DOI QR코드

DOI QR Code

A Study on the Improvement of the Education System of Craft Design according to Convergence

융복합에 따른 공예디자인의 교육시스템 개선에 관한 연구

  • 천정진 (장안대학교 쥬얼리디자인과)
  • Received : 2021.09.29
  • Accepted : 2021.10.18
  • Published : 2021.11.30

Abstract

The current formal and memorized design repetition training and practice is wandering in the uniform flat design thinking expression. To change these two-dimensional current issues into a three-dimensional design method, set the direction for each grade level under the integrated convergence educational goal and carry out projects step by step to understand design, the principle of spatial composition, the introduction of traditional design history, and the overall design of craft design. Creative and practical skills such as approach should be cultivated. Designers can only be produced through systematic education and training. In order to lead society and succeed, a designer who has experienced solutions and countermeasures on how to adapt themselves to the demands of various changes in the times must come to the field. Education experts insisted on innovation of the organizational structure and subject of the education system, and emphasized the importance of education in response to the rapid pace of change in the 21st century. This study aims to propose an educational system that combines academic research with a structural approach to tasks by setting a project that reflects the needs of society for convergence practice in which design and adjacent disciplines are linked through understanding and analysis of these issues.

현재의 공식적이고 암기식인 공예디자인 반복 훈련과 실습은 획일적인 평면적 디자인사고 표현에서 방황하고 있다. 이러한 평면적 현안 문제를 입체적 디자인 방식으로 변경하려면 통합된 융복합 교육목표 아래에서 학년별 방향을 설정하고 단계적으로 프로젝트를 수행하여 공예디자인에 대한 이해, 공간구성의 원리, 전통 디자인역사의 도입, 공예디자인의 총체적 접근 등 창작과 실무능력을 배양하여야 한다. 공예디자이너는 체계적인 교육과 훈련을 통해서만이 배출될 수 있다. 이는 다양한 시대변화의 요구에 대하여 스스로를 어떻게 적응해 나갈지에 대한 해결능력과 대처방안을 경험한 디자이너가 현장에 나와야 사회를 리드하고 성공할 수 있다. 교육 전문가들은 교육제도의 조직구조와 교과목의 혁신을 주장하며, 변화의 속도가 더욱 빠르게 진행될 21세기에 대응하는 교육의 중요성을 역설하였다. 본 연구는 이러한 문제에 대한 이해 및 분석을 통해 디자인과 인접학문이 연계된 융복합실습을 사회의 니즈를 반영한 프로젝트를 설정하여 과제를 구조적 접근에 의한 학문적 연구가 병행하는 교육체계를 제안하고자 한다.

Keywords

Acknowledgement

본 연구는 장안대학교 2021년도 자체연구비 지원에 의하여 수행되었음.

References

  1. Ki-Hyun Ryu, "Jewelry manufacturing and CAD/CAM use," KAGJ Vol.5, No.1, pp. 158-170, 2011.
  2. Jung-Jin Chun, "A Study on the Current State of Jewelry Design Education and Convergence Education" Jangan University papers No 40, pp. 293-309, 2019.
  3. Yoo, Seung-Chul and Piscarac, Diana, "A Study on the Future Direction of the Digital Signage Industry in Korea: A Big Data Network Analysis from 2008 to 2019," International Journal of Advanced Culture Technology Vol.8 No.1 pp. 120, 2020. https://doi.org/10.17703/IJACT.2020.8.1.120
  4. Young-Hee Kim, "A Study of the Current Aituation of Japanese Design Education and Education Mothodogy" KSDT No.10 pp.163-182, 2004.
  5. Joong-Hoon Kim, "A study on the current state of CAD/CAM utilization and development potential in the domestic jewelry manufacturing industry," Kookmin University Master's Thesis, 2002
  6. Sung-mok Jo, "Development of 3D control system for realization of rapid prototyping technology," Journal of the Korean Society of Industry-Academic Technology, pp. 2-3, 2008.
  7. Ju-eun Kim, "An Analysis of the effect of Artificial Intelligence on Human Society," JCCT Vol. 5, No. 2, pp. 177, 2019.
  8. Shan Lim, "Collaboration between Artists and Engineers: 'Experiments in Art and Technology' Group," JCCT Vol.5 No.4, 2019.
  9. Sungkon, Kim, "The Search of Image Outline Using 3D Viewpoint Change," JCCT Vol.5 No.3, 2019.
  10. Kyu-Ha Kim and Sang-Hyun Lee, "Development of 3D scanner using structured light module based on variable focus lens," IJACT Vol.8 No.3, 2020.