwan;Ryu, Kwang-Ryol;Sclabassi, Robert J.
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.281-284
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    • 2007
  • A realization for image distortion correction processing system with DSP processor is presented in this paper. The image distortion correcting algorithm is realized by DSP processor for focusing on more real time processing than image quality. The lens and camera distortion coefficients are processed by YCbCr Lookup Tables and the correcting algorithm is applied to reverse mapping method for geometrical transform. The system experimentation results in the processing time about 34.6 msec on $720{\times}480$ curved image at 150 degree visual range.

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The Real-Time Implementation of Two-Dimensional FIR Digital Filter using PiPe-Line Method (파이프라인 방법을 이용한 이차원 FIR 디지털 필터의 실시간 구현)

  • 윤형태;이근영
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.5
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    • pp.27-33
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    • 1993
  • This paper describes the hardware implementation of 2-D FIR digital filter for a real-time image processing. Generally, the most time-consuming operation in signal processing is the multiplication operation. To avoid it in digital filter. Pelid and Liu proposed the distributed arithmetic method for the one-dimensional case. The implementation method proposed in this paper is to extend Pelid's method to two-dimensional FIR filter using simple ROM lookup table and to use the technique of pipe lining two main operations of memory access and arithmetic. As a result, the speed of our proposed hardware implementation is two times faster than that of conventional methods and can be close to the real time speed.

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An Adaptive Proximity Route Selection Method in DHT-Based Peer-to-Peer Systems (DHT 기반 피어-투-피어 시스템을 위한 적응적 근접경로 선택기법)

  • Song Ji-Young;Han Sae-Young;Park Sung-Yong
    • The KIPS Transactions:PartA
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    • v.13A no.1 s.98
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    • pp.11-18
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    • 2006
  • In the Internet of various networks, it is difficult to reduce real routing time by just minimizing their hop count. We propose an adaptive proximity route selection method in DHT-based peer-to-peer systems, in which nodes select the nぉe with smallest lookup latency among their routing table entries as a next routing node. Using Q-Routing algorithm and exponential recency-weighted average, each node estimates the total latency and establishes a lookup table. Moreover, without additional overhead, nodes exchange their lookup tables to update their routing tables. Several simulations measuring the lookup latencies and hop-to-hop latency show that our method outperforms the original Chord method as well as CFS' server selection method.

Lightweight AES-based Whitebox Cryptography for Secure Internet of Things (안전한 사물인터넷을 위한 AES 기반 경량 화이트박스 암호 기법)

  • Lee, Jin-Min;Kim, So-Yeon;Lee, Il-Gu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.9
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    • pp.1382-1391
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    • 2022
  • White-box cryptography can respond to white-box attacks that can access and modify memory by safely hiding keys in the lookup table. However, because the size of lookup tables is large and the speed of encryption is slow, it is difficult to apply them to devices that require real-time while having limited resources, such as IoT(Internet of Things) devices. In this work, we propose a scheme for collecting short-length plaintexts and processing them at once, utilizing the characteristics that white-box ciphers process encryption on a lookup table size basis. As a result of comparing the proposed method, assuming that the table sizes of the Chow and XiaoLai schemes were 720KB(Kilobytes) and 18,000KB, respectively, memory usage reduced by about 29.9% and 1.24% on average in the Chow and XiaoLai schemes. The latency was decreased by about 3.36% and about 2.6% on average in the Chow and XiaoLai schemes, respectively, at a Traffic Load Rate of 15 Mbps(Mega bit per second) or higher.

Design of High-Speed CAVLC Decoder Architecture for H.264/AVC

  • Oh, Myung-Seok;Lee, Won-Jae;Jung, Yun-Ho;Kim, Jae-Seok
    • ETRI Journal
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    • v.30 no.1
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    • pp.167-169
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    • 2008
  • In this paper, we propose hardware architecture for a high-speed context-adaptive variable length coding (CAVLC) decoder in H.264. In the CAVLC decoder, the codeword length of the current decoding block is used to determine the next input bitstreams (valid bits). Since the computation of valid bits increases the total processing time of CAVLC, we propose two techniques to reduce processing time: one is to reduce the number of decoding steps by introducing a lookup table, and the other is to reduce cycles for calculating the valid bits. The proposed CAVLC decoder can decode $1920{\times}1088$ 30 fps video in real time at a 30.8 MHz clock.

Face Detection Using Pixel Direction Code and Look-Up Table Classifier (픽셀 방향코드와 룩업테이블 분류기를 이용한 얼굴 검출)

  • Lim, Kil-Taek;Kang, Hyunwoo;Han, Byung-Gil;Lee, Jong Taek
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.5
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    • pp.261-268
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    • 2014
  • Face detection is essential to the full automation of face image processing application system such as face recognition, facial expression recognition, age estimation and gender identification. It is found that local image features which includes Haar-like, LBP, and MCT and the Adaboost algorithm for classifier combination are very effective for real time face detection. In this paper, we present a face detection method using local pixel direction code(PDC) feature and lookup table classifiers. The proposed PDC feature is much more effective to dectect the faces than the existing local binary structural features such as MCT and LBP. We found that our method's classification rate as well as detection rate under equal false positive rate are higher than conventional one.

Efficient Hardware Implementation of Real-time Rectification using Adaptively Compressed LUT

  • Kim, Jong-hak;Kim, Jae-gon;Oh, Jung-kyun;Kang, Seong-muk;Cho, Jun-Dong
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.1
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    • pp.44-57
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    • 2016
  • Rectification is used as a preprocessing to reduce the computation complexity of disparity estimation. However, rectification also requires a complex computation. To minimize the computing complexity, rectification using a lookup-table (R-LUT) has been introduced. However, since, the R-LUT consumes large amount of memory, rectification with compressed LUT (R-CLUT) has been introduced. However, the more we reduce the memory consumption, the more we need decoding overhead. Therefore, we need to attain an acceptable trade-off between the size of LUT and decoding overhead. In this paper, we present such a trade-off by adaptively combining simple coding methods, such as differential coding, modified run-length coding (MRLE), and Huffman coding. Differential coding is applied to transform coordinate data into a differential form in order to further improve the coding efficiency along with Huffman coding for better stability and MRLE for better performance. Our experimental results verified that our coding scheme yields high performance with maintaining robustness. Our method showed about ranging from 1 % to 16 % lower average inverse of compression ratio than the existing methods. Moreover, we maintained low latency with tolerable hardware overhead for real-time implementation.

Real-time BCC Volume Isosurface Ray Casting on the GPU (GPU를 이용한 실시간 BCC 볼륨 등가면 레이 캐스팅)

  • Kim, Minho;Lee, Young-Joon
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.4
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    • pp.25-34
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    • 2012
  • This paper presents a real-time GPU (graphics processing unit) ray casting scheme for rendering isosurfaces of BCC (body-centered cubic) volume datasets. A quartic spline field is built using the 7-direction box-spline filter accompanied with a quasi-interpolation prefilter. To obtain an interactive rendering speed on the graphics hardware, the shader code was optimized to avoid lookup table and conditional branches and to minimize data fetch overhead. Compared to previous implementations, our work outperforms the comparable one by more than 20% and the rendering quality is superior than others.