• 제목/요약/키워드: object-based approach

검색결과 864건 처리시간 0.031초

A New Approach for Multiple Object Tracking ? Discrete Event based Multiple Object Tracking (DEMOT)

  • Kim, Chi-Ho;You, Bum-Jae;Kim, Hag-Bae;Oh, Sang-Rok
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.1134-1139
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    • 2003
  • Tracking is a fundamental technique which is able to be applied to gesture recognition, visual surveillance, tangible agent and so forth. Especially, multiple object tracking has been extensively studied in recent years in order to perform many and more complicated tasks. In this paper, we propose a new approach of multiple object tracking which is based on discrete event. We call this system the DEMOT (Discrete Event based Multiple Object Tracking). This approach is based on the fact that a multiple object tracking can have just four situations - initiation, continuation, termination, and overlapping. Here, initiation, continuation, termination, and overlapping constitute a primary event set and this is based on the change of the number of extracted objects between a previous frame and a current frame. This system reduces computational costs and holds down the identity of all targets. We make experiments for this system with respect to the number of targets, each event, and processing period. We describe experimental results that show the successful multiple object tracking by using our approach.

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Image Processing-based Object Recognition Approach for Automatic Operation of Cranes

  • Zhou, Ying;Guo, Hongling;Ma, Ling;Zhang, Zhitian
    • 국제학술발표논문집
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    • The 8th International Conference on Construction Engineering and Project Management
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    • pp.399-408
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    • 2020
  • The construction industry is suffering from aging workers, frequent accidents, as well as low productivity. With the rapid development of information technologies in recent years, automatic construction, especially automatic cranes, is regarded as a promising solution for the above problems and attracting more and more attention. However, in practice, limited by the complexity and dynamics of construction environment, manual inspection which is time-consuming and error-prone is still the only way to recognize the search object for the operation of crane. To solve this problem, an image-processing-based automated object recognition approach is proposed in this paper, which is a fusion of Convolutional-Neutral-Network (CNN)-based and traditional object detections. The search object is firstly extracted from the background by the trained Faster R-CNN. And then through a series of image processing including Canny, Hough and Endpoints clustering analysis, the vertices of the search object can be determined to locate it in 3D space uniquely. Finally, the features (e.g., centroid coordinate, size, and color) of the search object are extracted for further recognition. The approach presented in this paper was implemented in OpenCV, and the prototype was written in Microsoft Visual C++. This proposed approach shows great potential for the automatic operation of crane. Further researches and more extensive field experiments will follow in the future.

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컨테이너터미널용 객체지향 시뮬레이터 (An Object-Oriented Simulator for Port Container Terminal)

  • 최용석
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2003년도 추계학술대회 및 정기총회
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    • pp.19-25
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    • 2003
  • Since container throughput is continually increasing, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations that support user needs require modeling tools that are both easy to use and sufficiently to reflect real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. This paper present the design procedure a simulator for port container terminal that was based on the object-oriented approach. The simulator in order to model and simulate the TC-based container terminals is developed.

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지식기반 객체지향 공간 데이터베이스 시스템 (Knowledge-Based Approach for an Object-Oriented Spatial Database System)

  • Kim, Yang-Hee
    • 지능정보연구
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    • 제9권3호
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    • pp.99-115
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    • 2003
  • 본 논문은 지식 기반 객체지 향 공간 데이터베이스시스템 KOBOS를 제안한다. 객체지향 공간 데이터베이스 시스템의 데이터 모델링과 근접 질의답변에 지식기반 접근법을 도입한다. 공간객체와 근접 공간 연산자를 다루기 위해 다음과 같은 세 단계 객체지향 데이터 모델을 제안하고 있다: (1) 공간 형상 모델; (2) 공간 객체 모델: (3) 내부 기술 모델. 근접 공간 연산자의 범위는 공간 타입 추상 계층으로 알 수 있다. 또한 객체지향 공간 질의어인 SOQL을 제안한다. SOQL은 공간 객체의 다양한 출력과 공간 및 비 공간 객체의 검색을 수행할 수 있는 통합 기능을 제공해준다. 효율적인 혼합 질의 처리를 위하여, 하향 공간 질의 처리 방법을 이용하여 처리해 준다.

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엣지 컴퓨팅 환경에서 적용 가능한 딥러닝 기반 라벨 검사 시스템 구현 (Implementation of Deep Learning-based Label Inspection System Applicable to Edge Computing Environments)

  • 배주원;한병길
    • 대한임베디드공학회논문지
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    • 제17권2호
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    • pp.77-83
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    • 2022
  • In this paper, the two-stage object detection approach is proposed to implement a deep learning-based label inspection system on edge computing environments. Since the label printed on the products during the production process contains important information related to the product, it is significantly to check the label information is correct. The proposed system uses the lightweight deep learning model that able to employ in the low-performance edge computing devices, and the two-stage object detection approach is applied to compensate for the low accuracy relatively. The proposed Two-Stage object detection approach consists of two object detection networks, Label Area Detection Network and Character Detection Network. Label Area Detection Network finds the label area in the product image, and Character Detection Network detects the words in the label area. Using this approach, we can detect characters precise even with a lightweight deep learning models. The SF-YOLO model applied in the proposed system is the YOLO-based lightweight object detection network designed for edge computing devices. This model showed up to 2 times faster processing time and a considerable improvement in accuracy, compared to other YOLO-based lightweight models such as YOLOv3-tiny and YOLOv4-tiny. Also since the amount of computation is low, it can be easily applied in edge computing environments.

