• Title/Summary/Keyword: web accelerator

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Web-server accelerator - CDA(Contents Delivery Accelerator) (웹 서버 성능 가속기)

  • 조준우;최현진;박규호
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.73-76
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    • 2003
  • Current web-server deals a multimedia data as well as text data. But dealing a multimedia data is high burden to web-server. So it can degrade web-server response. We introduce H/W feature CDA (Contents Delivery Accelerator). Main function of this H/W is transferring data between SCSI disk and NIC by direct path, and TCP offloading. These 2 functions can accelerate web-server performance. In this paper we will explain problem of current web-server and suggest our new architecture and say various implementation issues.

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Development of a Web Accelerator in the Kernel

  • Park, Jong-Gyu;Lim, Han-Na;Kim, Hag-Bae
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.70.3-70
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    • 2001
  • In this paper, we suggest a kernel level multi thread web accelerator (called the SCALA-AX), which significantly improves the performance of the web soerver. In comparison with a conventional proxy web cache that is generally called a caching server and a simple content-copy based system, the primary functions and goals of SCALA-AX are designed to maximize the content services of a front end web server with high performance. Specifically, the SCALA-AX runs on the kernel level of a web sorrel, based on the newest caching techniques. Moreover, the SCALA-AX supports the http 1.1 protocol and allows the dynamic pages as well as static pages to be processed.

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Web Service Platform for Optimal Quantization of CNN Models (CNN 모델의 최적 양자화를 위한 웹 서비스 플랫폼)

  • Roh, Jaewon;Lim, Chaemin;Cho, Sang-Young
    • Journal of the Semiconductor & Display Technology
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    • v.20 no.4
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    • pp.151-156
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    • 2021
  • Low-end IoT devices do not have enough computation and memory resources for DNN learning and inference. Integer quantization of real-type neural network models can reduce model size, hardware computational burden, and power consumption. This paper describes the design and implementation of a web-based quantization platform for CNN deep learning accelerator chips. In the web service platform, we implemented visualization of the model through a convenient UI, analysis of each step of inference, and detailed editing of the model. Additionally, a data augmentation function and a management function of files that store models and inference intermediate results are provided. The implemented functions were verified using three YOLO models.

Developement of a Web Accelerator in the Kernel (커널레벨에서의 웹가속기 개발에 대한 연구)

  • Ko, Soung-Jun;Park, Jyoung-Gue;Min, Byung-Jo;Kim, Hag-Bae
    • Proceedings of the KIEE Conference
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    • 2001.07d
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    • pp.2672-2674
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    • 2001
  • 웹가속기(web accelerator)는 웹서버와 동일한 컴퓨터에서 동작하여 웹서버의 서비스 속도를 향상시키는 것을 주된 목적으로 한다. 이는 캐싱서버와는 달리 별도의 머신을 필요로 하지 않고 커널레벨에서 클라이언트의 요청을 가로채어 처리하므로 일반적인 Apache와 같은 사용자 응용 프로그램보다 더 빠르게 서비스를 수행할 수 있다. 정적페이지(static page)와 동적페이지(dynamic page)를 처리할 수 있고, 커널레벨에서 동작하므로 일반적인 웹서버가 지니는 Multi-thread 구조의 속도상 overhead와 메모리 복사와 디스크 접근에서 일어나는 자원 낭비를 줄임으로써, 웹서버의 응답속도(response time) 및 초당처리요청수(request/sec)를 개선시킬 수 있다.

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Development of a Kernel Thread Web Accelerator (SCALA-AX) (커널 쓰레드 웹가속기(SCALA-AX) 개발)

  • Park, Jong-Gyu;Min, Byung-Jo;Lim, Han-Na;Park, Jang-Hoon;Chang, Whi;Kim, Hag-Bae
    • The KIPS Transactions:PartA
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    • v.9A no.3
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    • pp.327-332
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    • 2002
  • Conventional proxy web cache, which is generally used to caching server, is a content-copy based system. This method focuses on speeding up the phase delivery not improving the webserver performance. However, if immense clients attempt to connect the webserver simultaneously, the proxy web cache cannot achieve the desired result. In this paper, we propose the web accelerator called the SCALA-AX, whitch improves web server performance by accelerating the delivery contents. The SCALA-AX is built in the Linux-based kernel as a kernel modulo and works in combination with the conventional webserver program. The SCALA-AX speeds up the processing rate of the webserver, because it processes the requests using the kernel thread. The SCALA-AX also applies the well-developed cache algorithm to the processing, and thus it obtains the advantage of the caching server without installing additional hardware. A banchmarking test demonstrates that the SCALA-AX improves webserver performance by up to 500% for content delivery.

Analysis of Kernel-Thread Web Accelerator (커널 스레드 웹 가속기의 분석)

  • Hwang June;Nahm EuiSeok;Min Byungjo;Kim Hagbae
    • 한국컴퓨터산업교육학회:학술대회논문집
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    • 2003.11a
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    • pp.17-22
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    • 2003
  • The surge of Internet traffic makes the bottleneck nowadays. This problem can be reduced by substituting the media of network, routers and switches with more high-performance goods. However, we focused radically the server performance of processing the service requests. We prepose the method improving performance of server in the Linux kernel stack. This accelerator accepts the requests from many clients, and processes them using not user threads but kernel thread. To do so, we can reduce the overhead caused by frequent calling of system calls and the overhead of context switching between threads. Furthermore, we implement CPN(Coloured Petri Net) model. By using the CPN model criteria, we can analyze the characteristics of operation times in addition to the reachability of system. Benchmark of the system proves the model is valid.

