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- A model and software architecture for MMORPG traffic generation based on player behavior vol.19, pp.3, 2013, https://doi.org/10.1007/s00530-012-0269-x
- Player behavior and traffic characterization for MMORPGs: a survey vol.19, pp.3, 2011, https://doi.org/10.1007/s00530-012-0270-4
- Dissecting the protocol and network traffic of the OnLive cloud gaming platform vol.20, pp.5, 2011, https://doi.org/10.1007/s00530-014-0370-4