스플라인 보간법을 이용한 3차원 수화 애니메이션의 생성

Generation of 3D Sign Language Animation Using Spline Interpolation

  • 이종우 (明知大學校 컴퓨터工學科) ;
  • ;
  • 吳芝英
  • 발행 : 1998.10.01

초록

We have implemented a sign language animation system using 2D and 3D models. From the previous studies, we find out that both models have several limitations based on the linear interpolation and fixed number of frames, and they result in incorrectness of actions and unnatural movements. To solve the problems, in this paper, we propose a sign language animation system using spline interpolation method and variable number of frames. Experimental results show that the proposed method could generate animation more correctly and rapidly than previous methods.

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