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Game-type as Metaverse System for Problem Based Learning Classes

  • Sung-Jun, Park (Dept. of Mediasoftware Engeering, SungKyul University)
  • Received : 2023.01.20
  • Accepted : 2023.01.25
  • Published : 2023.02.28

Abstract

After COVID-19, various metaverse platforms for online lectures are being provided. Most of the classrooms are tiered type, and they are divided into intensive classrooms and open classrooms depending on the shape of the classrooms. Intensive classrooms provide a one-sided lecture format, so there are many difficulties in conducting communication-based classes that carry out team missions like PBL classes. In this study, we propose a metaverse classroom that applies the functions of a multiplayer online role-playing game (MMORPG), one of the game genres suitable for PBL classes. The proposed system provides various interaction techniques for PBL classes. We evaluated user satisfaction when this was applied to actual classes. As a result of the evaluation, it was found that users preferred text and voice chatting more than video chatting and solving missions like games was very helpful in online classes.

Keywords

Acknowledgement

This research was supported by the Academic Research fund of SungKyul University in 2022.(20222033)

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