Small Object Segmentation Based on Visual Saliency in Natural Images

  • Manh, Huynh Trung;Lee, Gueesang
    • Journal of Information Processing Systems
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    • 제9권4호
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    • pp.592-601
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    • 2013
  • Object segmentation is a challenging task in image processing and computer vision. In this paper, we present a visual attention based segmentation method to segment small sized interesting objects in natural images. Different from the traditional methods, we first search the region of interest by using our novel saliency-based method, which is mainly based on band-pass filtering, to obtain the appropriate frequency. Secondly, we applied the Gaussian Mixture Model (GMM) to locate the object region. By incorporating the visual attention analysis into object segmentation, our proposed approach is able to narrow the search region for object segmentation, so that the accuracy is increased and the computational complexity is reduced. The experimental results indicate that our proposed approach is efficient for object segmentation in natural images, especially for small objects. Our proposed method significantly outperforms traditional GMM based segmentation.

Moving Object Segmentation을 활용한 자동차 이동 방향 추정 성능 개선 (Moving Object Segmentation-based Approach for Improving Car Heading Angle Estimation)

  • 노치윤;정상우;김유진;이경수;김아영
    • 로봇학회논문지
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    • 제19권1호
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    • pp.130-138
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    • 2024
  • High-precision 3D Object Detection is a crucial component within autonomous driving systems, with far-reaching implications for subsequent tasks like multi-object tracking and path planning. In this paper, we propose a novel approach designed to enhance the performance of 3D Object Detection, especially in heading angle estimation by employing a moving object segmentation technique. Our method starts with extracting point-wise moving labels via a process of moving object segmentation. Subsequently, these labels are integrated into the LiDAR Pointcloud data and integrated data is used as inputs for 3D Object Detection. We conducted an extensive evaluation of our approach using the KITTI-road dataset and achieved notably superior performance, particularly in terms of AOS, a pivotal metric for assessing the precision of 3D Object Detection. Our findings not only underscore the positive impact of our proposed method on the advancement of detection performance in lidar-based 3D Object Detection methods, but also suggest substantial potential in augmenting the overall perception task capabilities of autonomous driving systems.

Covariance-based Recognition Using Machine Learning Model

  • Osman, Hassab Elgawi
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.223-228
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    • 2009
  • We propose an on-line machine learning approach for object recognition, where new images are continuously added and the recognition decision is made without delay. Random forest (RF) classifier has been extensively used as a generative model for classification and regression applications. We extend this technique for the task of building incremental component-based detector. First we employ object descriptor model based on bag of covariance matrices, to represent an object region then run our on-line RF learner to select object descriptors and to learn an object classifier. Experiments of the object recognition are provided to verify the effectiveness of the proposed approach. Results demonstrate that the propose model yields in object recognition performance comparable to the benchmark standard RF, AdaBoost, and SVM classifiers.

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객체 적응적인 정점 기반 윤곽선 부호화 기법 (A Vertex Based Coding Technique Adaptive to Object's Shape)

  • 조성중;홍민철;한헌수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(4)
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    • pp.97-100
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    • 2000
  • This paper presents a new approach to the vertex based shape coding technique. The conventional approaches encode objects using a spline method with the same distortion coefficients. The proposed approach, however, classifies the objects based on the object's features, and then applies different distortion values depending on the classified object types. Using this pre-classifying technique, this paper reduces the bit rate and the computational complexity necessary for the encoding process. The performance of the proposed method has been proved by experiments on the various sample Images.

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SoC FPGA 기반 실시간 객체 인식 및 추적 시스템 구현 (An Implementation of SoC FPGA-based Real-time Object Recognition and Tracking System)

  • 김동진;주연정;박영석
    • 대한임베디드공학회논문지
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    • 제10권6호
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    • pp.363-372
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    • 2015
  • Recent some SoC FPGA Releases that integrate ARM processor and FPGA fabric show better performance compared to the ASIC SoC used in typical embedded image processing system. In this study, using the above advantages, we implement a SoC FPGA-based Real-Time Object Recognition and Tracking System. In our system, the video input and output, image preprocessing process, and background subtraction processing were implemented in FPGA logics. And the object recognition and tracking processes were implemented in ARM processor-based programs. Our system provides the processing performance of 5.3 fps for the SVGA video input. This is about 79 times faster processing power than software approach based on the Nios II Soft-core processor, and about 4 times faster than approach based the HPS processor. Consequently, if the object recognition and tracking system takes a design structure combined with the FPGA logic and HPS processor-based processes of recent SoC FPGA Releases, then the real-time processing is possible because the processing speed is improved than the system that be handled only by the software approach.