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A Modelling of Kernel-Thread Web Accelerator Using Coloured Petri-Net (Coloured Petri-Net을 이용한 커널 스레드 웹 가속기 모델링)

  • Hwang, June;Min, Byung-Jo;Kim, Hag-Bae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.11a
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    • pp.385-388
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    • 2003
  • 인터넷 인구의 폭주로 트래픽을 줄이려는 노력이 일고 있는 가운데, 우리는 기존에 웹 서버의 성능를 리눅스 커널 단에서 향상시키는 방법을 제안하였다. 사용자 영역의 스레드를 사용하지 않고 커널 영역의 스레드를 사용하고 CPU 개수와 동일한 스레드만 사용함으로서 스레드간의 컨텍스트 스위칭과 시스템 콜 사용의 오버헤드를 줄일수 있었다. 이번에는 이 구조를 CPN(Coloured Petri-Net)을 사용하여 논리적으로 분해하고 그 동작특성을 이해하여 모델링과 실제 데이터를 비교함으로서 프로그램 동작에 관한 논리적 문제점을 발견할 수 있고, 동작특성의 시간특성을 알 수 있다.

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Web-based Real Environment Monitoring Using Wireless Sensor Networks

  • Lee, Gil-Jae;Kong, Jong-Uk;Kim, Min-Ah;Byeon, Ok-Hwan
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.207-210
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    • 2005
  • Ubiquitous computing is one of the key technology areas in the "Project on Development of Ubiquitous computing and network technology" promoted by the Ministry of Science and Technology as a frontier business of the $21^{st}$ century in Korea, which is based on the new concept merging physical space and computer-based cyber space. With recent advances in Micro Electro Mechanical System (MEMS) technology, low cost and low-power consumption wireless micro sensor nodes have been available. Using these smart sensor nodes, there are many activities to monitor real world, for example, habitat monitoring, earthquake monitoring and so on. In this paper, we introduce web-based real environment monitoring system incorporating wireless sensor nodes. It collects sensing data produced by some wireless sensor nodes and stores them into a database system to analyze. Our environment monitoring system is composed of a networked camera and environmental sensor nodes, which are called Mica2 and developed by University of California at Berkeley. We have modified and ported network protocols over TinyOS and developed a monitoring application program using the MTS310 and MTS420 sensors that are able to observe temperature, relative humidity, light and accelerator. The sensed data can be accessed user-friendly because our environment monitoring system supports web-based user interface. Moreover, in this system, we can setup threshold values so the system supports a function to inform some anomalous events to administrators. Especially, the system shows two useful pre-processed data as a kind of practical uses: a discomfort index and a septicity index. To make both index values, the system restores related data from the database system and calculates them according to each equation relatively. We can do enormous works using wireless sensor technologies, but just environment monitoring. In this paper, we show just one of the plentiful applications using sensor technologies.

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Indirect Volume Rendering of Hepatobiliary System from CT and MRI Images (CT와 MRI 영상을 이용한 간담도계 간접볼륨렌더링)

  • Jin, Gye-Hwan;Lee, Tae-Soo
    • Journal of the Korean Society of Radiology
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    • v.1 no.2
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    • pp.23-30
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    • 2007
  • This paper presents a method of generating 3-dimensional images by preprocessing 2-dimensional abdominal images obtained using CT (computed tomography) and MRI (magnetic resonance imaging) through segmentation, threshold technique, etc. and apply the method to virtual endoscopy. Three-dimensional images were visualized using indirect volume rendering, which can render at high speed using a general-purpose graphic accelerator used in personal computers. The algorithm used in the rendering is Marching Cubes, which has only a small volume of calculation. In addition, we suggested a method of producing 3-dimensional images in VRML (virtual reality modeling language) running on the Web browser without a workstation or an exclusive program. The number of nodes, the number of triangles and the size of a 3-dimensional image file from CT were 85,367, 174,150 and 10,124, respectively, and those from MRI were 34,029, 67,824 and 3,804, respectively.

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Light-Weight Mobile VR Platform using HMD with 6 Axis (6 축센서를 갖는 HMD 경량 모바일 VR Platform)

  • Kang, Yunhee;Kang, JungJu
    • Journal of Platform Technology
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    • v.6 no.2
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    • pp.3-9
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    • 2018
  • Recently VR environment is used in many areas including mobile learning, smart factory. However HMD(head-mounted display) is required to a dedicated and expensive system with high-end specification. When designing a VR system, it is needed to handle performance, mobility and usability. Many VR applications need to handle diverse sensors and user inputs continuously in a streaming manner. In this paper we design a VR mobile platform and implement a low-cost mobile VR HMD running on the platform. The VR HMD supports 3D contents delivery in a mobile manner. It is used to detect the motion detection based on angle value of a VR player from accelerator and gyro sensor. The MPU-6050, 6-axis sensor, is used to get a sensory value and the sensory value is taken as an input to a VR rendering server on a Unity game engine that is generated 3D images.